This is koeda, the developer. Thank you as always for supporting ANTHEM#9! Today, we have a small v1.3.5 beta update to share! v1.3.5 beta Update Details Note: The latest ANTHEM#9 updates are currently being released on the beta branch. Bug Fixes Fixed an issue where mouse inputs
This is koeda, the developer. Thank you as always for supporting ANTHEM#9!
Today, we have a small v1.3.5 beta update to share!
v1.3.5 beta Update Details
Note: The latest ANTHEM#9 updates are currently being released on the beta branch.
Bug Fixes
[Dungeon] Fixed an issue where mouse inputs were less responsive in some cases on the screen for selecting where to place a reward skill on a Treasure Floor.
This update fixes an issue introduced by the previous update.
This is koeda, the developer. Thank you as always for supporting ANTHEM#9! Today, we have news about the v1.3.4 beta update! v1.3.4 beta Update Details Note: The latest ANTHEM#9 updates are currently being released on the beta branch. If you would like to play the latest update,
This is koeda, the developer. Thank you as always for supporting ANTHEM#9!
Today, we have news about the v1.3.4 beta update!
v1.3.4 beta Update Details
Note: The latest ANTHEM#9 updates are currently being released on the beta branch. If you would like to play the latest update, please switch to the beta branch using the steps below, then launch the game.
Improvements
[Dungeon] Added a notification when obtaining a Charm.
[Dungeon / Battle] Added a display for owned Charms below the deck in the skill list.
[Clear Results] Added a button to return to Mission Select.
[Game Over] Added a button to return to Mission Select.
[Game Over] Added voice lines when retrying a battle.
Bug Fixes
[Battle] Fixed an issue where a Full Charge skill that performs Gem Charge could be removed from the queue just before time ran out.
[Battle] Fixed certain cases where the increased activation count from Hero's Soul was not applied correctly.
How to Switch to the beta Branch (same as before)
Open your Steam Library
Right-click ANTHEM#9
Open Properties
Open Betas or Game Versions & Betas
Select beta under Beta Participation
After switching, Steam will download the beta branch update.
If VERSION beta / バージョン beta is shown near the PLAY button, the switch is complete.
If you notice anything or run into any bugs, please let us know in the Bug Reports or Feedback threads on Steam.
Updates so far have focused mainly on improvements, but starting with the next update, we plan to gradually add new features.
This is koeda, the developer. Thank you as always for supporting ANTHEM#9! Today, we have news about the v1.3.3 beta update and the official launch of the Wiki! v1.3.3 beta Update Details Note: The latest ANTHEM#9 updates are currently being released on the beta branch. If you wo
This is koeda, the developer. Thank you as always for supporting ANTHEM#9!
Today, we have news about the v1.3.3 beta update and the official launch of the Wiki!
v1.3.3 beta Update Details
Note: The latest ANTHEM#9 updates are currently being released on the beta branch. If you would like to play the latest update, please switch to the beta branch using the steps below, then launch the game.
Improvements
[Dungeon / Battle] You can now view the map in more situations.
[Dungeon] Skipping the skill reward on a Treasure Floor now grants coins.
[Title] Added a confirmation dialog before starting the tutorial to prevent accidental selections.
[Title] Added WIKI to the URL link buttons.
[Title] URL link buttons can now also be selected with a keyboard or controller.
How to Switch to the beta Branch (same as before)
Open your Steam Library
Right-click ANTHEM#9
Open Properties
Open Betas or Game Versions & Betas
Select beta under Beta Participation
After switching, Steam will download the beta branch update.
If VERSION beta / バージョン beta is shown near the PLAY button, the switch is complete.
If you notice anything or run into any bugs, please let us know in the Bug Reports or Feedback threads on Steam.
Official Launch of the ANTHEM#9 Wiki
After being available in preview since June, the ANTHEM#9 Wiki is now officially live!
We have been gradually improving it with feedback from the community.
In addition to basic data on skills and blessings, the Wiki includes links to strategy guides, community-submitted Tier Lists, and other useful information for your runs.
The Tier List can be especially helpful as a starting point for new players, so we would greatly appreciate your help in building up this community resource.
We have also opened a request form for Wiki feedback. If there is anything you would like us to add, we would love to hear from you.
