Released
Apr 22, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Dev Diary #7 - One Week Until 1.0

    Hello, Hunters! CONVRGENCE 1.0 launches on September 17 - exactly one week from today. So in this dev diary, I’d like to talk about what leaving Early Access actually means, as well as what you should - and shouldn’t - expect from the full release. WILL THERE BE A SAVE WIPE? The

  2. Developer post

    Early Access Rewards Revealed

    Hi, Hunters! Just a reminder that CONVRGENCE is only two weeks away from its full release - Version 1.0 launches on September 17! Over more than two years in Early Access, the game has come a long way, and throughout that time, your support and feedback have helped make it better

  3. Developer post

    Full Release Date Announcement

    Hi, Hunters! I'm happy to announce the full release date for CONVRGENCE - Version 1.0 launches on September 17! For more than two years, the game has been evolving in Early Access, gradually receiving new locations, weapons, enemies, mechanics, and many other improvements and cha

  4. Developer post

    Important Update: Price Increase in August

    Hello, Hunters! It's Nik, the solo developer behind CONVRGENCE. Today I want to share an important update with you - the game price will increase soon. Update: The new price is now live. Many of you probably know that it's common for games to become more expensive after leaving E

  5. Developer post

    0.9.1.2 Hotfix

    - Based on player feedback, Realistic difficulty has been made even more hardcore. Both you and your enemies now deal and receive even more damage. - Sniper damage in the Dead City now scales with the selected difficulty. On Realistic, being hungry or wearing a Hazmat Suit may re

  6. Developer post

    0.9.1.1 Hotfix

    - Fixed an issue where some items had incorrect physics after the previous update (for example, UV grenades purchased from the shop). - Loot in bandits' pockets is now once again highlighted as soon as you get close (just like before 0.9.1). Interaction indicators now also appear

  7. Developer post

    Patch 0.9.1

    What’s New Added visuals for the van's Lead Shielding upgrade. Your van finally looks as protected as it actually is. Added a new graphics preset: Potato . Designed for the lowest-end systems. Added a new difficulty preset: Realistic . Both you and your enemies die in just a coup

  8. Developer post

    0.9.0.3 Hotfix

    - Fixed a bug that allowed artifacts to be stored in the van trunk and base storage. As a reminder, all artifacts must be transported in special containers and turned in immediately after a raid! - It is no longer possible to complete the second Scientists quest by extracting wit

  9. Developer post

    0.9.0.2 Hotfix

    - Fixed a bug where items could disappear from the van's trunk. - Fixed a bug where the Level 2 UV Defense upgrade could disappear from the van. - Fixed a bug where changing outfits during a raid would not update the actual protection values. - Fixed a bug where the 8x scope coul

  10. Developer post

    0.9.0.1 Hotfix

    - Slightly increased cigars spawn chance. They are now much more likely to appear in apartments in Dead City. - Fixed a bug where Truffle might not sell items required to unlock the Vehicle Workshop. - Fixed a bug where Prigor might not accept a pack of cigars. - Fixed a bug wher

  11. Developer post

    Major Update 0.9

    What’s New Reputation Level 6 Added 6 new main missions that unlock access to Reputation Level 6. New weapons added to the shop: PKM machine gun MTs-255 revolver shotgun (secondary weapon sawed-off version) New attachments and utility items added: 8x scope IR laser sights (only v

  12. Developer post

    Major Update Sneak Peek!

    Hey hunters! Here’s your first look at the major update 0.9 ! As I mentioned in the latest dev diary , patch 0.9 will introduce the long-awaited reputation level 6 , bringing new gear and some seriously powerful weapons, along with a new hideout upgrade - the Vehicle Workshop . A

  13. Developer post

    Supporter Pack 3 is Out Now!

    Hello hunters! As we approach the two-year anniversary of CONVRGENCE in Early Access on April 22, I just want to say a huge thank you. This project wouldn’t be where it is today without your support. A lot of work has gone into the game over the past year, including three major u

  14. Developer post

    Patch 0.8.1

    What’s New A new Roadmap has been added to the game. Extended magazines for the Groza and VSS have been added - can be found in raids or purchased from Truffle. Vera now allows refunds on items she just sold you. Based on a Discord poll (62% in favor), long gun reloading has been

  15. Developer post

    Dev Diary #6 - 2026 Roadmap

    Hello, hunters! It’s time to tell you about the upcoming updates and the game’s development plans for this year. I’m excited to present the 2026 Roadmap! And now in a bit more detail. Update 0.8 Patch 0.8 is already available, but I still included it in the roadmap for clarity. A

  16. Developer post

    0.8.0.5 Hotfix

    - Fixed stutters on the Garage Cooperative location that appeared after update 0.8.0. - Improved performance on the Garage Cooperative and Dead City locations (optimized some models and added new LODs for certain objects). - Fixed a bug where loot could fall through furniture in

  17. Developer post

    0.8.0.4 Hotfix

    - Fixed a broken tutorial step related to holstering the artifact container. - Fixed a bug allowing incompatible attachments to be mounted on the Groza. - Fixed a bug where bandits could enter the area under staircases (including clipping through walls). - Fixed a bug where the d

  18. Developer post

    0.8.0.3 Hotfix

    - Fixed a bug where a convergent shift could trigger before the timer finished. - Fixed a bug where car med kits couldn’t be turned in to Vera. - Fixed a bug that allowed purchases in the Infirmary even without enough funds, resulting in a negative balance. - Fixed a bug allowing

  19. Developer post

    0.8.0.2 Hotfix

    - Reduced the chance of a convergent shift during a raid and increased its timer from 2 to 3 minutes. - Added an additional system to help with finding car first aid kits - if RNG has been especially unkind to you for several raids in a row, a guaranteed kit will spawn in the loc

  20. Developer post

    0.8.0.1 Hotfix

    - Fixed the “ Knight in Shining Armor ” achievement unlocking too early or not unlocking at all. - Fixed an issue where the system time could disappear from the watch after leaving the extraction zone. - Fixed a bug where the sell price of weapons was not being saved in the PDA.