Quick Update
- Fixed Play button
Developer posts and news about this game.

- Fixed Play button

- You can now dash as soon as dashing is finished or you've cancelled your dash - Dash speed has been slightly increased when on the ground - Fixed Evasion Bug - Introduced Level Editor (VERY EARLY TEST - YOU CAN NOT SAVE LEVELS YOU HAVE MADE YET) - Added Slime mob to the first f

- Level 9 revamped - Added Bronze and Silver blocks to the game

- Level 8 revamped - Added an opening for the title screen - Added flicker animation for spike shooters - Fixed bug where you couldn't pause game on Level 2

Level 7 has been revamped. Jump powerup now has particle effect.

Level 6 has been revamped. Wooden platforms added. Clock sprite has been revamped for the speedrunner timer.

You can now jump and dash by holding w or up arrow. You can use the practice mode as a level selector. Changes to collision detection to make gameplay smoother. Can now dash on Mushroom Blocks.

Level 5 revamped! - Spikey Balls have been added - Spikey Ball Spawners have been added - Some of Evasion's textures have had an upgrade - Reworked Bouncy Flowers so they launch you a set distance

Fixed speed and jump particle effects

Level 4 has been remade with new, colourful, spinning mushroom blocks! Speed & Jump particles have been improved.

Changes You can now cancel your dash by moving in the opposite direction to the one you dashed in Dashing will no longer continuously move you forwards after letting go of all movement buttons Bug Fixes Fixed bug where you'd bounce in opposite direction after bumping into a wall

Level 2 spikes now kill the player Level 3 has been revamped The first Hidden Level has been revamped

Updated Level 2 and part of Level 3

Gameplay Added a background Added dash ability when space or shift is pressed with left or right arrow keys Ned shoots faster spikes BlockJump is currently being revamped so the new Level 1 is available - other levels are still the old ones Operating System Support Mac & Linu

Credits Menu Updated

Updated Credits Menu

On level 6 & level 10 there was some dirt and grass missing, that is back now.

Starting to change the textures (not got to all textures or on all levels yet). Added new Menu music! Revamped Evasion music!

Fixed bug where music wouldn't play in banner customisation. Fixed bug where you'd be stuck in achievement menu forever.

Fixed the camera distance parameter on Twilight (Grasslands) Level 15! Happy New Year! :)