Chinese Update
Implemented Simplified Chinese localization Improved the tutorial Implemented missing localization in multiple languages Fixed culling issues in the tutorial Modified green bonus color
Developer posts and news about this game.

Implemented Simplified Chinese localization Improved the tutorial Implemented missing localization in multiple languages Fixed culling issues in the tutorial Modified green bonus color

Localized previously untranslated parts of the Grimoire menu Text rendering now displays unsupported characters without crashing Implemented basic Japanese line wrapping Fixed Holy Mind and Holy Heart descriptions not showing level-to-level differences Added wishlist calls to act

Localization The game is currently being localized/translated French localization has been implemented Spanish localization has been implemented Japanese localization has been implemented Few wording changes in the english UI Optimization Reduced bandwidth usage Rework lighting f

Graphics Reworked Slaughterfields grass and dirt texture Reworked Slaughterfields grass model Added a cart in Slaughterfields Reworked Bolt VFX Reworked Thundercharge VFX Reworked Lightning Strike VFX Added portal VFX in the lobby Reworked lobby visuals Purple cape model is now u

Optimization Fixed coins/sapphires/emeralds causing performance issues

Hardmode Hardmode can now be unlocked as a reward for surviving 45 minutes Once unlocked, Hardmode can be selected by clicking on the bottom-right corner of the card in the Portal menu Balancing Reworked monsters' health increases per bell ring Reworked bosses' health and damage

Fixes Improved multiplayer stability Fixed shop choices crashing late in the game

Fixes & Improvements Improved resolutions support Fixed challenges progression being reset each run Fixed client-side issue causing levelup choices not being taken into account Fixed issues upon joining a multiplayer lobby Fixed a client-side crash caused by the Fireshard spe

Fixes Fixed a crash that could occur when opening spell details in the Grimoire Fixed a client-side crash caused by the Arcane Burst spell Fixed crashes related to player names in multiplayer

Fixes Fixed a crash occurring upon casting Meteor in the tutorial Fixed a crash occurring upon loading the tutorial with low graphics Fixed low graphics settings not being saved upon quitting the game

Balancing Decreased amount of Butchers Decreased monsters health increase per bellring Rebalanced spell upgrade level (red, orange...) rates Decreased Thundercharge spell mana cost and cooldown Increased elite spawn rate Increased Tornado liftoff radius Decreased elite spawn rate

Onboarding Improvements Fully reworked tutorial Added a prompt advising players to survive 5 minutes to unlock the Bell Added a prompt advising the player to use the Bell User Interface Changed game font Balancing Decimal spell damage now has a chance to round up (e.g., 50.6 → 60

Temporarily removed Lich monsters for balancing reasons

Fixed an issue where an unexisting Mana Potion challenge appeared in the top-left of the screen when loading into the lobby Fixed an issue where a pickup challenge appeared unlockable in the Pickups tab but was not visible in the challenge list

Balance Changes Added damage to Permafrost Permafrost Radius is now a rare stat Increased Permafrost Radius base value and scaling per level Increased Fireshard base projectile count Increased Thunderbirds damage and projectile count Increased Eruption damage Dash cooldown can no

Reduced elite monsters speed

Reduced early-game enemy spawn budget

Fixed controller navigation in portal menu Reduced early-game enemy spawn budget Decreased shrine spawn frequency Fixed bell ring count always showing 0 on the end screen

Hexforger is now Steam Deck compatible! After testing and fixing issues specific to AMD GPUs, the game is now fully playable on Steam Deck, with stable performance and a controller experience identical to PC.

Gameplay & Systems Run duration is now capped at 1 hour Progression menus (Level Up, Shop, Crystal) are now chained together Available Shrines are now visible in the Grimoire Available Blessings are now visible in the Grimoire Tutorial now supports controller input Game now s