bug fixed
Try to fix the situation where the boss level in endless mode does not send troops.
Try to fix the situation where the boss level in endless mode does not send troops.


Try to fix the situation where the boss level in endless mode does not send troops.
Try to fix the situation where the boss level in endless mode does not send troops.

Enhanced break effect: Original: No negative effects can be applied Now: No negative effects can be applied, and self-critical damage, counter damage, and AOE damage are invalid. Level 4 equipment Blade of Wisdom: The chance of applying break effects is reduced from 15% to 12% Fi
Enhanced break effect:
Original: No negative effects can be applied
Now: No negative effects can be applied, and self-critical damage, counter damage, and AOE damage are invalid.
Level 4 equipment Blade of Wisdom: The chance of applying break effects is reduced from 15% to 12%
Fixed the issue of flickering and freezing when selecting martial arts when high-resolution window mode is maximized
Fixed the situation where Fudo’s hp regeneration was abnormal.

This update adds kungfus effect combinations, equipment, and difficulty levels 6 and 7. Combination of kungfus effects: Sancai: 50% chance of combo. Combo: Attack 2 times Flying Dragon: Causes 30% damage to surrounding enemies after attacking YinAndYang: 12% probability of causin
This update adds kungfus effect combinations, equipment, and difficulty levels 6 and 7.
Combination of kungfus effects:
Sancai: 50% chance of combo. Combo: Attack 2 times
Flying Dragon: Causes 30% damage to surrounding enemies after attacking
YinAndYang: 12% probability of causing the enemy to enter a state of chaos, lasting 2 seconds. Chaos state: attacking yourself
Four-Image: 15% chance to stun the enemy for 2 seconds
Seven sects: 25% chance of tapping the enemy (next attack will cause no damage)
Illusions: There is a 15% chance of creating an illusion when attacking. It inherits 50% of the attack and 25% of the health of the original body. It cannot restore blood. Up to 3 illusions can exist at the same time.
Invincible: Offset 1 fatal damage and restore 100% HP
Ice and Fire: 15% chance to freeze the enemy for 2 seconds (unable to move, but +30% damage reduction), 30% chance to burn the enemy for 2 seconds (healing is converted into double damage)
Tianshan Stargazing: Status Resistance +30%
Accumulation: After receiving 3 damage, attack the surrounding enemies once.
The kungfus required for activation can be viewed in the "Preset kungfus" grouped by effect.
Equipment: A total of 35 new pieces of equipment have been added, divided into levels 1-5, with 7 pieces per level. After waves 4, 14, 24, 34, and 44, you can choose a piece of level 1, 2, 3, 4, and 5 equipment respectively. Each time, 5 pieces of equipment will be randomly selected from 7 pieces.
level1 items
Shovel: +10 basic life, 10% chance of getting 1 copper coin after killing an enemy
Seed: +15 base life, +5 health recovery per second
Gloves: +5 base attack, +(2×number of enemies) attack speed
Medal: When the blood volume is >50%, +10 basic attack; when the blood volume is <=50%, +5% damage reduction
Broom: +5 basic attack, +2% damage reduction, +3% attack speed
Spear: +5% attack speed, 15% chance to reduce the enemy's attack speed by 15%, lasting 2 seconds
Ring: +5 base health, +15 health recovery per second after being attacked, lasting 2 seconds
Level2 items
Dragon Scale Shield: +4% damage reduction, +10 basic HP. After hitting the enemy, it will enter a burning state and receive 20% of the player's attack damage every second.
Light Bow: +10% attack speed, 100% probability of reducing the enemy's attack speed by 10%
Pearl of Greed: -20 base attack, +2 copper coins at the end of each wave
Heavy Rain Pear Blossom Needle: +10 basic attack, causing 15% damage to surrounding enemies after hitting
Destruction Spirit Ball: Enemy damage reduction -10% after hit
Blood-drinking sword: blood-sucking +5%, enemy recovery effect after hit -15%
Magic Eye: -30% final HP, +20% final attack, +20% attack speed
Level3 items
Ax of Justice: Attack speed +20%, damage reduction +30% when in dizziness or chaos state
Flame Cloak: Damage reduction +10%, causing 20% attack damage to all enemies every second
Ritual Robe: Damage increased by +10%, enemy status resistance -10%
Titan's residual iron: +10% damage reduction, +20% status resistance
Hou Yi's Quiver: Ignore the enemy and reduce damage by 75%
Elf Coat: Attack speed +25%, dodge +10%
Unyielding Shell: +10% final HP, 25% chance to counterattack when hit, causing 50% × (attack + maximum HP) damage
Level4 equipment
Saint's Relic: Damage increased by +20%, enemy status resistance -15%
Blade of Wisdom: Attack speed +30%, 15% probability of causing damage to the enemy (cannot apply negative effects), lasts 2 seconds
Hammer of Catastrophe: +15% final HP, +15% final attack, causing 50% × (attack + maximum HP) damage to all enemies every second
Invisibility Cloak: +10% dodge, +10% damage reduction, 10% chance of immunity to negative status
Simple short hat: +10% final HP, +20% status resistance, 50% chance of reducing duration by 20% when receiving negative status
Dragon-slaying sword: +40% final attack, 25% chance of reducing the enemy's attack speed by 100% when attacking.
Dragon scale armor: +15% damage reduction, 15% chance of reflecting all damage when receiving damage
Level5 equipment
Hammer of the God of Wealth: Attack speed +100%, +15 copper coins at the end of each wave
Sword of Annihilation: Final attack +100%, enemy damage reduction -20% after hit
Ring of the Giant: Final HP +100%, causing (20% × attack + 100% × maximum HP) damage to all enemies every second
Shadow Cloak: +30% final HP, +30% final attack, 20% chance of being immune to damage and negative status when attacked
Book of Death: +25% final HP, +15% damage reduction, summons 2 clones at the beginning of the battle, inherits 20% of the original attack, 25% of HP, and cannot recover HP.
Heart of the Dragon: final HP +120%, maximum HP block +2%, recovery rate +20%
Heart of Heaven and Earth: +20% final HP, +20% final attack, +10% damage reduction, enemy recovery effect after attack -50%, damage reduction -10%
Gameplay tweaks:
Slightly increased the probability of obtaining blue martial arts in the early stage
Balanced the damage rate of move stacks
bug fixes:
Fixed the issue where English move pictures were not displayed

