Patch 4.2335.0 - Performance fixes
Just a small update that fixes some performance issues, specifically when using the auto-skip function. Also made sure the player can no longer get stuck on the pipe near the rusty bike.

Developer posts and news about this game.

Just a small update that fixes some performance issues, specifically when using the auto-skip function. Also made sure the player can no longer get stuck on the pipe near the rusty bike.

We teamed up with the Indie Horror Speedruns community to host the first Envelope speedrunning competition! We're giving out $500 in prizes, and 1st place gets to take home $350 ! The event starts November 21st , and ends December 5th . To participate, upload your run to in the "

Small update today! Just some minor tweaking and QoL to get ready for the speedrun competition which starts at November 21. The "safer language" setting is now available through the in-game menu, as it was a bit too well hidden, and people manually started censoring their videos

Patch 4.2283.1 Whoa... The update is finally here! And with it, a complete redo of the banner art, and a brand new trailer! This update has a bit of everything, but is mostly focused on adding more interactions, to really sell the immersion sim part of this game. There's also a b

Been quite some time now, but here's yet another Envelope update! This time the focus was on adding a Russian translation, with the help of some amazing people. It required a bit of work with the UI elements, but everything should work as intended. As a bonus, I added some extra

Patch 3.1284.2 General Added Steam achievements. Added Chinese Simplified translation. Part 2 Added a new secret location. Added streetlights to light up the level. Bugs Fixed the terrain in several places to fit better with the fences.

General Added an indicator to where matches will land when thrown. Part 2 Added stairs on one side of the neighborhood that leads to the tunnel. Part 3 Made Mistashur's hitbox when hidden in the bunker a bit larger to make is harder to walk past him by accident. Added hiding spot

Part 2 Made some changes to the pipe in the park to make it easier to enter. Made a few changes to the terrain as some roads were floating a little bit. Part 3 Made it somewhat easier to time the white mushroom effect in the gas trap. Bugs You are no longer able to talk to Bob af

UI Added settings to localization, allowing translators to change the font or scale the text size. Added the ability to localize various images, like the loading screen and the Reba 50 logo. Added another field to the localization file that allows translators to add safe-text (ac

Part 2 Added some graffiti in various parts of Stendal to make the walls less plain. More will come in the future! Bugs The gas trap would sometimes deactivate prematurely.

Fixed one of the dogs being bugged in the mansion level.

We are working on localization tools which will enable us to add translations to the UI and dialogue. The translation files are in the works, and will be added to the game the upcoming weeks! We also added some information about the alarm system in the mansion level that you can

Bugs The cutscene in the mansion level should now work properly and not softlock the game. The keypad should now always work.

We've been monitoring gameplay videos after release and we made some changes to make the experience even more comfortable. We added an auto-skip feature that unlocks when you have already seen a certain dialogue. The auto-skip will automatically skip past dialogue super quickly u

With this new patch, Envelope is leaving early access and entering full release! 3.1248.1 changelist General Added a journal that the player can use to write down things they need to memorize. Also allows for drawing, allowing the player to draw a map of the world. Added the Void

2.1204.0 changelist Part 2 The connect will now walk away after talking to him. The doors in the crazy alchemist's house can now be opened and closed. General Made some textures lower resolution to match the rest of the game's low res style. Hyperfixation pills now last for 5 min

Fixed a bug that caused players to be softlocked in Moldy Noldy's dialogue.

2.1200.0 changelist Part 2 Remade some of Moldy Noldy's dialogue. General Made some changes to the sprint mechanic. Challenges have now been renamed to "progression". UI You can now hover each progression objective in the death screen to see how you complete them and what kind of

2.1199.1 changelist General New/updated textures for items. Lockpick. Shovel. Money. Sledge hammer. The player can now tap shift to sprint, instead of holding it down. If the player stop moving, sprint will be turned off. A lot of players are saving their stamina by instinct, but

2.1196.0 changelist Part 2 Several NPCs now have dialogue that reminds you of the task they gave to you if you talk to them more than once. Added a few more dirt mounds. General Doors now have less durability, allowing you to destroy them a bit faster with both the sledge hammer,