-- New: A magic stone has been added, which can very rarely appear in the dungeon. If it is destroyed, all the blocks along the x and y axes from this block will collapse. This will make your task much easier! -- Updated main menu -- Correction of the balance -- Updated resource
-- New: A magic stone has been added, which can very rarely appear in the dungeon. If it is destroyed, all the blocks along the x and y axes from this block will collapse. This will make your task much easier! -- Updated main menu -- Correction of the balance -- Updated resource schedule -- Character animation changes -- Corrections of translations -- The game has been transferred to a new version of the game engine
Most of the bugs have been fixed! DM LOG FIX#1 --Fixed Russian localisation. --Fixed background in menu for rare display resolutions. --Fixed language changing if loading a save. --Fixed creation of different objects in 1 cell. --Reducing the lifetime of particles during the dest
Most of the bugs have been fixed!
DM LOG FIX#1
--Fixed Russian localisation. --Fixed background in menu for rare display resolutions. --Fixed language changing if loading a save. --Fixed creation of different objects in 1 cell. --Reducing the lifetime of particles during the destruction of the stone. --There is no longer an icon for the "increase the viewing radius" effect in the normal minesweeper mode. --It is no longer possible to move while the menu is open. --Fixed a bug that made it possible to dig blocks and attack enemies while you are in the main menu. --Fixed shop text on small resolutions --Shop is now available in any time --Fixed bugs with downloading hardcore saves. --The achievement for the boss in hardcore mode has been fixed. --Fixed saving in hardcore mode. --Now there will be no enemies in the starting location. You will survive!
Many thanks to the user sdumitriu for the help in finding bugs!
What??? The game development industry is poorly developed. We are all tired of classic games that repeat each other over and over again, down to the smallest detail. Genius idea We decided to take a rather serious step - to cross a minesweeper and a roguelike. This is a unique ga
What???
The game development industry is poorly developed. We are all tired of classic games that repeat each other over and over again, down to the smallest detail.
Genius idea
We decided to take a rather serious step - to cross a minesweeper and a roguelike. This is a unique game! You play as a character who miraculously ended up in a dungeon and has to get out of here.
We are waiting for you to generate a dungeon, a plot, factions, many spells and perks, enemies and of course ore mining!