
Developer posts and news about this game.


PAX East Recap What a week we've had! This past weekend, Imagine Me was demo'd at PAX East in Boston in its Full Release state <3 The game had wonderful reception and everyone really loved it! On Saturday morning, a speedrunner stopped by and beat the whole game in 10 mins. Al

PAX East Recap What a week we've had! This past weekend, Imagine Me was demo'd at PAX East in Boston in its Full Release state <3 The game had wonderful reception and everyone really loved it! On Saturday morning, a speedrunner stopped by and beat the whole game in 10 mins. Al

Wishing you all a wonderful start to your weekend!! I pushed this build live a few hours early because it has an awesome patch/fix! :D You can now begin a jump from anywhere You are still only allowed two jumps and will have to return to "ground" in order to begin the sequence ag

Wishing you all a wonderful start to your weekend!! I pushed this build live a few hours early because it has an awesome patch/fix! :D You can now begin a jump from anywhere You are still only allowed two jumps and will have to return to "ground" in order to begin the sequence ag

Just in time for Valentine's Day, this announcement is short and sweet! Check out the FIVE new color palettes and tons of new blocks Chris has added to the Workshop Level Editor . We'll continue to add functionality to the Level Editor, but can't wait to see what you make!! Robbe

Just in time for Valentine's Day, this announcement is short and sweet! Check out the FIVE new color palettes and tons of new blocks Chris has added to the Workshop Level Editor . We'll continue to add functionality to the Level Editor, but can't wait to see what you make!! Robbe

Hey everyone!! ^_^ Yes, two announcements in two days. We are tweaking and polishing the build from last night and would absolutely love your feedback on the new build (Feb 8). We'll be pushing a build tonight (about an hour) with a few level tweaks and adding on option to turn t

Hey everyone!! ^_^ Yes, two announcements in two days. We are tweaking and polishing the build from last night and would absolutely love your feedback on the new build (Feb 8). We'll be pushing a build tonight (about an hour) with a few level tweaks and adding on option to turn t

We have soooo much to share!!! Here we go: Companions That's right! Robbe doesn't have to be alone anymore! Just in time for Valentine's Day too! Find the Companions on the Main Menu. You can change your Companion or select none to go it alone. We'll be adding more of these soon.

We have soooo much to share!!! Here we go: Companions That's right! Robbe doesn't have to be alone anymore! Just in time for Valentine's Day too! Find the Companions on the Main Menu. You can change your Companion or select none to go it alone. We'll be adding more of these soon.

A mid-week Hello!! :) Let's get down to it. The Controls. They need to be better. Unfortunately, I need your specific input and examples to get them there. I'm so used to playing with these controls my brain has adjusted and I can't tell what is Good, Better, or Worse. If you wou

A mid-week Hello!! :) Let's get down to it. The Controls. They need to be better. Unfortunately, I need your specific input and examples to get them there. I'm so used to playing with these controls my brain has adjusted and I can't tell what is Good, Better, or Worse. If you wou

SURPRISE! Okay, well most of you already knew because we can't keep development secrets, but hehe oh well! We have soooo much to talk about!!! Dungeon Generation Yep, dungeon generation has been completely re-written again. We're moving towards procedural generation instead of ju

SURPRISE! Okay, well most of you already knew because we can't keep development secrets, but hehe oh well! We have soooo much to talk about!!! Dungeon Generation Yep, dungeon generation has been completely re-written again. We're moving towards procedural generation instead of ju

Update II: NEW BUILD IS LIVE!!! 8:27pm EST The double jump from the springs fixed the problem!! :D It was such an easy fix, but the delay caused bigger issues. We'll continue to work on the Feb content update and fixes :) but have a wonderful evening for now!! - Chris and Hollie

Update II: NEW BUILD IS LIVE!!! 8:27pm EST The double jump from the springs fixed the problem!! :D It was such an easy fix, but the delay caused bigger issues. We'll continue to work on the Feb content update and fixes :) but have a wonderful evening for now!! - Chris and Hollie

Hey everyone!! Hope you are having a wonderful January!! We've absolutely loved the awesome feedback everyone is giving :) It really does make a difference, please keep it coming!! The BIGGEST news is we've added a few animations. Please let us know what you think :) There are a

Hey everyone!! Hope you are having a wonderful January!! We've absolutely loved the awesome feedback everyone is giving :) It really does make a difference, please keep it coming!! The BIGGEST news is we've added a few animations. Please let us know what you think :) There are a

Hey everyone!! We hope you had a wonderful and safe holidays! ^_^ We *just* pushed a build that takes out the holiday decor and added a few fixes! :D We've really enjoyed the feedback from the newest wave of community members and continued feedback from those of you who are veter