Boons & Burdens

FromLefcourt

Released
Jul 16, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Now 60 FPS on Steam Deck

    Steam Deck Performance Update I've just finished a quick test of some engine changes that have restored Boons & Burdens to 60fps when running on Steam Deck. The nice thing is that this works for the most recent Proton build/the one it ships with. So you won't need to force co

  2. Developer post

    Regarding Steam Deck

    Welcome new and old! Boons & Burdens has recently found itself having a bit of a resurgence. It's been 2 years since it exited Early Access, and as a solo developer, that's basically an eternity. I know some of you have purchased this with the intent of playing it on the Stea

  3. Developer post

    Gunlocked 2 has launch!

    View game page After years of feedback on the original Gunlocked, a successful Kickstarter, and many sleepless nights, it's time to head back into the void and take on the Swarm! Deeper boss fights, plenty of customization options, and more unique pilots than ever before are just

  4. Developer post

    New Game: Gunlocked 2

    I’m excited to finally announce Gunlocked 2! Making the original roguelite shoot ‘em up was such a formative moment in my life that I knew if I was ever going to make a sequel it had to be special. For a while, however, I wasn’t sure how. So I’ve spent the past few years experime

  5. Developer post

    Patch 1.08

    This small patch is just to address some special combinations of upgrades that could soft lock the game in rare instances. Fixed an issue where a combination of cursed boons could prevent the Burden of Restraint from being completed Fixed an issue with Summoning Tree (necromancy)

  6. Developer post

    Cosmic Raze Launches in Early Access!

    What if Tower Defense had auto-battler style drafting, and roguelike replayability? If you love tower defense games as much as I do, you're going to love Cosmic Raze! Originally conceived as a spin-off from Gunlocked, Cosmic Raze has since become its own unique thing, but for fan

  7. Developer post

    New Game: Cosmic Raze

    Announcing my next game, and a new initiative! Cosmic Raze is a tower defense game with auto-battler drafting, and a dash of roguelike elements for endless replayability. Take control of advanced weapon systems, build powerful synergies, and then blast away as aliens attempt to c

  8. Developer post

    Small Patch 1.07

    Just a small update based on recent feedback. New Feature You can now hold the auto-aim targeting button to temporarily disable/enable auto-aim during battle. This will not change your saved settings. Tapping will still swap between nearest target and highest threat. Bug Fixes Th

  9. Developer post

    Hotfix 1.06

    I'm working on addressing two game-breaking bugs that can happen in rare instances, but have not yet been able to replicate on the current builds. I've identified some potentially problematic areas, and changed how certain things work, but only time will tell. Though I hope the i

  10. Developer post

    Hotfix 1.04 - That time I didn't slow down...

    Wanted to take it slower, but didn't want these achievement issues to affect too many people since they can't be reset without creating a whole slew of new headaches. 7 Minutes in Heaven will now only trigger when actually in battle. A bug was causing it to check the round timer

  11. Developer post

    Hotfix 1.03

    Updated a number of entries in the Arcanacon that were associated with incorrect objects. It should now be possible to unlock all Demons entries. There's been a few other reports, and I'm looking into those. Going to slow down a bit now, and try to tackle as many at once as I can

  12. Developer post

    Hotfix 1.02

    With a patch as massive as 1.00 was, I expected some bugs that I didn't find, but continuing to work through reports as they come in. Fixed a bug that could cause other boons to disable Spirit Egg prematurely Added some protections to hopefully prevent the Squllboar boss (tier 1,

  13. Developer post

    Hotfix 1.01

    Just a quick update to some text in the equipment menu. The Geomancer's charm had an incorrect Achievement name listed for the unlock.

  14. Developer post

    Patch 1.00

    It's done. After a long and winding road that had far more twists than any of you will ever know, Boons & Burdens has reached 1.0. This update is incredibly big, and makes changes to address every major concern and request I could manage, while also expanding the content in w

  15. Developer post

    Hotfix 0.80b

    Just a quick fix to prevent controls from locking on mouse/keyboard if you press the tab button

  16. Developer post

    1.0 Launch Details

    On July 16th, Boons & Burdens will receive its 1.0 content update, and exit Early Access! Before I jump into the specifics of what that means for the game, I just want to thank everyone that has contributed to making this little game so much better since it first launched. I

  17. Developer post

    Hotfix 0.80a

    Bug Fixes Added some fixes to hopefully prevent certain units from not properly being removed on death (chests, phantoms, eyedols) When using auto-aim, the Pyromancer's Fire Fan will now trigger the attack effect in the correct direction The Ring of Curses should now trigger in a

  18. Developer post

    Patch 0.80

    Well, here we are. The last major patch before the gargantuan 1.0 update (more on that in another post very soon). This patch does for Arena what a recent patch did for Delve, adding more content, variety, balance, and polish to the mode. I've also managed to fix just about every

  19. Developer post

    Patch 0.70

    Patch 0.70 touches on a lot of issues and features I've wanted to get to, but haven't yet been able to prioritize. And thanks to some incredibly detailed bug reporting on the Discord (here: I've been able to squash dozens of bugs that I either hadn't been able to track down, didn

  20. Developer post

    Patch 0.60

    Whew, managed to sneak one more big update in before the end of the month! The Delve Deep update brings some real challenge (hopefully) to those of you that have mastered the systems, and know the best builds. It also brings some extra variety to all difficulties of Delve so ther