DemonCountdown

VicAgent

Released
Dec 12, 2024
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Patch Build V1.0.1

    Bugs Fixing: I have fixed travel between maps in multiplayer. The clients are disconnected and only the host was traveling Update and improvements: The configuration options (Sound Graphic, Game Difficulty) are recorded. There is no longer a need to reconfigure everything every t

  2. Developer post

    Pactch for 09/01/2025

    Improve Aim shooting Display in HUD how to move and how to Aim and shoot Fixing Bullet hell: damage and movement Spawn bullet modified

  3. Developer post

    Hot Fixed (updated for 16-12-2025)

    Bugs: International system language. The font didn´t display correctly Chinese, Korean, Japan, Rusian and other languages… Bug is fixed now. Corrections: Update Menus Now the width is always the same. Sometimes the menu width changed because changed the language.

  4. Developer post

    Hot Fixed (Updated for 15-12-2024)

    Updated languaged Added up to 120 words in last traduccions in English Spanish French Italian German Japanese Korean Chinese Russian Portuguese Fixed Multiplayer session find system The list of games or sessions created was not displayed. It has been solved.

  5. Developer post

    Full Released

    Updates: Menu Main (Options, Lobby menu, etc...) Menus improvements Improved: more in line with the game's background and lore Gameplay Now you can activate several skills at the same time. The limit will be given by your amount of Kps. Increasing the difficulty level increases t

  6. Developer post

    Patch 5.0.0

    Updates: Now the Game is faster and takes up less disk and memory clean code. Remove content legacy Polish Procedural content Generation...Now the every level is always diferent. If you replay level 1 the props is completely procedural. Corrections: Balancing Game. Projectil Dama

  7. Developer post

    Patch 4.2.0

    Fixed Procedural Maps, In singleplayer system the maps (not the boss ones) are different every time you enter Movement of the sun on some maps according to the countdown. Quick Menu For Skill doesn´t work out properly. Update Achievements system added (only in SinglePlayer) Map a

  8. Developer post
  9. Developer post

    Patch 3.1.0

    Fixed Multiplayer Issues Fixed Respawn Enemies

  10. Developer post

    Patch 4.0.2

    bugs and Corrections Fixed Respawn When player dies

  11. Developer post

    Patch 4.0.1

    bugs and Corrections Fixed Creating Steam Session -You Can create and Join Multiplayer Sessions -If You Create the Session You can Play -But if you join to any Session The player and enemies Don´t move ( Not Replication After cpp migration ) Next Patch: Finish fix Replication to

  12. Developer post

    Patch 4.0.0

    Improvements The Videogame improves the performance. Lights UI more clear and intuitive. Characters (Players and Enemies): Animations smoth and enemies IA´s: Boss and FinalBoss with diferent Behavior. Weapons, Projectiles, and FX. HealthCompents and more improve Performance in ge

  13. Developer post

    Pacth 3.4.0

    IA Improved: Patrol is focused to find the player Fixed the issues about launch the map_03 whe you finish the map_02 Improvedv the spawn pits and bullet hell when enemy die Improved the damage and fire rate all characters (Demons and a hunters) improve Demon stunne system: minor

  14. Developer post

    Patch 3.3.0

    -Final bosses -Damage absorption -Show damage and damage absorption on both enemies and player -Remote Play has been removed for technical reasons. Posible Next path: -Achievements system.

  15. Developer post
  16. Developer post
  17. Developer post

    Patch 3.0.0

    Improvements: 5 Levels have been added in single player mode, I hope you enjoy them Changes to the AI ​​of Crawling enemies. They behave in Horde mode and in a suicidal way, walkers are smarter. Improved Damage System. The damage zones are now attached to the arms, which will cau

  18. Developer post

    Patch 2.0.5

    In the previous update there were two annoying bugs that I fixed as I went along; -The quick access menu for purchasing lower skills was out of control. Now you can shop with quick access buttons. -Fixed some errors that appeared in Multiplayer: Skill Purchases. Sound has been ad

  19. Developer post

    Patch 2.0.4

    Improvements Removed debug message for multiplayer Improve Dass/Dodge: Now the distance is decreased and cooldown timer is increased a bit. The Dass/Dodge cooldown timer has more contrast to show better when the skill is avavible The grenade has full damage, no has fall damage. A

  20. Developer post

    Patch 2.0.3

    improved experience with grenade launch (speed, bounce , ...) Removed debug message.