- Option to run at 30 or 60 fps - Tweaks to graphics quality settings - Soldier Health widgets fixed to update in realtime in Mission Screen - Some general fixes
- Option to run at 30 or 60 fps - Tweaks to graphics quality settings - Soldier Health widgets fixed to update in realtime in Mission Screen - Some general fixes
- Option to run at 30 or 60 fps - Tweaks to graphics quality settings - Soldier Health widgets fixed to update in realtime in Mission Screen - Some general fixes
- Option to run at 30 or 60 fps - Tweaks to graphics quality settings - Soldier Health widgets fixed to update in realtime in Mission Screen - Some general fixes
Increased size of Load/Save dialogs Fixed protection locations sometimes requesting the wrong helicopter type Fixed a crash if loading the autosave of a completed game Fixed soldier controls still taking effect while game is paused Fixed some control setups switching soldiers whe
Increased size of Load/Save dialogs
Fixed protection locations sometimes requesting the wrong helicopter type
Fixed a crash if loading the autosave of a completed game
Fixed soldier controls still taking effect while game is paused
Fixed some control setups switching soldiers when other controls are being pressed
Increased size of Load/Save dialogs Fixed protection locations sometimes requesting the wrong helicopter type Fixed a crash if loading the autosave of a completed game Fixed soldier controls still taking effect while game is paused Fixed some control setups switching soldiers whe
Increased size of Load/Save dialogs
Fixed protection locations sometimes requesting the wrong helicopter type
Fixed a crash if loading the autosave of a completed game
Fixed soldier controls still taking effect while game is paused
Fixed some control setups switching soldiers when other controls are being pressed
General Fixes: Fix incorrect price being charged for ammo and grenades on pre-mission screen Fix contract mission details sometimes showing 0 for completion rewards Fix for contract missions not respawning after a restart Gameplay: Increased soldier run speeds Game now pauses dur
General Fixes:
Fix incorrect price being charged for ammo and grenades on pre-mission screen
Fix contract mission details sometimes showing 0 for completion rewards
Fix for contract missions not respawning after a restart
Gameplay:
Increased soldier run speeds
Game now pauses during tutorial dialogs
Made Start Mission button more prominent on pre-mission screen
Gamepad Support: (Some default input mapping changes have been made in this version. If using gamepad, it is recommended to use the Input settings menu to reset controls to defaults, or set up a mapping for the new "Focus Aim" action on the Input Settings screen)
Protection mission rewards can now be collected with gamepad controls
Turrets can now be destroyed with gamepad controls (via the Build screen)
Changed soldier aiming when using gamepad so it doesn't force the player to move so slowly. A Focus Aim control mapping is available to enable the old behaviour.
Ingame map button now also turns the map off
Ingame map scroll moved to same controls as globe rotation (right stick by default)
Other misc fixes for usability when playing with gamepad
General Fixes: Fix incorrect price being charged for ammo and grenades on pre-mission screen Fix contract mission details sometimes showing 0 for completion rewards Fix for contract missions not respawning after a restart Gameplay: Increased soldier run speeds Game now pauses dur
General Fixes:
Fix incorrect price being charged for ammo and grenades on pre-mission screen
Fix contract mission details sometimes showing 0 for completion rewards
Fix for contract missions not respawning after a restart
Gameplay:
Increased soldier run speeds
Game now pauses during tutorial dialogs
Made Start Mission button more prominent on pre-mission screen
Gamepad Support: (Some default input mapping changes have been made in this version. If using gamepad, it is recommended to use the Input settings menu to reset controls to defaults, or set up a mapping for the new "Focus Aim" action on the Input Settings screen)
Protection mission rewards can now be collected with gamepad controls
Turrets can now be destroyed with gamepad controls (via the Build screen)
Changed soldier aiming when using gamepad so it doesn't force the player to move so slowly. A Focus Aim control mapping is available to enable the old behaviour.
Ingame map button now also turns the map off
Ingame map scroll moved to same controls as globe rotation (right stick by default)
Other misc fixes for usability when playing with gamepad