We will continue working on both game updates and Wiki improvements!
We apologize for the longer gap between updates while we took a summer break. Our next update is planned for two weeks from now.
This is koeda, the developer. Thank you as always for supporting ANTHEM#9! Today, we have news about the v1.3.2 beta update! v1.3.2 beta Update Details Note: The latest ANTHEM#9 updates are currently being released on the beta branch. If you would like to play the latest update,
This is koeda, the developer. Thank you as always for supporting ANTHEM#9!
Today, we have news about the v1.3.2 beta update!
v1.3.2 beta Update Details
Note: The latest ANTHEM#9 updates are currently being released on the beta branch. If you would like to play the latest update, please switch to the beta branch using the steps below, then launch the game.
Improvements
[Battle] Corrected the battle-end check when an enemy dies from self-inflicted damage.
[Battle] The Overkill UI now becomes transparent while paused or when moused over.
[Battle] Improved the visual effects for the Hug status ailment.
Bug Fixes
[Battle] Fixed an issue where the shield increase from Counter Blow was not counted toward the condition for multiple activations of Guard Fist.
[Battle] Fixed an issue where the Overkill UI remained on screen after defeating an enemy with the Blessing Bomb.
[Battle] Fixed an issue where the Elite Barrel Cop did not perform as intended.
[Battle] Fixed an issue where battle results were not displayed correctly in some cases.
How to Switch to the beta Branch (same as before)
Open your Steam Library
Right-click ANTHEM#9
Open Properties
Open Betas or Game Versions & Betas
Select beta under Beta Participation
After switching, Steam will download the beta branch update.
If VERSION beta / バージョン beta is shown near the PLAY button, the switch is complete.
If you notice anything or run into any bugs, please let us know in the Bug Reports or Feedback threads on Steam.
Thank you for the Steam Summer Sale! If you enjoy the game, please recommend it to your friends. Steam reviews are also greatly appreciated!
This is koeda, the developer. Thank you as always for supporting ANTHEM#9! Today, we have news about the v1.3.1 beta update! v1.3.1 beta Update Details Note: The latest ANTHEM#9 updates are currently being released on the beta branch. If you would like to play the latest update,
This is koeda, the developer. Thank you as always for supporting ANTHEM#9!
Today, we have news about the v1.3.1 beta update!
v1.3.1 beta Update Details
Note: The latest ANTHEM#9 updates are currently being released on the beta branch. If you would like to play the latest update, please switch to the beta branch using the steps below, then launch the game.
New Features and Improvements
When selecting a mission, you can now check your clear status for each difficulty.
During battle, an Overkill display has been added when the predicted damage in the gem selection phase would reduce an enemy's HP below 0.
During battle, in the gem selection phase, you can now mouse over skills and statuses to check their effects even when the game is not paused.
During battle, predicted healing from Heal and predicted self-damage have also been added in the gem selection phase.
During battle, effects for Heal, self-damage, and similar actions have been added in the combo phase.
During battle, when selecting a blessing, Miss Kraken's ink can now be seen through while Sneak is active.
During battle, the effects shown when seed gems and flower gems grow have been improved.
Bug Fixes
Fixed an issue where some enhancement effects were not applied to All Cancel skills during battle.
Fixed an issue where the first skill in the deck would glow when a flower skill activated during the gem selection phase in battle.
Fixed an issue where All Cancel skills were not added to the prediction when a blessing or charm effect caused All Cancel.
Fixed several other minor issues.
How to Switch to the beta Branch (same as before)
Open your Steam Library
Right-click ANTHEM#9
Open Properties
Open Betas or Game Versions & Betas
Select beta under Beta Participation
After switching, Steam will download the beta branch update.
If VERSION beta / バージョン beta is shown near the PLAY button, the switch is complete.
If you notice anything or run into any bugs, please let us know in the Bug Reports or Feedback threads on Steam.
Also, ANTHEM#9 is available at a discount during the Steam Summer Sale. If you've been interested in the game, this is a great time to check it out.
Hello everyone, This is koeda, the developer of ANTHEM#9. The v1.3.0 beta update is now available! This beta update includes several improvements and fixes based on the bug reports and feedback we have received from players. Thank you so much for playing ANTHEM#9 and for helping
Hello everyone,
This is koeda, the developer of ANTHEM#9. The v1.3.0 beta update is now available!
