Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
Players plotted values
Time
Players
9
10
6
4
3
5
2
3
3
5
3
4
4
3
5
5
5
5
3
2
5
2
3
6
3
8
8
5
5
5
8
7
4
1
2
4
3
4
9
9
4
6
2
3
4
3
3
4
4
4
FIXED: DEAD STATIC monsters (fixed monsters that have been killed) removed from processing and placed in MODE_HOLD now remain removed when loaded from a savegame or scene file. Previously, DEAD STATIC monsters were reverting to MODE_DEATH when loaded, causing them to be actively