Release Note 1.5.6
Text error correction. Added French language support.
- Text error correction.
- Added French language support.

Text error correction. Added French language support.
Added shortcut key F8 to turn on/off accessibility features Bug Fix
Add screen reading function for visually impaired people. Add endless mode after normal game ends.
新功能 The Wiki interface can now find related citizens through the product filtering feature. Achievement progress display has been added to the Wiki interface.
We are considering developing a new game mode and would like to hear your opinion. The new mode is called Challenge Mode. We will set challenge objectives for different decks. For example, a challenge at the Magic School might be to earn at least 500 gold coins by purchasing a bo
We are considering developing a new game mode and would like to hear your opinion. The new mode is called Challenge Mode. We will set challenge objectives for different decks. For example, a challenge at the Magic School might be to earn at least 500 gold coins by purchasing a book or poison. In this mode, we will provide designated starting decks, specific prices for items, or enhanced character abilities. What do you think of this model? Do you believe this mode would diminish the exploration fun of the game (since it would provide you with some fixed combinations)?

Optimization Add daily logs to round data Large font settings More shortcut keys New Artifact increases the conversion efficiency of by 30% --> 100% increases the probability of obtaining gangster characters increase the probability of characters appearing in Journey to the We
Add daily logs to round data
Large font settings
More shortcut keys

increases the conversion efficiency of

by 30% --> 100%

increases the probability of obtaining gangster characters

increase the probability of characters appearing in Journey to the West


price +1, summons

every 10 turns

Fix :Unable to function normally : should not be removed Next major version The next major version will be released on February 16th or 17th

:Unable to function normally

:

should not be removed
The next major version will be released on February 16th or 17th
FIX Police station bug fix Added character categories in Vice City achievement statistics Fixed the data overflow problem that may be caused by doubling the price

Changes Introduction to increasing levels in the Tutorial. Add an entry for settings in the in-game menu. Wiki no longer hides characters. Add usable Artifact Optimize UI,Increase scrolling speed. Produce and .Each production of 1 or triples the price of a random on the shelf. Ea
Introduction to increasing levels in the Tutorial.
Add an entry for settings in the in-game menu.
Wiki no longer hides characters.
Add usable Artifact
Optimize UI,Increase scrolling speed.

Produce

and

.Each production of 1

or

triples the price of a random


on the shelf.

Each time a


is consumed, the prices of one other items of the same kind on the shelf are doubled.

After any group member purchases


, the price of one random items of the same type on the shelf is tripled.

After any group member produces

, double the price of 1 random

items on the shelf.

After any group member purchases

, double the price of 1 random

items on the shelf.

Removes 1 random

from the shelf, if successful then double the price of 1 random

items.

Removes 1 random

from the shelf, if successful then double the price of 1 random

items. Also, make

in the same group receive

x4.

After any group member purchases

, double the price of 1 random

items on the shelf.

Sun Man not unique

Base Coin change to 0

Level up by 1 each round, transform into

after reaching level 10.
Base Coin change to 0

Add unique tag

can summon


Botanist
Gives 2x its level in

.remove one of these from the group






,and gain 15

. Increase 1 level.

Flower
Removes itself and gains 60

after 10 rounds

ElementaEcho



Get 1 prop each round and removes itself after 6 rounds.

BotanicalGarden
For each of the following characters







present, give 3

.

AncientElf

receives the total coins obtained by all plants on the field at the end of each round,

Rain
Remove 1





each round, if successful then summon 1

.

RecycleBin
Click the icon to use.After use, remove all



, get 50

for each prop.
Improvements Added sound effects for insufficient items. Implemented keyboard control functionality. Corrected some grammar errors. Thanks to @Crash for the feedback. Bug Fixes Resolved an issue with the ghost ship displaying incorrectly in certain languages.
Added sound effects for insufficient items.
Implemented keyboard control functionality.
Corrected some grammar errors. Thanks to @Crash [LV] for the feedback.
Resolved an issue with the ghost ship displaying incorrectly in certain languages.

Changes Citizens : no longer transform key characters: , and coins are now given at 2x the level. : Has a 10% chance to kill a dragon. : Has a 10% chance to kill a dragon. : Has a 10% chance to kill a dragon. : For every 1 the price of a random 1 on the shelf increases by 5 : any

: no longer transform key characters:



, and coins are now given at 2x the level.

: Has a 10% chance to kill a dragon.

: Has a 10% chance to kill a dragon.

: Has a 10% chance to kill a dragon.

: For every 1






the price of a random 1


on the shelf increases by 5


: any one present in the same group





the purchase price can be doubled.

: each removal of 3

grants 100


:

summoning probability increases by 25%, and the probability of encountering a pirate when citizens draw is increased.

:

can remove citizens from the group where

is located

:

cannot be killed. But you can obtain


: the probability of

killing citizens is reduced by 50%.

: the probability of encountering







increases when draw.
Improvements Added more starting card decks BUG FIX Resolved the issue with artifact not functioning correctly in the Police Station.
Added more starting card decks
Resolved the issue with artifact not functioning correctly in the Police Station.

New Citizen Soul Pharaoh Egyptian Sacrifice Anubis New Artifact Tombstone BUG FIX Fixed an issue where character removal and summons could not be stat

Soul

Pharaoh

Egyptian Sacrifice

Anubis

Tombstone

Fixed an issue where character removal and summons could not be stat
Balance Adjustments Alien now summons a robot assistant while removing itself. Demon Hunter earns more coins after upgrading. The Programmer's production boost has been changed from 4 to 3. Bug Fixes Fixed an issue where the coin animation wouldn't disappear after restarting the
Balance Adjustments
Bug Fixes

Resolved the issue where birth and settlement animations couldn't be accelerated. Fixed the problem with incorrect coin rewards when the police remove criminals. Addressed the issue where the Wiki couldn't display character upgrade information. Fixed the problem where the Shopaho

In Casual Mode, you can now directly complete the game when you have enough coins. Addressed an issue where the game could potentially crash upon closing.
Added a button to modify animation speed during gameplay. Introduced a statistical UI panel. Corrected some translation errors in the text. Addressed an issue where some animations were not applying speed settings.