PATCH v. 1.00.07
Fixed a critical bug (black screen) that caused the game to freeze on the intro screen for some players.

Developer posts and news about this game.

Fixed a critical bug (black screen) that caused the game to freeze on the intro screen for some players.

Minor Changes The tutorial level has been refined. Added hints about restarting the level and viewing character information. Fixed Bugs Fixed a visual bug where bullets could remain suspended in the air. Fixed an issue where the game would freeze after a robot explosion, preventi

Gameplay Changes: Added a new character upgrade — "Ram Attack". If an object collides with another during PUSH, the second takes 2 damage instead of 1. Minor Fixes: Increased the time between the hero's idle remarks. Improvements: Improvements: Added an option to disable the hero

Optimization Fixes (Entire Game): Adjusted lighting settings. Reduced polygon count of background scene objects. Removed minor background scene objects. Updated texture rendering settings. Gameplay Changes: Maximum health of bosses 'Sam' and 'Akira' reduced by 1. Sam's regenerati

Hello! Thank you for playing the game. I'm glad you're enjoying it. However, there were—and still are—some issues and bugs. That’s why I’m here to fix them. Stay tuned! Optimization Fixes (first 5 levels updated): Adjusted lighting settings. Reduced polygon count for background o

Hello everyone, Today we're releasing a small patch that addresses the most common issues players have encountered. Feel free to report any bugs in the appropriate thread . We are continuing to work on further fixes and patches, and thank you for playing Shift'n Slay! FIXES The t

Important Update! A critical bug in the tutorial has been fixed. Localization of improvements has been corrected.

Hello everyone, We've prepared a major update ahead of Steam Next Fest. Check it out! You should like it! You can still report any errors you encounter in the appropriate thread . UPDATES Enemies updated. Voice acting added. Progression system added. Increased number of levels. N

Hello everyone, Today we've added the ability to choose difficulty levels. The difficulty level affects what equipment and how much of it your character will have. We've also introduced a new character (Scum Junkie) and a new battle location (Narco-Laboratory) into the game. Addi

Hello everyone, Today we're adding two new languages to the demo version: Chinese and Korean. Additionally, we've introduced effect icons into the game. We've also updated the tutorial and made a number of minor changes to the game. You can still report any errors you encounter i

Hello everyone, We’re rolling out small hotfix today. We have fixed several critical errors in the tutorial and repaired the leaderboard table. Feel free to report any errors in the appropriate thread . We continue to work on further fixes and patches, but in the meantime, thank