Fixed a bug that caused some players not to send minions.
Fixed a bug that caused some players not to send minions.

Fixed the bug where the chosen one would not receive bonuses when clicking next wave without selecting a kungfu.
Fixed the bug where the chosen one would not receive bonuses when clicking next wave without selecting a kungfu.

Fixed the bug where the MartialArtsLord would give full-level kungfus Fixed a bug that caused the font size of the default interface to become larger in window mode
Fixed the bug where the MartialArtsLord would give full-level kungfus
Fixed a bug that caused the font size of the default interface to become larger in window mode

Fixed the bug that the red kungfu selected at the beginning of HeavenSpirit was invalid. Fixed a bug that caused move icons to become larger in window mode
Fixed the bug that the red kungfu selected at the beginning of HeavenSpirit was invalid.
Fixed a bug that caused move icons to become larger in window mode

In order to improve players' experience in the early stages of the game, some game mechanics have been updated and balanced this time. Gameplay tweaks: 1. After each wave, you can choose martial arts multiple times. The first time is free, the second time consumes 1 copper coin,
In order to improve players' experience in the early stages of the game, some game mechanics have been updated and balanced this time.
Gameplay tweaks:
1. After each wave, you can choose martial arts multiple times. The first time is free, the second time consumes 1 copper coin, and so on. After selecting, click Next to continue the game.
2. The number of martial arts required to upgrade to level 3 is reduced from 4 to 3, and the corresponding improved attributes are reduced by 25%.
3. Moves can now be triggered simultaneously, and the damage of all corresponding moves is reduced by 40%.
4. The initial attributes and characteristics of the scholar have been adjusted and redone. The specific values can be viewed in the game.
UI optimization:
1. Optimized the display of the preset page. Players can now see the attribute values activated by the preset.
bug fixes:
Fixed the problem of abnormal attributes after 50 waves in endless mode

bug: Fixed a bug where sound effects would be reset Fixed the bug where the achievement page could not be opened in some cases optimization: Players can still view the boss attributes after defeat
bug:
Fixed a bug where sound effects would be reset
Fixed the bug where the achievement page could not be opened in some cases
optimization:
Players can still view the boss attributes after defeat

Thank you players for your comments and feedback. The follow-up plan updates are as follows: Optimize the balance of acquisition, damage, and triggering of kungfu moves Open difficulty 6, 7 Add outsider cultivation Add mirror mode Expected to be updated in December

Preset highlighting optimization
Preset highlighting optimization

Windowing is supported
Windowing is supported