With the help of translator NEETPenguin, we improved the English version of the survival circle more naturally. Thank you very much for his interest in the game and his suggestion first. I'll come back with new news later.
With the help of translator NEETPenguin, we improved the English version of the survival circle more naturally. Thank you very much for his interest in the game and his suggestion first.
Thank you for your patience. It's been about 9 months since I launched it. I've finally released a "Survival Circle" in a different language. Now enjoy the game in English . You can change the language in the option! No other languages are on the schedule yet. I'll let you know w
Thank you for your patience. It's been about 9 months since I launched it. I've finally released a "Survival Circle" in a different language. Now enjoy the game in English. You can change the language in the option!
No other languages are on the schedule yet. I'll let you know when I get any related news.
Other content
You can check the volume of each character right away in the option.
Fixed a "frustration" achievement error. If you've met existing achievement requirements, you can get achievements by accessing the game.
There's an opinion that the indicator is small, so I zoomed in more. It's noticeable now, right?
I'm able to present full voice DLC to you today, 3/1st. I hope the four voice actors and the various other extras will be more immersive and fun through their amazing acting :) Unfortunately, voice actors only support Korean. Store Page English translation work is also being carr
I'm able to present full voice DLC to you today, 3/1st. I hope the four voice actors and the various other extras will be more immersive and fun through their amazing acting :) Unfortunately, voice actors only support Korean.
Before the release of Voice DLC on March 1, I last fixed bugs and typos :) If you find any additional bugs, please report them to the Discord server chat below! Thank you.
Before the release of Voice DLC on March 1, I last fixed bugs and typos :)
If you find any additional bugs, please report them to the Discord server chat below!
-Improved difficulty of face-to-face parts with criminals **In previous games, we had to collect clues within that episode, but now we've improved it so that any clues we've ever collected in any episode can always be used. - When the correct answer is selected, the visual effect
-Improved difficulty of face-to-face parts with criminals **In previous games, we had to collect clues within that episode, but now we've improved it so that any clues we've ever collected in any episode can always be used.
- When the correct answer is selected, the visual effect is strengthened. **There was an opinion that it was difficult to grasp the correct answer only by the criminal's reaction. We reinforced the visual effect to show that it was the correct answer more clearly.
- Added a new choice for the reasoning part **If you follow the reasoning, you can't avoid the bad ending, but you were seen continuing to try because of the possibility that it could change due to the nature of the loop. Therefore, we added a specific choice to the reasoning part, and envisioned a direction other than deliberately failing the reasoning.
-At the start of the game, a guide/warning statement will be displayed. -If you go back to the beginning while playing, you can start right from 2st. **Some values will also be maintained without needing to be revisited. -Improved difficulty -We have added three more types of inf
-At the start of the game, a guide/warning statement will be displayed.
-If you go back to the beginning while playing, you can start right from 2st. **Some values will also be maintained without needing to be revisited.
-Improved difficulty
-We have added three more types of information that will be printed at the end of the game.
**There were a lot of people talking about the difficulty of the game, and there were people who were confused in a much more time loop than I expected. For smoother gameplay, we added hints and guides to the next story when certain conditions are met.
<서바이벌 서클> 성우 펀딩이 시작되었습니다! (~2/14) 텀블벅 펀딩 샘플 미리 들어보기 힐리아님과 팀 당김의 미류님, 닉모님, SieL님과 함께하게 되었습니다 :) 펀딩 여부와 상관없이 부분 녹음은 진행되지만, 조금 더 많은 분량을 녹음할 수 있도록 여러분들의 관심을 부탁드립니다!
Initialize button 1. After True Ending, you can use the Initialize Relationships button. - You can do easier challenges, loops. Bug correction 1. If the ending overlaps, I modified the situation where the Bad ending was chosen first.
Initialize button
1. After True Ending, you can use the Initialize Relationships button. - You can do easier challenges, loops.
Bug correction
1. If the ending overlaps, I modified the situation where the Bad ending was chosen first.
Improved game difficulty 1. The elements for achieving a "specific ending" have been improved to make it easier to understand. - When the element is met, the indicator changes (Type 2) - Add color to the lines at the point of change Bug patch 1. Fixing icon break bugs Please cont
Improved game difficulty
1. The elements for achieving a "specific ending" have been improved to make it easier to understand. - When the element is met, the indicator changes (Type 2) - Add color to the lines at the point of change
Bug patch
1. Fixing icon break bugs
Please contact us via email at [[email protected]] if there are any additional bugs. Thank you.
This is my first time greeting you on Steam! was released simultaneously on Steam and Stove Indie around 12 o'clock today :) You can play the game at 20% off during the week of release! **We are currently unable to link steam achievements. I'll fix it as soon as possible.
This is my first time greeting you on Steam! was released simultaneously on Steam and Stove Indie around 12 o'clock today :)
You can play the game at 20% off during the week of release!
**We are currently unable to link steam achievements. I'll fix it as soon as possible.