
NEW
- Added 301 new items.
- Added 230 new interactables.
- Added Day Island.
- Added Night Island.
- Added Enchantment system.
- Added a new NPC: The Enchantress.
- Added 20+ unique Runes.
- Added Roof system.
- Added Mounts.
- Added Weather system.
- Added NPC portraits.
- Added NPC friendship system.
- Added 'Transmutation Cube'.
- Added corrupted text support.
- Added dictionary support to un-corrupt corrupted text.
- New savefile system that uses a single file instead of multiple files. This should reduce the conflicts with Steam cloud and make it more robust in general.
- Added 'Rookie Fishing Rod'.
- Added unique rewards for reaching max amity with each NPC.
- Added 16 new combinations with already existing accesories.
- Added 'NPC has died' message when a NPC dies.
- Added NPC Gifting.
- Added new fish.
- Added maps for all mandatory islands.
- Added maps for some optional islands.
- Added 'Mystic Island'.
- Added tops that act as light sources.
- Added window tops.
- Added new traps to the game.
- Added new traps to the Electrician shop.
- Added a new slot in the player's equipment for Hooks.
- Added a new slot in the player's equipment for Mounts.
- Added secret tiles that can be dig with a shovel to obtain secret items.
CHANGES
- Updated navigation system, which now uses maps for individual cells.
- Compass no longer rerolls the whole navigation map, but a single cell.
- Removed 'Developer Note #2' drop.
- Added 'Developer Note #3' drop.
- Updated some mob statues placeholders that were left behind.
- Updated 'Grasslands Theme' song.
- Updated 'Main Menu' song.
- Updated some GUI icons.
- Re-designed gamepad integration for a smoother experience.
- Re-designed most enemy banners visually.
- Re-designed several NPC sprites.
- Re-designed several interactable sprites.
- Re-designed several item icons.
- Added descriptions to some buffs that were missing them.
- Pumpkin floor can now be picked up with a shovel.
- Updated teleport offsets.
- Improved teleport VFX.
- Updated some items sound effects.
- Revisited most of the NPC dialogues to make them feel more natural.
- Added new dialogues to most NPCs.
- Each NPC now has different items that they love and hate, for gifting purposes.
- Updated NPC dialogue GUI to be bigger and include the NPC's portrait.
- NPC clothes are now obtainable.
- Added 'Mana Sickness' when stealing MP.
- Tops now have descriptions to let players now that they can be placed.
- Added a touch of bloom to certain biomes of the game.
- Added new guides to the 'Where to go next?' quest.
BALANCE
- NPCs can now die.
- NPCs can now fight with nearby enemies.
- Each NPC now use their own weapons to defend themselves.
- NPCs now get more damage and HP throughout the game.
- Reworked game's economy.
- Reworked combat balance.
BUGFIXES
- Fixed Jungle's dungeon entrance appearing inside the walls.
- Fixed some enemies death particles.
- Fixed some pressure plate sprite offsets.
- Fixed NPCs not showing their hands correctly.
- Fixed several weapon descriptions not being accurate.
- Fixed different localization entries.
- Fixed enemies fireballs always doing crit damage to clients.
- Fixed ghosts from Ghostlands not having gore particles.
- Fixed goblins from Goblin Island not having gore particles.
- Fixed NPC clothing not syncing properly in multiplayer.
- Fixed visual glitches with mist in the Swamp.
- Fixed fishing rods not being affected by the sounds volume.
- Fixed some enemy attacks being able to hit between different regions.
- Fixed a crash that would occur when hiting a segmented enemy with certain weapons.
- Fixed the rotation algorithm of segmented enemies.
- Fixed the 'C' button not working properly sometimes to open the crafting menu.
- Fixed some teleport platforms not working properly.
- Fixed recursive cables not working properly sometimes.
- Fixed a bug that could make an item disappear in the GUI under certain conditions.
- Fixed a bug that would prevent certain islands from appearing even with the conditions met.
- Fixed minecarts not being affected by the sounds volume.
- Fixed weapons attack speed not being properly calculated.
- Fixed entities item use speed not being properly calculated.
- Fixed some projectiles with tracking not working properly in PVP.
- Fixed a bug with walls where tilesets weren't properly applied.
- Fixed some z-sorting problems with some interactables.
- Fixed some structures with overlapping interactables.
- Fixed a bug where islands wouldn't be correctly deleted.
- Fixed a bug where enemies wouldn't spawn properly.
- Fixed different crashes when travelling to different islands.
- Fixed 'Low Specs' mode not rendering properly under certain conditions.
- Fixed some Codex entries that were incorrect, or not working properly.
- Fixed some NPCs displaying "Default" as their dialogue message.
- Fixed a bug where enemies wouldn't spawn If the host is in the Town biome.
- Fixed tops not being destroyed when the underlying object was destroyed.
- Fixed some accesories crashing the game when activated under certain circumstances.
- Fixed some crashes related to NPCs using certain items.
- Fixed a crash when creating a new player after being playing the game before.
- Fixed a bug where the screen wouldn't update after switching resolutions.
- Fixed a bug where item's description would disappear after using the item.
- Doors are now taken into account when pathfinding.
- Removed arrow splash vfx from projectiles that are not arrows.
- Reworked some enemy projectiles.