Stonehearth

Radiant Entertainment · (none)

Released
Jul 25, 2018
Platforms
WindowsmacOS
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Announcing the Authorized Community Expansion - ACE!

    Hey everyone! Today, the Stonehearth team is proud to announce the arrival of Stonehearth ACE, the Authorized Community Expansion (Pre-Release version 0.9). Helmed by Dani Angione, this intrepid group of community modders have added some truly magnificent features to the game, in

  2. Developer post

    Hotfix for Stonehearth 1.1 now on Steam

    One more update for a couple of bug fixes that didn’t quite make it into the 1.1 release. Bugfixes Fixed performance issues that resulted in lag spikes in the “topology” category of the perf bar. Improved game performance when building large structures with complicated color patt

  3. Developer post

    Hey, Listen! (And look, too!) Stonehearth Creative Bundle is here!

    The Ultimate Stonehearth Creative Bundle is now available on our store page. Immerse yourself in more than 3 1/2 hours of Stonehearth's awesome soundtrack; boggle at 50+ pages of concept art, sketches, and other visual treats from the game's development; and get a great digital p

  4. Developer post

    Stonehearth 1.1: Once Moar, With Feeling

    Hey everyone! Welcome back for one last official update to the main Stonehearth game! This year, right in time for the holidays, we celebrate you--five years of the amazing community we’ve come to know and love. Fueled by gratitude for all the things you’ve done and built in Hear

  5. Developer post

    Release r927 now on Steam Unstable

    This contains fixes for some regressions that were introduced in yesterday’s build. It also contains a UI performance fix related to templates. Bugfixes Fixed a UI performance issue that would occur when you have a lot of building templates. Fixed the desert wolves’ floating ears

  6. Developer post

    Release r923 now on Steam Unstable

    In this update, we bring you more bug fixes and a bunch of modder support changes! Bugfixes and Improvements Fixed a bug where stockpiles could not be placed where building fixtures used to be located. Fixed rows getting duplicated in the citizens menu when a new citizen joins af

  7. Developer post

    Release r915 now on Steam Unstable

    We’re getting close to our 1.1 release, so in this update we’re wrapping up some critical bugs, and bringing you several more quality of life improvements and small features. Bugfixes and improvements As a part of our Kickstarter promise to our Legend Tier backers, we’ve also add

  8. Developer post

    Release r909 now on Steam Unstable

    We have some more bug fixes and quality of life improvements for you in this release! Bugfixes and Improvements Instabuild should now work for all structures. Fixed crafters getting stuck forever on an in-progress recipe that they no longer have the ingredients for. Fixed zoom-to

  9. Developer post

    Stonehearth 1.05 on Steam Stable

    This update brings several bug fixes, modder support changes, and quality-of-life improvements we’ve made over the past few months from Unstable onto the Stable branch. Also, players on the Stable branch can now benefit from the latest performance improvements that have been alre

  10. Developer post

    Candledark III is back!

    (AKA: The Return of the Return of Candledark Returns!) Can you feel it in the air? The undead seek to add more to their numbers yet again this time of year. You guessed it -- we’ve updated Candledark so it is now compatible with the latest version of Stonehearth. (Note: this is t

  11. Developer post

    Hotfix for r905 now on Steam Unstable

    This is a hotfix for a bug included in the r905 unstable release: Fixed autosave feature not working

  12. Developer post

    Hotfix 3 for Stonehearth 1.0 now on Steam Stable

    We're planning a larger upcoming update to get some of the bugfixes and performance improvements from the unstable branch over to stable. In the meantime though, here are couple more fixes for 1.0: Fixed a bug that caused a crash to desktop Added product version string to About p

  13. Developer post

    Release r905 Now on Steam Unstable

    More bugfixes! We’ve also added some changes to support some of the modder requests you've sent us. Bugfixes and Improvements Fixed various cases of hearthlings stalling while building Fixed a bug that caused a crash to desktop UI optimizations for the Citizens menu, Save menu, P

  14. Developer post

    Hotfix for r898 now on Steam Unstable

    This is a quick hotfix for a bug included in the r898 release: * Fixed geomancer not being able to place summon stones due to animation looping

  15. Developer post

    Release r898 Now on Steam Unstable

    In this push to unstable, we’ve prioritized work on bug fixes and performance as we move towards our 1.1 release. We’ve also added some improvements to the Travelers system, courtesy of our summer intern, Jack. Bugfixes and Improvements Fixed some crashing bugs Fixed an issue whe

  16. Developer post

    Hotfix 2 for Stonehearth 1.0

    This is a quick hotfix for some bugs that remained in the 1.0 release: Fixed “client_only” flag not working as intended when the host has client-only mods enabled Fixed a timer error that can happen when player is removed from a multiplayer game Fixed re-embarkation rosters not b

  17. Developer post

    Hotfix for Stonehearth 1.0

    This small hotfix solves a few issues that slipped into the 1.0 release: Fixed error that happens when loading a game with dispatched citizens Fixed Northern Alliance Wolf Helm recipe not showing up in the weaver’s recipe list Fixed tutorial title showing a broken localization st

  18. Developer post

    Stonehearth is Now 1.0

    Hey everyone, now that we’ve stuffed in our last few features and a ton of performance and bug fixes, our game is finally complete. Team Stonehearth is proud to announce that our cozy, quirky, and sometimes epically heroic building simulation game is finally ready to leave Early

  19. Developer post

    Stonehearth RC5 on Steam Unstable

    A few last adjustments... Increased hearthling build speed, from 1/3/6 blocks-at-a-time at 1st/2nd/3rd town tiers respectively to 3/4/6. Reduced Kobold archer range to more closely match hearthling archers. Fixed patrolling AI causing issues when patrollers try to follow archers.

  20. Developer post