Update Notes for Oct 3rd
Minor Patch – Applied Unity’s recommended stability update. No gameplay changes.

Developer posts and news about this game.

Minor Patch – Applied Unity’s recommended stability update. No gameplay changes.

Update 1.2 is live! This update adds a couple requested features, quality-of-life improvements, and some cleanup behind the scenes. **What's new:** - The addition of an instant-restart hotkey for speedrunners! You can set the binding in the control setup - You can now add lava to

v1.1.1 Update Fixed a crash affecting some multiplayer sessions Minor stability improvements

Update 1.1 is live! This update adds a few requested features, quality-of-life improvements, and some cleanup behind the scenes. **What's new:** - You can now jump during a dash - You can now jump after falling off a ledge - Level timer now stops immediately when you enter a door

common mask bug fix

Hey everyone! 🎉 *HardAF* is officially out now! Release Content 60 pulse-pounding levels across 6 distinct worlds — each packed with deadly traps, brutal timing, relentless action plus 6 epic boss battles Local multiplayer madness — grab 2–4 friends and battle it out on the same

Hey everyone! We’re super excited to let you know that HardA is launching on June 5th at 8 AM (UTC-4)! 💸 The price will be $7.99(with a juicy 20% launch discount — you deserve it). 🕹 What’s waiting for you at launch? 60 brutal, fast-paced levels across 6 chapters 6 bosses that

Hello everyone! The updated HardAF demo is now live on Steam. Dive into the full first season and immerse yourself in the gripping story. Plus, experience our all-new 2-4 player local couch coop mode—grab your friends and get ready for some epic co-op fun. Update your demo now an

The open beta test with a local co-op mode from precise platform game HardAF will start soon! Light up road in the darkness from your blood of death! Test will start at January 9th and last a week. Complete the questionnaire in game will also have the chance to get free HardAF St

Let's play through some of the early levels and see how many times I fail before I dont.

Let's play through some of the early levels and see how many times I fail before I dont.