[Update log] [MAC] v1.0.7.1
This is a bug-fixing update for MAC . 1. Re-package the MAC app to fix some crashes.
This is a bug-fixing update for MAC .
1. Re-package the MAC app to fix some crashes.


This is a bug-fixing update for MAC . 1. Re-package the MAC app to fix some crashes.
This is a bug-fixing update for MAC .
1. Re-package the MAC app to fix some crashes.

1. Fix a bug that the game is stuck when opening the config menu from main menu. 2. Fix a bug that the entrance of "Soul Memory" is displayed incorrectly when it is not unlocked.
[UI]
1. Fix a bug that the game is stuck when opening the config menu from main menu.
2. Fix a bug that the entrance of "Soul Memory" is displayed incorrectly when it is not unlocked.

We are glad to announce that Poly Survivor now supports macOS platform! macOS users can now get Poly Survivor from the steam store! Here are the details of this update. 1. Support macOS platform! The game now supports both Windows and macOS. 2. Fix a rendering bug that all object
We are glad to announce that Poly Survivor now supports macOS platform! macOS users can now get Poly Survivor from the steam store!
Here are the details of this update.
[Platform]
1. Support macOS platform! The game now supports both Windows and macOS.

[Bug Fix]
2. Fix a rendering bug that all objects except UI are not rendered in some cases.
3. Fix a rendering bug that the background scene in the main menu as well as some parts of the player are not rendered in some cases.

1. Damages caused by critical hit are shown in red color. 2. Add animation for damage text. 3. Add animation for equipment options. 4. Optimize the 3D scene of main menu. 5. Optimize the visualization game menu. 6. Fix numerical errors about critical hit rate and dodge rate.
[UI]
1. Damages caused by critical hit are shown in red color.
2. Add animation for damage text.
3. Add animation for equipment options.
4. Optimize the 3D scene of main menu.
5. Optimize the visualization game menu.
[Bug Fix]
6. Fix numerical errors about critical hit rate and dodge rate.

1. Three new blocks are now generated after the player completed a block in adventure mode. The player can choose one of the block to continue the game. 2. The type of a block in adventure mode is now shown above the entrance. 3. Chapter progress is shown in the adventure mode. 4
[GamePlay]
1. Three new blocks are now generated after the player completed a block in adventure mode. The player can choose one of the block to continue the game.
2. The type of a block in adventure mode is now shown above the entrance.

[UI]
3. Chapter progress is shown in the adventure mode.

4. Hide the "Continue" button in main menu when there is no ongoing game to continue. (The game is auto-saved when moving to a new block in adventure mode except the first block. The savedata is removed when the player is defeated.)
5. A hint is shown when the game progress is saved.
[Bug fix]
6. Fix a bug that may cause crash when moving into a new block in adventure mode.

1. More languages are supported, including Danish, Hungarian, Norwegian, Thai, Romanian, Dutch, Vietnamese, Bulgarian, Greek, Czech, Swedish, Finnish. 2. Fix a bug about version displaying. 3. Fix a sound playing bug after death in prologue.
1. More languages are supported, including Danish, Hungarian, Norwegian, Thai, Romanian, Dutch, Vietnamese, Bulgarian, Greek, Czech, Swedish, Finnish.
2. Fix a bug about version displaying.
3. Fix a sound playing bug after death in prologue.