This beta update includes several improvements and fixes based on the bug reports and feedback we have received from players. Thank you so much for playing ANTHEM#9 and for helping us improve the game.
Please note that this update is available on the Steam beta branch, not the default public version. To try it, please switch to the beta branch by following the steps below.
v1.3.0 beta Update Details
New Features and Improvements
Added a flash reduction option.
Added All Cancel skills to enemy action predictions.
Made other minor improvements.
Bug Fixes
Fixed an issue where the game could become impossible to progress in certain cases when using the Charm "Witch".
Fixed incorrect parameter settings for the Skill "Multi Edge++".
Fixed an issue with the skill name of the enemy "Agony Chain".
How to Switch to the beta Branch
Open your Steam Library.
Right-click ANTHEM#9.
Select Properties.
Open Game Versions & Betas.
Select beta from the available beta versions.
After switching branches, Steam will download the beta branch update. If VERSION beta is shown near the PLAY button, the switch is complete.
This is an early beta update before the changes are added to the default branch. If you notice any issues, please let us know in the Steam discussions under bug reports or feedback.
Thank you all for playing ANTHEM#9🎮 We are pleased to announce a bug fix update. 🛠 Bug Fixes Fixed an issue where the Skill “Fenrir” would sometimes apply an unintended charm effect Fixed an issue where the camera occurred during character selection Fixed an issue where players
Thank you all for playing ANTHEM#9🎮
We are pleased to announce a bug fix update.
🛠 Bug Fixes
Fixed an issue where the Skill “Fenrir” would sometimes apply an unintended charm effect
Fixed an issue where the camera occurred during character selection
Fixed an issue where players could become stuck on Treasure Floor in certain regions
🔄 How to Update
The update will automatically download when you launch Steam.
This update applies to all users who own ANTHEM#9 in their library.
If it does not update automatically:
Open your Steam Library
Right-click ANTHEM#9
Select Properties → Updates
Check your Automatic Updates settings
Please continue sharing your feedback in the Bug Reports and Feedback threads!
Thank you for playing ANTHEM#9, and we hope you continue enjoying the game! 💎
How's everyone's EX dungeon run been going? Any new combos or meta-breaking that's hyped about lately? It's been a huge hot minute, but I finally have some juicy news I can share with you guys! Game updates, bundles with legendary games, limited-time new Key Art, and mega discoun
How's everyone's EX dungeon run been going? Any new combos or meta-breaking that's hyped about lately? It's been a huge hot minute, but I finally have some juicy news I can share with you guys! Game updates, bundles with legendary games, limited-time new Key Art, and mega discounts, so tell your friends who's been waiting!
Alright, this is a BIG one. We're going all-in for Steam Deck Builder Fest with a massive content update, sales, bundles, and a giveaway!
🔄 Ver.1.2.0 Update Drops today!
New Skills, Blessings, and Charms for Phannie, Beni, and Rubit!
📅 Update Time: May 4 (Monday) at 12:00 PM JST
🟨 Phannie:
- New Skills: "Snipe", "Anubis"
- New Blessing: "Super Bubble Gum"
- New Charms: "Clover", "Miner"
🟩 Beni:
- New Skills: "Mystic Assault", "Omega"
- New Blessing: "Origami Crane"
- New Charm: "Kid"
🟥 Rubit:
- New Skill: "Honey Bee"
- New Blessings: "Yellow Liquid", "Gardening Set"
- New Charm: "Fertilizer"
💎 Universal Additions (All Characters):
- New Skill: "Pandora"
- New Blessings: "Almeda Silver Coin", "Premium Ointment (Beni/Rubbit only)"
- New Charms: "Pocket", "Skeleton (Beni/Rubbit only)"
ANTHEM#9 is now available on PC via Steam with a 31% discount, reducing the price down to $10.34 / €10.34 / £8.83. A newly commissioned key visual illustrated by Ikada, the artist behind the game’s original artwork, is also now featured on the Steam store page to mark the update.
🤝 New Collaboration Bundles with 🧊 Wildfrost and 🎲 DICEOMANCER !
