v1.2.6 is now live! This update focuses on bug fixes, performance improvements, and overall quality. What's new: Significantly improved Zone of Control (ZOC) and unit movement Unit balancing adjustments and refined movement ranges Much smoother gameplay experience Save/Load syste
v1.2.6 is now live! This update focuses on bug fixes, performance improvements, and overall quality.
What's new:
Significantly improved Zone of Control (ZOC) and unit movement
Unit balancing adjustments and refined movement ranges
Much smoother gameplay experience
Save/Load system fully fixed
Increased turn limit to 196 turns per map — enjoy a more relaxed pace and deeper strategy
Play at your own rhythm and execute your grand plans without feeling rushed.
🚀 **Update v1.2.3 is Live!** 🚀 Greetings, Commanders! We're excited to announce that **Update v1.2.3** has just landed, bringing a host of tweaks and improvements to enhance your game-play experience. 🛠️ **Unit Balancing** 🐛 **Bug Fixes** ✨ **Image Quality Improvements** 🎥 *
🚀 **Update v1.2.3 is Live!** 🚀
Greetings, Commanders!
We're excited to announce that **Update v1.2.3** has just landed, bringing a host of tweaks and improvements to enhance your game-play experience.
Greetings, friends! We're excited to announce a new update that brings part one of the new Save System. - Cloud Saves to all the Frontline games. All save files will be stored by Steam, meaning your progress will be safe and sound even if you reinstall the game. We also understan
Greetings, friends!
We're excited to announce a new update that brings part one of the new Save System. - Cloud Saves to all the Frontline games. All save files will be stored by Steam, meaning your progress will be safe and sound even if you reinstall the game.
We also understand that sometimes a fresh start is necessary. The option to reset your game progress is found in the Main Menu. Simply head to Options, then Profile, and hit Reset Profile if needed (this will reset all games progress - a clean start if you will)
Extra save slots will be available in the next update. Some more testing is needed but we are almost done with it.
Thank you all for your patience and support. We hope this update adds a new level of convenience to your gaming experience. Happy gaming!
Welcome, friends! Version 1.20 has arrived New in this version: -New unit types: Aircrafts + Warships - 24 new units to add to your arsenal - Aircraft - Anti-air - Airfields, Air H.Q, Marine H.Q Prepare for a deeper strategic experience with the introduction of a more advanced ai
Welcome, friends! Version 1.20 has arrived
New in this version: -New unit types: Aircrafts + Warships - 24 new units to add to your arsenal - Aircraft - Anti-air - Airfields, Air H.Q, Marine H.Q
Prepare for a deeper strategic experience with the introduction of a more advanced aircraft layer along with anti-aircraft weaponry for heightened strategy.
Stay informed with expanded information panels detailing the newly added classes.
V1.2.1 -Multiple selection and game flow improvements -Fixed selection remaining on screen -Fixed selecting multiple units in the same time -Bug-fixing -Unit tweaking
Your feedback has been invaluable in shaping this update. Thank you for being a part of our community. Happy gaming!
Greetings friends, just wanted to drop a line and express our gratitude for the valuable feedback you've shared. We've made some nifty additions in our latest update based on your suggestions. Now you can easily see the number of units compared to the max limit, get a glimpse of
Greetings friends, just wanted to drop a line and express our gratitude for the valuable feedback you've shared. We've made some nifty additions in our latest update based on your suggestions. Now you can easily see the number of units compared to the max limit, get a glimpse of your total income per turn, and even choose to disband troops if needed. We hope these small changes make your experience even smoother. - Units present/ Max number of units - Income per turn -Disband unit (press DEL to remove to disband any friendly unit) Cheers!
Greetings friends, Just wanted to give you a quick update on the recent improvements we've made to the game. We've been working hard on enhancing the frame rate, so now you can expect the game to run super smooth on all maps. We've also managed to squash most of those annoying se
Greetings friends, Just wanted to give you a quick update on the recent improvements we've made to the game. We've been working hard on enhancing the frame rate, so now you can expect the game to run super smooth on all maps. We've also managed to squash most of those annoying selection bugs and made some tweaks to improve the overall flow of the game. Thank you very much for all your feedback! We are also working on adding most of the features demanded including in integrated Aircraft and Naval strategic layer to the game.
-Fixed Frame-rate -Fixed Selection -Fixed incorrect names, sounds & icons on certain units -Fixed movement reduction near Moscow
v1.1.0 - Sandbox (Operations) Build your ultimate army with a starting budget. - We made some adjustments to combat speed and waiting times. Now the game flows much smoother and you can even move multiple units at almost the same time. Enjoy! - Supply Reduction: Healing next to e
v1.1.0
- Sandbox (Operations) Build your ultimate army with a starting budget. - We made some adjustments to combat speed and waiting times. Now the game flows much smoother and you can even move multiple units at almost the same time. Enjoy! - Supply Reduction: Healing next to enemies reduces supplies received. - All maps are now unlocked - Increased Zoom Speed
Bug-Fixing: - Fixed - Supply H.Q. UI staying on screen after H.Q moved. - Fixed Save-Load game - Conquered cities & Fog of war (Clouds) appearing over targets. Cheers!
"Thank you, Gavianu, for your exceptional coding skills and for going above and beyond to make this update possible. Words cannot express how thankful I am for your contribution." Patch Notes: NEW FEATURES: - Introducing the Fog of War system, where units will no longer be visibl
"Thank you, Gavianu, for your exceptional coding skills and for going above and beyond to make this update possible. Words cannot express how thankful I am for your contribution."
Patch Notes:
NEW FEATURES: - Introducing the Fog of War system, where units will no longer be visible at a distance, adding a new layer of strategy to every battle. - Hot Keys: Enter - End Turn; Space Bar - Select next unit; TAB - Open/Close Purchase menu. - Unit Leapfrog is now available, allowing units to pass through each other, optimizing movement options on all maps. - Conquering certain locations on the map will now grant extra resources per turn, giving players more incentive for strategic expansion. - AI opponents now have the ability to heal multiple units per turn, increasing their survivability in battles. - The AI now possesses the "Breakthrough" ability, allowing them to attack again once an enemy has been eliminated, escalating the challenge. - Brückenpioniere Ability - certain units can mount small bridges and pontoon allowing other friendly units to cross rivers and other hard terrain much easier. - 24h + of Audio: Music soundtrack & Radio shows - Prestige is gained when eliminating enemy targets.
Bug-fixing: - We have addressed an issue where the game would occasionally freeze when a unit died from artillery support, ensuring smooth gameplay. - Incorrect resources and turn numbers on Save/Load have been fixed, providing accurate information for players. - Units can no longer be healed when funds are no longer available, preventing any gameplay exploits. - Correct resources will now appear when healing units, ensuring accurate resource management. - Fixed selection issue after passing trough an conquering a city - Fixed broken selection after routing an enemy using "artillery support" - Fixed End-turn button initiating on AI turn - Fixed Next unit selecting hidden units - Fixed incorrect resources appearing for "Very Easy Difficulty" - Sound level tweaks (Sound and music volume in is coming) - Fixed - Airstrike uncovering AI possitions.
Day 1 DLC is ready: Extra MAPS: AXIS: Poland 1939; Barbarossa 1941; Battle for Berlin 1943 (Air combat) Allies: Overlord 1944 + Simplified Chinese language added Thank you!
Day 1 DLC is ready: Extra MAPS: AXIS: Poland 1939; Barbarossa 1941; Battle for Berlin 1943 (Air combat) Allies: Overlord 1944