Seekers of Eclipse

ThinKING Cat Games · Hawthorn Games

Released
Jun 2, 2025
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Balance, feedback and new relics

    Hi, Feedback - thank you all for submitting it either on discord or in discussions here on steam. Here are the changes I made: Added VSync to options Added building rotations - Q and E on keyboard, mouse side buttons or L1 R1 on controller. You can now rotate all buildings while

  2. Developer post

    Small fixes

    Hi, small fixes reported by you: Game no longer gets stuck when you pick up Golden Gemstone relic All enemies start building multiple towers 1 day later. Game got a bit easier, but unlocked more longer game strategies Enemy tower support range now is correct Have fun playing, Emi

  3. Developer post

    Small fixes

    Hi, small fixes reported by you: Resolution fixes for ultra wide screens Added option button for full colored tiles, for easier understanding what tile is what Localization fixes and some wording fixes Wood carver fix, could not be destroyed Now you can't lose energy, does not ma

  4. Developer post

    1st Balance update and bug fixes

    Hi, after almost a week after launch it is time to check out balance of relics, cards and combat. Summary: Combat changes: Enemy Camp, Swamp Tower, Ancient Mine and Mountain Village got harder. Forest Castle, Snow Stronghold, River Castle got easier. Relic changes: Sapling of Lif

  5. Developer post

    Fixes and suggestions

    Hi, some fixes reported by discord community: Wording fixes for some building Pickups now float lower, as to not confuse which spot to collect from Pike Maker occupied wrong spaces Cards now show what spaces they take Resources glow red when hovering card with paying effect, to s

  6. Developer post

    Reported fixes

    Hi, a small update for the reported fixes: Swamp had wrong puddle borders Languages change text font faster now When placing buildings on already built ones, card acted as if it was played, paying the resources Win/lose popup had strange alignments due to resolution Supply Bundle

  7. Developer post

    Seekers of Eclipse is OUT NOW!

    The Eclipse has begun... and so has your journey. After years of work, I am thrilled to finally release Seekers of Eclipse into the world! Thank you to everyone who followed development, wishlisted the game, or shared your excitement — now it’s your turn to lead. Play now on Stea

  8. Developer post

    Seekers of Eclipse launches June 2nd!

    Get ready to build villages in the middle of combat, gather precious resources, and crush enemy defenses in a roguelike deckbuilder where time is running out. Choose your path carefully, because every day spent brings the eclipse closer… 🔥 What to expect: Strategic deckbuilding

  9. Developer post

    Check out Horus: Desert Survivor - Deckbuilding combined with Survivor

    Hey, Some friends and I have been working on Horus: Desert Survivor and we are finally ready to announce it! We just released a steam page for it. It is a mix of roguelike deckbuilder and a survivor like, so the deckbuilding part is already interesting to you and if you want to s

  10. Developer post

    Feedback fixes

    Hey, small updated to improve on feedback Forester fixed Added legend to the map explaining all the locations Added tutorial additional window explaining pick ups and stars That is it, if you have opinions what to fix, please share it in the discussion or on discord. Thank You

  11. Developer post

    New Game look

    Hey, This is Steam Next Fest update! Here is the list of changes New UI for the whole game. New resources look. 10 new relics for more replayability of the demo. Different combat levels now show up on different fights. Previously Forest Castle could only be a second combat, now i

  12. Developer post

    Butcher is back (again)

    Hey, Butcher is back! Added all of butcher exclusive relics, resources and cards. The only thing missing is the butcher packs which will be added in the upcoming weeks. And as always more gameplay improvements List of changes 19 new butcher exclusive cards 9 New relics exclusive

  13. Developer post

    Controller and Steam Deck support is here!

    Hey, Seekers of Eclipse is now playable with any controller and with that it means that it can be played on Steam Deck! In addition these are additional changes added: Difficulty mode added - when you win, you will unlock a new difficulty. Currently there are 5, but if you like i

  14. Developer post

    Quick first session fix

    Quick fix for the first time data loading, game got stuck in the main menu when first opening the game.

  15. Developer post

    Reworked most of the game!

    Hey, For the past 2 months I been reworking the game and I am finally ready to share. New Cards - all cards have been reworked. There will be base cards that are always in play does not matter which character you are using (~50 cards), and each character will bring additional car

  16. Developer post

    30 relics already added!

    Hey, Smaller update for the demo is here! What's new: New relic - Extra Grain - At the start of each fight gain 1 extra day for every 5 cards in your deck. Great way to get extra turns by having a bigger deck. New relic - Knitting kit - Whenever you play 4 cards a turn draw an ad

  17. Developer post

    Orchard and new Relics

    Hey, Another update for the demo is here! What's new: New relic - Hunting tools - Each time a deck is shuffled produce either Labor or Weapons. Most difficult to get resources are given for free every few turns. And if your deck is small or you draw lots of cards this becomes ver

  18. Developer post

    Tiny Teams & More Content

    Hey, Seekers of Eclipse is now participating in the Tiny Teams Fest. Please Wishlist our game! With it another update for the demo is here! What's new: New relic - Metals Delivery - Each turn gain stone, metal or weapon resource. This relic should help you out with buildings requ

  19. Developer post

    Lucky new Cards

    Hey, Another update for the demo is here! What's new: New relic - Luck Pendant - Upgrades random card in hand at the start of each turn. Great boost for longer fights and makes upgrading in camp and in market less needed, but randomness of it can sometimes not give the upgrade th

  20. Developer post

    Shiny rocks in the Mountains

    Hey, Another update for the demo is here. What's new: New relic - Shiny Rocks - Clearing fog where are rocks costs 0 energy. This helps out in two ways: with cheaper exploration and shows you where you can find rock. New level - Mountains village. Lots of rocks but not so many tr