We are super hyped that we're able to collab with these awesome deck-builder games!
Journey across a frozen tundra, collecting cards strong enough to banish the eternal winter in Wildfrost!
Or use your dice power to change any number on the game interface from cards to "ENEMIES HP" in Diceomancer!
The game just got way deeper with all these new build options! So go out there, experiment, find some wild new combos, and keep those clips coming! 💎
Thank you all for playing ANTHEM#9🎮 We are pleased to announce a bug fix update. 🛠 Bug Fixes Fixed an issue with the display on the Blessings List screen Fixed an issue with the predicted damage display for the “Poison” status effect Fixed an issue with parameters of the Skill
Thank you all for playing ANTHEM#9🎮
We are pleased to announce a bug fix update.
🛠 Bug Fixes
Fixed an issue with the display on the Blessings List screen
Fixed an issue with the predicted damage display for the “Poison” status effect
Fixed an issue with parameters of the Skill “Counter Blow” after leveling up
Fixed an issue with the display of the Skill “Fenrir” parameters under specific conditions
Fixed an issue where equipping the Charm “Chameleon” under specific conditions caused the game to become unplayable
Fixed an issue with the predicted damage display when the Charm “Revenger” effect is activated
Fixed an issue where the Achievement “The Worst Enemy?” might not be unlocked after defeating the enemy “The Joker”
Fixed an issue with the button display when selecting “No Timer Mode.”
🔄 How to Update
The update will automatically download when you launch Steam.
This update applies to all users who own ANTHEM#9 in their library.
If it does not update automatically:
Open your Steam Library
Right-click ANTHEM#9
Select Properties → Updates
Check your Automatic Updates settings
Please continue sharing your feedback in the Bug Reports and Feedback threads!
Thank you for playing ANTHEM#9, and we hope you continue enjoying the game! 💎
Thank you all for playing ANTHEM#9!! We have a ton of announcements for you today!! 📀 ANTHEM#9 - Original Soundtrack Now Available! We’ve released the highly requested Original Soundtrack today. It features a total of 24 tracks, including bonus tracks! 👉 Steam Page URL: View ga
Thank you all for playing ANTHEM#9!!
We have a ton of announcements for you today!!
📀 ANTHEM#9 - Original Soundtrack Now Available!
We’ve released the highly requested Original Soundtrack today.
It features a total of 24 tracks, including bonus tracks!
Thank you all for playing ANTHEM#9! Following last week’s update, we’re releasing Version 1.0.3, which focuses mainly on bug fixes reported by players since launch. We truly appreciate all the reports and feedback from the community! 🛠 Bug Fixes Fixed an issue where using Skills
Thank you all for playing ANTHEM#9! Following last week’s update, we’re releasing Version 1.0.3, which focuses mainly on bug fixes reported by players since launch. We truly appreciate all the reports and feedback from the community!
🛠 Bug Fixes
Fixed an issue where using Skills that apply “Wound” to shielded enemies caused predicted damage to differ from the actual damage dealt.
Fixed an issue where predicted damage could differ from actual damage starting from the turn after applying “Wound” to an enemy.
Fixed an issue where using Skills on certain enemies while the player had “Fighting Spirit” caused predicted damage to differ from actual damage.
Fixed an issue where the “Feeble” status icon remained displayed even after its effect had expired.
Fixed an issue where certain Boss voice lines might not play correctly.
Fixed an issue where Skills stolen by the Boss Clive’s special move “Observer” could not be used on the following turn.
Fixed an issue where, after activating Boss Eliza’s special move “Spy”, Skill cancellation might not display correctly even if the enemy’s ST was reduced to 0.
Fixed an issue where the game would not end, and players could advance to the next floor when their HP reached 0 while affected by the enemy Oswald’s Skill “Haste.”
Fixed an issue where the damage dealt by the enemy Arachneria’s Skill “Poison Bite” did not match its description.
Fixed an issue where the effect of the enemy Stoveman’s Skill “Hinomori” did not match its description.
Fixed an issue where the player’s status icons might display incorrectly after being hit by the enemy Master Owl’s Skill “Clear All.”
Fixed an issue where the effect of the Charm “Witch” did not apply correctly under certain conditions.
