- mana orbs didn't spawn sometimes - timer could be seen only on player 2 screen - map 3 platforms were desynced - score didn't work properly - infinity mana on islands - desynced soul beam
- mana orbs didn't spawn sometimes - timer could be seen only on player 2 screen - map 3 platforms were desynced - score didn't work properly - infinity mana on islands - desynced soul beam
WHAT'S NEW? - new spell - soul beam - matches are now time-limited - improvements to online multiplayer - complete rework of maps 2 and 3 - new maps 5 and 6 - new music and sounds (not comleted yet so stay tuned) - added minimal score that can be reached during match - mana cost
WHAT'S NEW? - new spell - soul beam - matches are now time-limited - improvements to online multiplayer - complete rework of maps 2 and 3 - new maps 5 and 6 - new music and sounds (not comleted yet so stay tuned) - added minimal score that can be reached during match - mana cost visible in spell guide
BUG FIXES - small fixes that were not really visible
WHAT'S NEW? - rework of maps 2 and 3 (we were lazy to undo all features for release so pretend that nothing changed) BUG FIXES - main focus on multiplayer
WHAT'S NEW? - rework of maps 2 and 3 (we were lazy to undo all features for release so pretend that nothing changed)
this update has been primarily focused on critical bug fixing ...and Christmas hats WHAT'S NEW? - complete rework of map 1 - added in-game chat for Steam multiplayer - added minimap (for now only in Steam multiplayer) - cursors in S-MP lobby which show where your friend currently
this update has been primarily focused on critical bug fixing ...and Christmas hats
WHAT'S NEW? - complete rework of map 1 - added in-game chat for Steam multiplayer - added minimap (for now only in Steam multiplayer) - cursors in S-MP lobby which show where your friend currently is - new startup banner - added camera shake when using some spells - default skins slightly resprited - MSAA changed from x2 to x8 (higher texture quality) - changed animation of player death - improved game saving (match settings) - more options for match hosting - improved join lobby UI - redesign of spells and death
BUG FIXES - maps in S-MP don't collide with other ones - removed unwanted blur of viewports in splitscreen - mana or teleported player now cannot spawn inside walls/islands (precisely, chance of it to happen has been highly reduced) - island mana generator bug removed
NOTES - for now we are not focusing on spell balancing, we prefer to make the spells work properly, if you want to balance it yourself, feel free to do it through settings (excluding teleport, that was hated even by devs) - playing in 4 players via Steam is still unstable and we are working on fixing that