Banter 1.0 (1563)
- Memory usage improvements
- Memory usage improvements

- Memory usage improvements
- Memory usage improvements
The BlockBuster space (bb.bant.ing) now has instanced data for private spaces Fixed some issues in BlockBuster with chunk recycling. Things shouldn't appear in odd places now. Fixed crash bug due to AFRAME script include on Pico 4 Ultra
More memory and perf optimisations Fixed icon flickering on spaces and events lists
More memory and perf optimisations Fixed icon flickering on spaces and events lists
Added memory reclamation for Android to help mitigate the low memory crashing issue Fixed all avatars reloading when you encounter a websocket disconnect
- Some fixes for avatar rigs. Things might look odd while we iron out some more bits. - Fix for not being able to see/accept friend requests - Support for some upcoming features!
- Some fixes for avatar rigs. Things might look odd while we iron out some more bits.
- Fix for not being able to see/accept friend requests
- Support for some upcoming features!
Selecting a space or event from the main menu will open a details page by default. We'll add more to the page in the future. You can join the space directly using the Join button that appears on rollover. Hand raising _o/ Space moderators can now enable Hand Raising from the Spac
Improved piloting/vehicle-player attachment Added Anchor option to controls settings Added physics settings to SDK scene settings Added support for leaderboards to SDK Fixed bug with People Here menu and instancing Set blendshape default values to 0 instead of 0.5
Users launching Banter via Quest or Steam will now be displayed using their platform username and avatar image when they are not signed in to Sidequest. Guest users on Meta accounts that are designated as Adult will no longer be muted, and we assume adult for Steam users so Steam
Hand-grabbing is now an ability with the option to disable for spaces Added a bunch of new options to the Quick Menu and improved its responsiveness Spiderman and had-grabbing disabled for guests Fixed some index/knuckles specific issues Loads of smaller bugfixes
Introducing the new Quick Menu, initially for VR and supported controllers only: Click left thumbstick to open/close the menu, and to move back through submenus. Use direct touch (initially right-hand only) to navigate and press menu items. New Emoji function: Choose an emoji fro
Supporting changes for the SDK and world generation tools
Supporting changes for the SDK and world generation tools
Hotfix for Join Friend button Fix pointer breaking when holding selfie cam
Release to support the new SDK samples Option to hide nametags added (this gets overridden by space settings the same as radar) Nametags and radar will now be disabled when space settings has EnableAvatars: false Some fixes around blocking
Fix pointers disappearing if moved away from menu without interacting Added SDK scene settings EnableRadar and EnableNametags, to allow for hiding those things in games that need it Added Flexa head collider
Possible fix for pointers stopping working New loading cage colliders to help stop early exits Improvements to hand colliders on hand holding Some potential misc fixes around grabbing
Improvements to shoulder posing for VR avatars Fix for avatars getting "stuck" when headset is idle Spidey ropes more closely resemble "old Banter" behaviour Text preview on VR keyboard Toast messages no longer break on lots of messages Friend requests now shows correct total num
Selfie cam grab handles working again Re-instated HTC Vive wands trackpad locomotion support Your head will cast a shadow of sorts
Selfie cam grab handles working again
Re-instated HTC Vive wands trackpad locomotion support
Your head will cast a shadow of sorts
Vastly improved performance throughout Smoothed out hands while rotating
Vastly improved performance throughout
Smoothed out hands while rotating
Some work done on keeping you upright/restoring state after grav tilt/zero-g Right click look in menu re-re-instated Fixed individual voice control slider on Quest Hopefully fixed clicking on (clickable) toast messages