Fixed an issue where the effect of the Charm “Drunk” did not apply to certain Skills.
Fixed an issue where the effect of the Charm “Drunk” did not apply correctly under specific conditions.
Fixed an issue where Skills affected by the “Imposter” Charm could not be swapped using mouse controls.
Fixed an issue where the event “Wandering Trader” could become unplayable under certain conditions.
Fixed an issue where the mouse cursor position could shift after performing a specific sequence of actions during Gem Charge via mouse operation.
Fixed an issue where the cursor UI might not display correctly when performing Gem Charge under certain conditions.
Fixed an issue where status icons could become clipped when too many were displayed.
Fixed an issue where part of the effect description text for certain Blessings could become clipped on the pause screen.
Thank you all for playing ANTHEM#9! 🎮 We’ve just released Version 1.0.2, which includes several bug fixes and minor improvements. Please note: This update does not affect the ongoing Combo Damage Challenge (running until 2/28). Bug Fixes Fixed an issue where unintended Blessings
Thank you all for playing ANTHEM#9! 🎮
We’ve just released Version 1.0.2, which includes several bug fixes and minor improvements.
Please note:
This update does not affect the ongoing Combo Damage Challenge (running until 2/28).
Bug Fixes
Fixed an issue where unintended Blessings could be selected during certain events involving Blessing selection
Fixed an issue where the boss's voice audio was too quiet
Fixed a progression-blocking bug that could occur during certain enemy encounters while the Charm “Witch” was equipped
Improvements
After clearing TUTORIAL Mode, the title screen cursor will now default to CAMPAIGN Mode
On first clear of Rubit Mission 1, the Help section “MISSION and New Features” will now automatically play
How to Update
The update will automatically download when you launch Steam. This update applies to all users who own ANTHEM#9 in their library.
If it does not update automatically:
1. Open your Steam Library
2. Right-click ANTHEM#9
3. Go to Properties → Updates
4. Check your Automatic Updates settings
Thanks to your reports, we were able to address these issues and implement improvements. We truly appreciate the community’s support! If you encounter any additional issues or have feedback, please continue posting in the Bug Reports and Feedback threads.
Thank you for playing, and we hope you continue enjoying ANTHEM#9! 💎
Hey everyone ! How’s your run through ANTHEM#9 going? 💎 To celebrate the release, we’re launching a special score attack event focused on one thing: how much combo damage can you rack up? 💥 🏆 Guild your name in the game as the ultimate agent! The top scorers will have their na
Hey everyone ! How’s your run through ANTHEM#9 going? 💎
To celebrate the release, we’re launching a special score attack event focused on one thing: how much combo damage can you rack up? 💥
🏆 Guild your name in the game as the ultimate agent!
The top scorers will have their names immortalized in the game’s official Staff Credits in a future update! 👀✨
📋 Event Details
📅 Duration: Feb 11 (Tues, JST Holiday) – Feb 28 (Sat), 23:59 JST
🎯 Target Stages: Any of the “Extra” high-difficulty stages (Extra 1–10)
⚠️Clear the stage with "Total Number of Turns" of 50 or less.
📍 Platform: This campaign is being hosted on X — NOT on Discord, so read the entry steps below carefully!
Thanks for always playing ANTHEM#9! How many Missions have you all cleared? Since we feel this feature is often overlooked, I'll explain how to check status during battle. The PAUSE mode (displayed in the top-right corner) lets you check both your own and enemy stats anytime duri
Thanks for always playing ANTHEM#9!
How many Missions have you all cleared?
Since we feel this feature is often overlooked, I'll explain how to check status during battle.
The PAUSE mode (displayed in the top-right corner) lets you check both your own and enemy stats anytime during battle.
You can use PAUSE mode even while selecting Blessings or Gems.
Using this should help solve the following issues!
・Checking your own deck
・Seeing what the enemy will do this turn
・Checking the enemy's special stats
・Seeing what buffs/debuffs you currently have
Give it a try!
We appreciate your continued support for ANTHEM#9!💎
Thanks for playing ANTHEM#9! 🎮 We’ve just pushed a hotfix to address a bug that was preventing battles from starting for some players in Europe. What was broken: Equipping certain Charms caused battles to freeze before they could start, making the game unplayable. Affected Charm
Thanks for playing ANTHEM#9! 🎮
We’ve just pushed a hotfix to address a bug that was preventing battles from starting for some players in Europe.
