Highreach

Coming soon

VestGames

Planned release
Q4 2026
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

19 posts
  1. Developer post

    Demo Update 7 now live - Airship improvements, Building Management mode

    Demo Update 7 now live - Airship improvements, Building Management mode, Keybinds and more Features: - Added Key bindings to the option menu - The Airship now has as lower deck and all prebuilt airship structures are removable - Added a Building Management system at the blackboar

  2. Developer post

    Demo Update 6 now live - Localization, Settler stats, beds and more

    Demo Update 6 now live - Localization, Settler stats, beds and more Features: - Settlers and players now show icons above their heads if certain stats are low/high (health, hunger, thirst, energy, stamina, happiness) - You can now skip the night by interacting with a bed - Added

  3. Developer post

    Demo Update 5 now live - Summoning Shrines, Auto-Pickups and more

    Demo Update 5 is now live! Features: - Summoning Shrines: Revival shrines are now summoning shrines as well. On death you can still respawn here, but on interaction you can summon your settlers here from afar. - Auto-Pickups: We now have an option that allows you to pickup items

  4. Developer post

    Demo Update 4 now live

    Demo Update 4 is now live! Features: The game may now be paused, when playing alone. Unpauses if another player joins. Added a sprint toggle option (as for now working for host only) Added a crouch toggle option Changes: Decreased size of the quest and pickup UI elements Improved

  5. Developer post

    Demo Update 3 now live and Demo extended!

    Demo Update 3 is now live and Demo extended! Thanks for trying our demo during the Steam Next Fest. We've decided to extend the demo for a few more days, so feel free to play more and let us know of any bugs or feedback :) Features: - New structures now become available for resea

  6. Developer post

    Demo Update 2 now live!

    Demo Update 2 is now live! Changes: Settler following improved (keeping longer distance) Skip tutorial feature now hidden for clients, cannot skip after tutorial completed Visual improvement for tree shadows Loot can no longer be placed in quest chests Building the research table

  7. Developer post

    Demo Update 1 now live!

    Demo Update 1 is now live! Features: Added a respawn system. You may now pick a respawn shrine or airship to spawn at after death Changes: The airships now stop moving, if players fall off it to their death The airship building quest now shows a marker to the building dock Altere

  8. Developer post

    Demo is live now!

    Hey Adventurers! The time has come. After three years of work, we are delighted to announce that the demo for our open-world survival game Highreach is finally live! The demo will be available for the duration of the Steam Next Fest, from Feb 23 to Mar 2 2026. Create a character,

  9. Developer post

    No Time For Loot!

    NO TIME TO LOOT! Another steam festival has begun that speaks to what Highreach is all about! Well a part of it because how else can you build stunning airships and lively settlements without loot?! The no time to loot event brought to you by Human Qube and in collaboration with

  10. Developer post

    Highreach Sets Sail for Courage and Indie Arena @ Gamescom!

    MORE EVENTS! The Vestgames team is heading off to a couple of events at the end of the week to show off Highreach and give others a chance to check out what we've been up to! Events aside. We'll have a playable demo for you all to check out! (We're just waiting on the greenlight)

  11. Developer post

    TINY TEAMS & LIVE STREAM

    HIGHREACH MAKES ITS WAY TO TINY TEAMS! We’re coming at you back to back with more events as Highreach makes its way to the Tiny Teams Steam Event running from August 7th - 14th on steam! Tiny Team’s is a festival all about celebrating indie games made by solo devs and micro-studi

  12. Developer post

    Highreach Live Stream!

    COMING FROM THE GREAT FORGES OF GERMANY Germany delivers a long list of amazing games from memorable indies to some of the most iconic AAA’s around. Highreach is one of those games forged right here in the heart of Germany and we’re thrilled to be a part of Forged in Germany Stea

  13. Developer post

    INDIE GAME FEST LIVESTREAM

    WE’RE HEADING TO INDIE GAME FEST!! Calling all European adventurers! Highreach is heading to the Indie Game Fest in Cologne this weekend from July 11th to the 12th where you’ll be able to get a hands on look at what we’ve been working on! WHAT IS INDIE GAME FEST? Indie Game Fest

  14. Developer post

    Dev Update - Farming, Food & User inter...Face

    Greetings adventurers! First off we would just like to thank you all for following along with our journey as we make Highreach a reality! As you know a lot goes on in the background of game development so we wanted to give you a little peek at what we’ve up to! Copper Tools As we

  15. Developer post

    The bequest of mushroom colonies! - Development Update

    Once a thriving farmland, now an eerie, bioluminescent battleground—the CobaltCap Thicket in Highreach has been overrun by towering fungi and menacing creatures. At its heart loom colossal mushroom colonies, spreading their sinister influence across the land. But beware: the deep

  16. Developer post

    Mysteries of the CobaltCap Thicket! - Development Update

    Explore the Mysteries of the CobaltCap Thicket! Welcome back adventurer! Today we wanted to share with you one of our many biomes, the CobaltCap Thinket! This area is as beautiful as it is dangerous. This once thriving farmland has now become an ever-changing mushroom forest. Tow

  17. Developer post

    Airship Parts! - Development Update

    Survivors, the time has come to build not just a shelter, but a home in the skies! With our latest update, Highreach now allows you to construct fully customizable airships, giving you the freedom to create anything from a nimble explorer’s craft to a grand floating fortress. You

  18. Developer post

    Exploring the World of Highreach: Points of Interest

    Adventurers, get ready! The world of Highreach is coming to life with Points of Interest (POIs)—dynamic locations that can spawn enemies, hold valuable loot, and even play a crucial role in your journey through the game. What is a Point of Interest? POIs are spawned structures th

  19. Developer post

    Airship! - Development Update

    The skies of Highreach are calling, and we’re thrilled to announce the latest and most ambitious addition to the game: Airships! This transformative feature is not only a game-changer for the way you explore the world, but it’s also a love letter to creative freedom and the spiri