Patch Update
fixes to issues where pirates and troopers were not counted as dead towards their respective achievements Updates to mission 4, 5 and 6 misc updates and fixes


fixes to issues where pirates and troopers were not counted as dead towards their respective achievements Updates to mission 4, 5 and 6 misc updates and fixes

Misc Update

Update to data saving. Now uses encryption

Fix to problem with saving data and options

misc update to character default profile

removed the "debug log console" that would show inside the game UI Fixes to weapons that didn't deal damage to enemies Fixes to homing projectiles that wouldn't home on some enemies Fixes to some missions Addition of more weapons and collectables inside arenas Misc bugs fixes and

This update brings a new warning for when player decide to press the "New game " button. Warning letting player go back to its current saved game or confirm deletion to create a brand new game. Miscellaneous changes: Addition of new weapons (Grenade Launcher and Homing fire shot

Fixed "teleport" bug when cancelling the overhang grappling hook at the wrong moment Fixed Arthur Tedjlov character starting at wrong location on Mission 1 Now damages dealt by smaller enemies won't trigger any reaction. Player will still be able to continue aiming and shooting g

Aiming Update: When hip firing without aiming the character is further away from screen center making it either to aim at targets Menu Update: You can now navigate the menu using the mouse and / or keyboard Miscellaneous: New blood effects on most enemies New blood explosion effe

Character movement updates: Stamina amount increased: Characters can now sprint for a longer period of time, perform more dodging rolls and more jumps Smaller enemies won't trigger a big hit reaction animation, letting the players have more control to avoid larger number of enemi

Bug fixes Update: Fixed Human Male player not starting at the right position on the map in mission 1 Fixed issue with menu options navigation on PC Fixed visual glitch issue in mission 1 by the elevator

Update to difficulty levels for Campaign mode: "Easy" should be easier than before "Hard" should be a little more challenging than before

Patch update

Critical patch update: Bug fix to Mission 1 when upon respawning during Boss Fight sequence the previous Boss instance was still there. Bug fix to Mission 6 that would prevent player from completing the mission Update to Arena 3 enemies

Bug fix to Menu scene localization

Content Update: Update mission 1 with a brand new boss Updated Arena 1 with new boss from Mission 1 Update to Arena 2 with the new half boss from Mission 3 update to Arena 3 with the new half boss from Mission 5 Update to In Game UI: now UI elements scale according to the length

-Minor update to Achievements UI in the Main Menu.

Critical bug fix where Mission 1 wouldn't load.

This big update brings some amazing additions: Brand new Subtitles option Localization in 12 languages currently supported: English French German Italian Spanish Portuguese Russian Turkish Japanese Korean Chinese (Simplified) Chinese (Traditional) Updates to some missions and are

fix to player character being able to be hit upon respawn fix to spawners not colliding with electro homing missiles fixes to mission 1