Facehand

foolsroom

Released
Jun 19, 2024
Platforms
Last updated
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Updates & announcements

16 posts
  1. Developer post

    Daily Score Calculation Update (1.0.3)

    This update changes how the daily's score is calculated. Here are the changes: Daily Runs Daily Run score calculation has been updated to allow for a much larger range of values. This change will break previous daily leaderboards, but all future daily leaderboards will be more pr

  2. Developer post

    Bug Fixes (v1.0.2c)

    This is a small bug fix update that fixes some issues. Fixed a bug where won daily runs were not stored in Run History Fixed a bug where Clown ability was not working properly when copying certain abilities Fixed a bug where Grade 15 Candles were not unremovable Fixed a bug where

  3. Developer post

    Infinite Fast Forward (1.0.2)

    This update introduces a new fast forward option that allows you to quickly skip through the battle! Fast Forwarding Revamped the fast forward UI Added a new fast forward option for infinite speed, which processes as many abilities as possible per frame General Improvements Attac

  4. Developer post

    Balance Adjustments and Improvements (1.0.1)

    Thanks to everyone for playing the game so far. This update brings some balance adjustments to certain cards, as well as some QoL improvements. Here is the full changelog: Balancing: Enemy scaling past round 25 has been increased significantly Dog: Ability’s attack buff changed f

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    Big Visual Revamp (0.4.0)

    Happy New Year! Here are the changes for this update: Massive Visual Overhaul The game has undergone a huge visual update. There are new backgrounds, transition animations, button visuals, card animations, sound effects, and more. Overall, it should hopefully look and feel much m

  11. Developer post

    Stats Update (0.3.0)

    It's been a while since the previous update! That's because I've been working on new stuff for the full release, so I hope you will look forward to it! Anyways, I wanted to make another update for the demo to include some of the new stuff I've been working on recently. There's no

  12. Developer post

    Relics Update (v0.2.0)

    This update introduces a new system called Relics , an overhauled save system, visual changes, and more! Here are the changes: Relics A new system has been added called Relics Starting on round 5, you can buy relics from the shop Relics provide powerful bonuses to your hands and

  13. Developer post

    Golden Cards (Demo v0.1.0)

    This new update introduces Golden cards, shop discounts, and some changes to the core systems. Here are the patch notes for version 0.1.0 of the demo: Golden Cards New Golden cards have been added to the shop! You might rarely find Golden cards in the shop during your runs. Every

  14. Developer post

    Runes Update (Demo v0.0.3)

    Thanks as always to everyone playing the demo! If you missed it, there’s a Discord server for if you want to talk about the game or suggest ideas and stuff: Anyways, here are the changes for this update: Rune System A new type of item has been added into the item shop pool called

  15. Developer post

    Demo Update (0.0.2)

    Hey, thanks to everyone who tried out the demo so far! First of all, I opened up a little Discord, so hop in if you want to talk about the game: In addition, I've made some changes that you can read about below: The game's save directory has been changed. This means your settings

  16. Developer post

    Demo Now Available!

    An early demo for the game has been released! Give it a try and feel free to give feedback about anything, or just let me know your thoughts.