What was broken:
Equipping certain Charms caused battles to freeze before they could start, making the game unplayable.
Affected Charms:
・Boxer
・Beast
・Jack
・Jeweler
What’s fixed:
These Charms now work properly and battles will start normally.
How to update:
The patch should download automatically when you launch Steam.
If it doesn’t auto-update:
1. Open your Steam Library
2. Right-click on ANTHEM#9
3. Go to Properties → Updates
4. Make sure “Automatic updates” is enabled
This update is live for all ANTHEM#9 owners on Steam.
We’re Sorry for the issue, we know getting stuck before a fight is frustrating. If you’re still running into this issue or spot any other bugs, please drop a report in the “BUG REPORTS” thread.
Thanks for sticking with us, and happy combo-ing! 🚀
The day is finally here, ANTHEM#9 just launched! First off, huge thank you to everyone who played the demo and hung out with us on Discord. Your feedback helped us fine-tune so much, and honestly, it means the world that you've been here from the start. If you're new here — welco
The day is finally here, ANTHEM#9 just launched!
First off, huge thank you to everyone who played the demo and hung out with us on Discord. Your feedback helped us fine-tune so much, and honestly, it means the world that you've been here from the start.
If you're new here — welcome! There's a launch discount available right now, making it the perfect time to jump in!
What is ANTHEM
It's a gem-matching roguelite where you use gems to activate your skills, chain them together to pull off massive combos and dish out massive damage to ultimately make your way to the deepest part of the dungeon. But it's not just about big damage numbers; there's real strategy underneath all that chaos, and figuring out how to balance both is what makes it click. We think you're gonna love it.
We've got a pinned thread for bug reports and feedback! If something's broken or you've got thoughts to share, let us know — it genuinely helps us make the game better.
💥 Launch Event: Combo Damage Challenge
Let's celebrate with a challenge — who can pull off the biggest combo damage in ANTHEM#9?
Top players get some exclusive prizes:
📅 Event Dates: Feb 11th – Feb 28th (JST)
🎁 Prizes:
🏅 Top 10 — Your name in the in-game staff credits in a future update
💬 Join the Discord
Got questions? Want to share clips or talk strategy? Come hang with us:
Hey everyone! Quick updates as we approach ANTHEM#9’s February 5th launch: 🚫 Current Demo Ending • Ends: January 30th @ 21:00 JST• Download/play will be disabled after this—get your final Speedrun Contest runs in! 🔥 🆕 New Demo Coming Soon! We’re prepping a brand-new demo much
Hey everyone! Quick updates as we approach ANTHEM#9’s February 5th launch:
🚫 Current Demo Ending
• Ends: January 30th @ 21:00 JST• Download/play will be disabled after this—get your final Speedrun Contest runs in! 🔥
🆕 New Demo Coming Soon!
We’re prepping a brand-new demo much closer to the full game, featuring “Rubit: Mission 1” (equivalent to current Campaign mode). Release timing announced soon!
Shueisha Games is bringing ANTHEM#9 to Taipei Game Show 2026 (January 29–February 1, TaiNEX 1)—a strategic gem-match roguelite that's equal parts puzzle and adrenaline rush. Match three colored gems to activate skills, then chain them into explosive combos to crush your enemies.
Shueisha Games is bringing ANTHEM#9 to Taipei Game Show 2026 (January 29–February 1, TaiNEX 1)—a strategic gem-match roguelite that's equal parts puzzle and adrenaline rush. Match three colored gems to activate skills, then chain them into explosive combos to crush your enemies. The higher your combo, the greater the thrill.
Play as an agent of the secret organization Anthem#9, building your deck through randomly generated dungeons. Collect Attack Skills and Blessings, customize which gems your skills require, and fine-tune your strategy. Choose from three characters—Rubit with her poison daggers, Phannie the high-risk gambler, or Beni the justice-seeking martial artist. Each has unique abilities that change how you approach every battle.
Trust your instincts, aim for the ultimate deck, and see how deep you can go. Come test your skills at our booth!
