- Fixed a bug that prevented online play in certain user environments (environments where an error occurs when receiving packets larger than 1472 bytes).
- Fixed a bug that prevented online play in certain user environments (environments where an error occurs when receiving packets larger than 1472 bytes).
When a guest leaves in online play, the guest can choose whether to leave immediately or when the current play is over. When a guest leaves immediately in online play, the guest can wait a little bit to be able to leave with other players.
When a guest leaves in online play, the guest can choose whether to leave immediately or when the current play is over. When a guest leaves immediately in online play, the guest can wait a little bit to be able to leave with other players.
- Visualization of how many people each client is participating with during online play - Additional remedy treatment that comes up if you keep dying in the 15-3 shooting level
- Visualization of how many people each client is participating with during online play - Additional remedy treatment that comes up if you keep dying in the 15-3 shooting level
Free paper crafts that can be printed out to make a 3D PICO CAT are now available! You can download it with 8-color manual from the official web, and please try to make it! made by Gemdrops, Inc.
Free paper crafts that can be printed out to make a 3D PICO CAT are now available! You can download it with 8-color manual from the official web, and please try to make it! https://picoparkgame.com/en
- Brown is added to the PICO CAT color variation. - The volume, player number, and background color can now be changed during gameplay. - In online play, when viewing the PUBLIC room list, the WORLD or DARK level being played is now displayed. - In online play, the PRIVATE room n
- Brown is added to the PICO CAT color variation. - The volume, player number, and background color can now be changed during gameplay. - In online play, when viewing the PUBLIC room list, the WORLD or DARK level being played is now displayed. - In online play, the PRIVATE room number can now be copied and pasted when entering the room number. - In online play, Host can now kick guest even during level selection scr
Bugifx : When playing online in English settings, “OFFLINE” above the head was garbled when someone went offline. Only the Windows version was corrected first. Other platforms will be fixed in 1.0.8.
Bugifx : When playing online in English settings, “OFFLINE” above the head was garbled when someone went offline.
Only the Windows version was corrected first. Other platforms will be fixed in 1.0.8.
- End roll when clearing WORLD can be skipped after the second time. - DARK4-4:A little gentler. This is basically the last time we will be adjusting levels. We apologize for having to adjust the levels so many times since the release. Basically, the difficulty level has become g
[Behavior change] - End roll when clearing WORLD can be skipped after the second time.
[Level Adjustment] - DARK4-4:A little gentler.
This is basically the last time we will be adjusting levels. We apologize for having to adjust the levels so many times since the release. Basically, the difficulty level has become gentler than the initial levels. We are considering an initial difficulty option in the future. If you are interested in how the initial stages were, please wait until then.
Originally, the stage had a screen that switched between black and white. This resulted in excessive strain on the eyes, especially for players. We had been working on a temporary solution to change the screen from black to a background color, but today we have changed the behavi
Originally, the stage had a screen that switched between black and white. This resulted in excessive strain on the eyes, especially for players. We had been working on a temporary solution to change the screen from black to a background color, but today we have changed the behavior to one where the shutter goes down. Its ON/OFF is now manual instead of automatic. I think this has improved the eye strain and tempo.
Fixed so that gun bullets can be fired even when approaching a wall or another character WORLD 7-3、15-2:the blinking will stop and the shutter will come down from above. Also, the ON/OFF of the shutter will be manual instead of automatic. WORLD11-4:A little gentler (changed to a
[Behavior change] Fixed so that gun bullets can be fired even when approaching a wall or another character WORLD 7-3、15-2:the blinking will stop and the shutter will come down from above. Also, the ON/OFF of the shutter will be manual instead of automatic.
[Level Adjustment] WORLD11-4:A little gentler (changed to a shared life system) DARK3-4:A little gentler when there are more than 5 players.
[Remedy] WORLD6-4, 15-3 Power-up items now appear after a certain number of failed attempts No need to take power-up items.
Version up to 1.0.5. For cross-play, other platforms must also be 1.0.5 to be able to match. - JUMPING BATTLE that did not result in a draw, even though it was a draw under certain conditions. - WORLD 13-2 allow for a 3% or less deviation in the graph
Version up to 1.0.5. For cross-play, other platforms must also be 1.0.5 to be able to match.
[Bugfix] - JUMPING BATTLE that did not result in a draw, even though it was a draw under certain conditions.
[Level adjustment] - WORLD 13-2 allow for a 3% or less deviation in the graph
WORLD 9-2 Increase time limits for 2- and 3-players WORLD 12-1 A little gentler WORLD 12-2 Eliminate Don't Press button at the end WORLD 12-3 Change the width of blocks to jump to, depending on the number of players WORLD 12-4 Reduce number of spikes by one WORLD 15-2 Change the
WORLD 9-2 Increase time limits for 2- and 3-players WORLD 12-1 A little gentler WORLD 12-2 Eliminate Don't Press button at the end WORLD 12-3 Change the width of blocks to jump to, depending on the number of players WORLD 12-4 Reduce number of spikes by one WORLD 15-2 Change the number of color boxes depending on the number of people. WORLD 15-4 Widened the angle of view. More gentle except for switches and stairs
WORLD2-2 difficulty level a little easier WORLD2-3 difficulty level a little easier WORLD3-4 difficulty level a little easier WOLRD7-4 Adjustment of checkpoint locations WORLD12-1 Gently adjust the height of the last wall. WORLD12-3 Provide space for practice WORLD12-4 Gently adj
WORLD2-2 difficulty level a little easier WORLD2-3 difficulty level a little easier WORLD3-4 difficulty level a little easier WOLRD7-4 Adjustment of checkpoint locations WORLD12-1 Gently adjust the height of the last wall. WORLD12-3 Provide space for practice WORLD12-4 Gently adjust difficulty for 2 or 3 players WORLD13-2 Gentle time limit for 3 players WORLD14-3 Adjust the position of the goal. WOLRD15-1 Placement of checkpoints WORLD15-4 Gently adjust the difficulty level. DARK2-2 Adjust the number of balls DARK2-4 Gentler time for the last block when 3 players