Angelstruck

Feral Paw

Released
Jul 5, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

17 posts
  1. Developer post

    Update: Unity Security Patch

    -Updated Unity version that fixes a security issue. -Changed Autocharge behavior to make it more readable.

  2. Developer post

    Angelstruck is now verified on Steam Deck!

    Made UI changes for better legibility in lower resolutions. Changed codex format for better navigation. Fixed UI navigation bugs with gamepad. Now game starts at native resolution when launched on Steam Deck.

  3. Developer post

    Bugfixes Update - Achievements Edition

    Fixed the Conqueror achievement (Just boot up the game, you should be getting it immediately if you've already beaten all bosses) Fixed the Replenish synergy achievement (again)(this bug was reported to us way back on release, but for some reason re emerged between builds. We've

  4. Developer post

    Patch 1.0.09

    Changes Added toggle options for laser sight and crosshair

  5. Developer post

    Patch 1.0.08

    Bug Fixes Added some security measures for Leaderboards Fixed some sounds that could leak over to main menu Fixed the Replenish synergy not showing up

  6. Developer post

    Patch 1.0.07

    Changes Slightly reduced player hitbox Slightly increased invincibility duration after getting hit Added flicker FX to player invincibility Minor changes to player sprite Increased Vidomnus laser damage Slightly increased most projectile damage Enlarged Inquisitor hitbox Increase

  7. Developer post

    Patch 1.0.06

    Hotfix Fixed the Resurrection gem bug that could make you immortal (sorry) Adjusted UI elements so that the game doesn't break on ultrawide screens. We couldn't test on real hardware however, so head over to the Discussions forum if there's a problem. Fixed a rare bug that made S

  8. Developer post

    Patch 1.0.05

    Hotfix Fixed a bug that prevents the game logo from fading away after a run. Fixed a bug that causes the EXP bar to display incorrectly. Adjusted the Hell level transition's camera and enemy clear event.

  9. Developer post

    Patch 1.0.04

    Hotfix Fixed a bug that made the first level's enemies immortal if the score log was turned off

  10. Developer post

    Angelstruck 1.0 is OUT NOW

    A bit later than we wanted, but Angelstruck 1.0 is out now. Keep experimenting with different gems and builds. Breaking the game is not only possible but encouraged. Aim for synergies. There shouldn't be any run or score breaking bugs. But if you run into any, tell us in the disc

  11. Developer post

    About the release delay

    Hey everyone, We were supposed to release Angelstruck back in Monday, but we didn't consider the time our current build's review and approval could take. Clearly, we shouldn't have announced a clear release date before we made sure everything was 100% ready. Apologies for that. W

  12. Developer post

    Release on July 1st, Scoring System, and more

    Hey everyone, We're releasing the 1.0 version of Angelstruck next week, on July 1. All the usual updates about new enemies, bosses, locations, bug fixes, adjustments etc. goes without saying. Here's the other news: SCORING SYSTEM It took some time, but we have finally settled on

  13. Developer post

    BIG (and probably final) DEMO update

    Hey everyone! TLDR: this is most likely going to be our last major demo content update. We aim for a 2024 Q1 release. We've been making a gigantic list of all the stuff we want to put in the final version of ANGELSTRUCK. This update, we have: a ton of long overdue improvements, a

  14. Developer post

    Localisation stuff, SHMUP Fest and more

    It's been an intense 2 weeks for us. Lots of work on the content we want to add. Some small changes to the demo. Lots of work involving testing engines and workflows. Here's the details: MAKING RELOADING AND SOME ENEMY ATTACKS CLEARER We made many small changes to the reload bar

  15. Developer post

    Moving to a new engine

    Dear friends, we don't want to bore you with gamedev industry news, but they will affect the development of Angelstruck, so we want to talk about them. You may have heard the news about Unity's new taxation rules, and the incredibly bad implications that has for Unity developers.

  16. Developer post

    Demo feedback and some updates

    We want to give a big THANK YOU to those of you who wishlisted ANGELSTRUCK. Until we release the Early Access version, wishlists are mega important to us. We had to make an archeological expedition to find our own game by browsing Steam, so thank you for finding our game!We want

  17. Developer post

    Angelstruck Demo AVAILABLE NOW

    You can now try out the free, content-limited version of ANGELSTRUCK. We're busy finishing the content necessary for the FULL campaign to come sometime this year! Expect more weird foes, dastardly bosses and colorful locales to blast through! We're also going to add tons of achie