Unavailed

CoffeeSnail

Released
Oct 10, 2023
Platforms
Last updated
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Updates & announcements

11 posts
  1. Developer post

    Italian Translations!

    I was recently contacted by an individual who expressed their interest in translating Unavailed into Italian, for free! Translations for a game like Unavailed are a little difficult as the cost to do so ends up being steep in relation to the sales figures and it would be unlikely

  2. Developer post

    1000 Copies Sold!

    Today I am happy to annouce that Unavailed has sold over 1000 copies! When I released Unavailed, I didn't expect my game to get much attention. It was my first time working solo on a commercial game and I didn't have a lot of money or resources at my disposal. Despite this, Unava

  3. Developer post

    Patch - 23rd Nov 23

    Patch to address some players experiencing a black screen on start-up. Bug Fixes Switch from GLES 3 to GLES 2 to hopefully fix black screen issues for players that override anti-aliasing in their gpu application settings. Particles are now calculated by the cpu because of this ch

  4. Developer post

    Patch - 2nd Nov 23

    Quick patch to address bugs I have taken notice of from watching streamers play Unavailed. Bug Fixes Fixed a bug that could potentially let the player retry from the next day after running out of energy/hunger. Fixed a spelling mistake.

  5. Developer post

    Update Notes For 19th Oct 23

    Quick patch to address player feedback and things I have personally taken note of when watching streamers. Tweaks/Changes Increased the size of the bubbles' hitboxes to address players feeling like their clicks weren't registering. Slowed the bubbles down a little bit more. Bug F

  6. Developer post

    Deep Breaths Update

    Following player feedback, I decided to make the bubble popping minigame a little more easier by adding an additional mechanic to it that was suggested by the community. Deep Breaths From Day 5, Mia will unlock the ability to take a "Deep Breath". This will slow down time for 5 s

  7. Developer post

    Small Bug Fix

    Bug Fixes - Fixed a small bug that made "Venting" not work during days 5-9.

  8. Developer post

    Unavailed New Update

    Thanks so much for everyone's feedback! It seems that the bubble popping minigame is a cause for concern for many of you with regards to it's difficulty. This update hopes to address this along with some other bug fixes/tweaks. Bubble Popping Minigame Optional It seems that a num

  9. Developer post

    Official Guide

    I have made a guide which better explains some of the mechanics in the game following player feedback. You can view it HERE . Additionally, for those who played the game early, there is now a more lenient checkpoint system. If you fail to meet progression requirements, you'll onl

  10. Developer post

    Release Details

    Unavailed is releasing on 10th October, just 3 days away! Here is some useful information to know regarding pricing, bundles, etc. Unavailed will be releasing 10th October at 10am PST. The base game will cost $4.99 but there will be a 10% discount happening for the first week. Th

  11. Developer post

    CoffeeSnail Developer Page

    I have launched a developer page where you will be able to find all the content I produce! Yeah, it's a little bare right now but I look forward to the day when it is filled with a list of wonderful games that you all can enjoy! Feel free to follow me. I'd be most grateful~! Chec