Hey y’all! With launch right around the corner (Feb 5 👀), it’s time for one last big showdown in the demo... 💥 Introducing the ANTHEM#9 Speedrun Contest! 💥 Think you’ve mastered the demo? Let’s see who can clear it the fastest using brains, skill, and turbo fingers. 🧠💨 📅 Ev
Hey y’all! With launch right around the corner (Feb 5 👀), it’s time for one last big showdown in the demo...
💥Introducing the ANTHEM#9 Speedrun Contest!💥 Think you’ve mastered the demo? Let’s see who can clear it the fastest using brains, skill, and turbo fingers. 🧠💨
📅 Event Period 🕕Jan 23 (Tue) – Jan 30 (Tue), 18:00 JST
📝 How to Participate 1. Play the Steam demo 2. Take a screenshot of your result screen (the one that shows clear time) 3. Post it in the #event-submissions channel ️⛔ No manual stopwatching needed—we’re using in-game timers only! This keeps things fair no matter your PC specs.
🎁 Rewards 🏆 Top 3 finishers: Get a special Discord role featuring your favorite Charm from the game! 🏅 Participation prize: Everyone who submits a time gets a limited-edition event badge role!
🧠 Tips to Shave Off Time While dungeon movement and load times can't be skipped, these can be fast-forwarded:
Battle intro animations
Turn transitions
Combo animations
Speed-up Controls: 🎮 Controller: A button ⌨ Keyboard: Enter or Space 🖱 Mouse: Left Click Master the battles, skip the fluff—that’s how you win.
📌 Full details for the ANTHEM#9 Speedrun Contest are listed in the official Discord! Jump in, join the fun, and rep your fastest run!
Thank you for your continued support of ANTHEM#9! We're excited to announce that ANTHEM#9 will launch on Thursday, February 5th, 2026!! With less than a month until release, you'll be able to play the full version very soon. About Steam Next Fest Feedback Thank you so much to eve
Thank you for your continued support of ANTHEM#9! We're excited to announce that ANTHEM#9 will launch on Thursday, February 5th, 2026!! With less than a month until release, you'll be able to play the full version very soon.
About Steam Next Fest Feedback
Thank you so much to everyone who played and wrote reviews during Steam Next Fest last October. We received many comments like "Landing combos feels exhilarating and satisfying!", "The strategic depth is amazing!", and "The music and graphics are wonderful!" - these have been incredibly encouraging for our development team!
At the same time, we also received the following feedback:
The UI is complex and some rules are difficult to understand
Performance issues and pacing problems affect replayability
Questions about skill and ability balance
We've taken your feedback seriously and have been working on improvements for the full release.
Improvements and New Features in the Full Version
■ New Battle UI - A More Intuitive and Comfortable Play Experience We've improved the UI complexity pointed out in the demo version, repeatedly adjusting how to make it clearer and easier to read. What do you think of the battle screen we're revealing today? The UI has been completely redesigned to be more stylish and understandable. We hope this allows everyone to play more intuitively. We'll continue making adjustments, so please share your feedback!
■ High-Difficulty Endgame Content "Extra Mission"
Introducing “Extra Mission”, a high-difficulty challenge mode packed with enemies for players looking to push their skills to the limit. This will be the prime activity, acting as an endgame for players and putting their decks to the test.
The mode unlocks after you clear the main campaign (Missions 1–4). Starting with Extra-1, each stage you clear unlocks the next, but with a twist. Enemies will be stronger, and new restrictions make each run tougher than the last.
To help you face the gauntlet, Extra Missions include exclusive charms and abilities that are only available in this mode. Combined with the expanded build variety since the demo, there’s now even more room for strategy, combos, and crazy synergies.
If you’ve been waiting for the ultimate challenge, this is it.
We're also continuously adjusting skill and ability balance, game pacing, and other aspects based on your feedback for the full release. We'll keep refining everything until the very last moment to ensure you have the best experience possible!
Creator Talk Session Announcement
On Friday, January 30th, 2026 at 8:00 PM (JST), we'll be hosting a talk session with creator koeda on the official『ANTHEM#9』Discord server! We'll share exclusive behind-the-scenes development stories and answer questions from users. The session will be simultaneously broadcast in Japanese and English, so please join us!