Cosmorists

Stellar Roots

Released
Oct 7, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Latest in Cosmorists - Aug 2026

    Hello Cosmorists! It's been almost a full year since I last talked about what I was working on. That's on me. Side tangents Lack of action I worked on the game so infrequently lately that in some ways, I feel out of touch. Working on the same game for multiple years (since at lea

  2. Developer post

    Latest in Cosmorists - Sep 2025

    Hello Cosmorists! It's been a while since the last time I did this. I've been working on the game a lot less lately due to a lack of energy and lack of direction for where this game should go largely in August, hence, why I didn't post anything that month, as there wasn't much I'

  3. Developer post

    v 0.1.5.1 - Bug fixing patch

    This build is v 0.2 in progress with the in-progress features and hidden content disabled, and there may be more changes than listed. Items Reduced the defense stat of most shields, and changed their durabilities. Increased damage on the Copper Sword and Tin Arrow. Bug fixes Fixe

  4. Developer post

    Latest in Cosmorists - Jul 2025

    Hello Cosmorists! No updates were released this month, but the game's soundtrack has been fully uploaded to the channel, and some progress was made! Crafting manual Due to the lack of information in the early game relating to crafting recipes, a crafting manual will be in the nex

  5. Developer post

    Latest in Cosmorists - Jun 2025

    Hello Cosmorists! This was the month of v 0.1.5, or the On the Defensive update, alongside some other changes! Cosmorists OST Although I haven't been uploading the game's soundtrack every day lately, as doing the same thing with different tracks can get rather repetitive, I'm alm

  6. Developer post

    v 0.1.5 - On the defensive!

    Another month has passed since the last update, this time, the update brings a sense of defense to the game alongside other content! Shields! An update with "defensive" in the name certainly has something to do with defense. Introducing shields! With this update also come new inv

  7. Developer post

    Latest in Cosmorists - May 2025

    Hello Cosmorists! This is the month where the map was finally implemented into the game! There were a few bugs that I caught with it, such as the map UI unexpectedly crashing the game in rare instances. Uploading the game's OST Although this isn't as related to the game itself, I

  8. Developer post

    v 0.1.4.1 - A crash fix, and some bug fixes

    Crash fixes Fixed crash where dragging the map around can sometimes crash the game. Bug fixes Fixed bug where saving the game in caves often have temperatures, ambient sounds, and/or music attached to the same position on the surface. Miscellaneous Modified the spawn frequency of

  9. Developer post

    v 0.1.4 - The Mapping Update!

    It's been quite a while since the last update, and this is one that finally adds maps to the game, a feature common in other games like this one! It's a mostly minor update for anything not related to maps. Revealing maps! A greater sense of mystery has been added to the boundari

  10. Developer post

    Latest in Cosmorists - Apr 2025

    Hello Cosmorists! I've largely been busy outside of game development lately, causing the relative lack of updates. Progress however is still being made, especially within maps! Increasing political activity as of late I won't go deep into current events, especially since this is

  11. Developer post

    v 0.1.3.1 - Critical bug fix for new saves

    Bug fixes Fixed critical bug for new saves where landing on another world changes the world size to Medium once saved. Existing saves however still retain their medium world sizes, even if the world size was small or large on creation.

  12. Developer post

    Latest in Cosmorists - Mar 2025

    Hello Cosmorists! This month brought another biome-based update for the desert caves! Some progress was made on adding maps, but I still have a ways to go before it's implemented into the game Unexpected saving bugs As I playtested the game myself, some more bugs relating to savi

  13. Developer post

    v 0.1.3 - Desert Cave update!

    Hello Cosmorists! This is another biome-based update, but with a focus on the now previously lacking desert cave biome! It's a sort of antithesis update with the taiga caves, focusing on a hot biome instead of a cold one! Overhauled desert caves In the hot depths of the desert ca

  14. Developer post

    v 0.1.2.3 - More saving bugs fixed

    Bug fixes Fixed bug where the spaceship sometimes doesn't save when on another world. Fixed bug where the player's max health is set to the player's current health at the time of saving. Affected saves will reset the max health value to 120 if it's less than that. Fixed bug where

  15. Developer post

    v 0.1.2.2 - Tech tree saving fix

    Another saving bug was found! For the same reason why spaceship data wasn't saved in v 0.1.2, so was tech tree data in v 0.1.2.1! Bug fixes Fixed critical bug where tech tree data isn't saved.

  16. Developer post

    Latest in Cosmorists - Feb 2025

    A slow month Sometime after the Verdant update, I was getting a little tired from working on the game after a period of creative highs focusing on one biome for a week. By the start of the month, I started to feel some burn out from game development after working on it almost eve

  17. Developer post

    v 0.1.2.1 - Critical spaceship bug fix

    Critical bug fix! Fixed critical bug where spaceship data is deleted from the save file for new and existing saves after saving the game. A compromise on affected saves If you've tried out the update in v 0.1.2, and saved the game, all spaceship data has been deleted, and when lo

  18. Developer post

    v 0.1.2 - The Taiga cave update!

    Hello Cosmorists! This is an update similar to the Verdant update, but focuses on the taiga cave biome instead, which previously lacked content compared to other similar cave biomes! You might want to visit the taiga biome on Tierra, and visit their caves to experience the new co

  19. Developer post

    v 0.1.1.3 - Another crash fix

    Bug fixes Fixed bug where unplugged power icons can sometimes linger over iron drills that were removed. Crash fixes Fixed crash where placing an iron drill, mining it, saving, and returning can crash when returning to the cave layer and place where the drill was removed.

  20. Developer post

    v 0.1.1.2 - Drill crash and bug fixes

    Another small patch for another crash report :) Bug fixes Fixed bug where launching from Aquatica still shows the water overlay texture mid-launch. Fixed bug where the compass UI is still shown when in the spaceship while holding a bronze compass. Crash fixes Fixed crash where sa