fix part of the bugs
1. Fix the issue where some equipment prefixes/suffixes cannot be obtained. 2. Fix the issue where returning to the main menu causes the talent interface to pop up.
Developer posts and news about this game.

1. Fix the issue where some equipment prefixes/suffixes cannot be obtained. 2. Fix the issue where returning to the main menu causes the talent interface to pop up.

Add 19 new staff weapons. Fix the bug where certain items cannot be purchased in the English store.

New displacement skill: Dash

Added Fireball skill

New Ice Projectile skill added.

New Psychokinetic Flying Sword skill added.

I've almost rebuilt the entire game and would appreciate your help with testing. The game's content is still being continuously updated.

1. The special map enhancement effects are now online and active. 2. Support for Spanish and Korean has been added. Powered by GPT translation.

1. Added 3 new maps: Grassland, Forest Ruins, Snowfield. Specific map effects are still in development and will be released soon. 2. Adjusted minion AI for more flexible skill casting. Significant enhancement to combat effectiveness.

Add a new desert map, which will replace the existing desert map later.

Added global leaderboard feature on the main deity interface.

The way achievements are uploaded has been adjusted. Now, there is no need to wait for achievement reading.

Added the display of the Steam names and Endless mode ranks of the global top 123 players for all maps' endless modes. Next, we will update the detailed leaderboard feature.

Previously, the Mage gained some status effect skills. This time, 12 new cards are introduced to enhance battlefield status effects.

An additional 30 new achievements have been added, but they can only be saved locally for now. These are basically all the achievements we have. The focus will now shift to the equipment and skill systems. New maps and multi-class systems will be online soon.

I've added 54 new achievements, but due to Steam limitations, my game can currently only support 100 achievements. Therefore, I've implemented local saving for some achievements. Rewards for achievements can still be shared across multiple characters. Once the game is live, I'll

1.Added four new mage skills. 2.Adjusted enemy status display. 3.Fixed bug where enemies were being killed upon spawn.

1. Added 3 new mage skills. 2. Added status effects. 3. Display enemy status effects (Incomplete). I was busy during the Chinese New Year and had to deal with a relative's passing. So, I didn't have time to work on the game. Now everything is settled, and I'll resume working on i

In the late stages of Endless Mode, there was a problem where drawing cards could cause damage overflow and prevent health from recovering. This issue has been fixed.

Fixed the insta-kill bug in endless mode. Thanks to shep7000 for the information. Now it's time for the Chinese New Year celebration! Haha