Lacuna Passage

Candescent Games

Released
May 17, 2017
Platforms
WindowsmacOS
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Development Hold

    Hello folks, We've had to stop our development schedule for Lacuna Passage V2. Our goal with this project was to first expand on the original concept built by Random Seed, followed by raising funds & backing to ramp-up production. Due to various factors we have not been able

  2. Developer post

    Dev Update 06

    Hi folks, in our last update we touched on the dynamic weather system we’ve built to recreate conditions on the Martian surface. This update is a brief check-in to show you our new astronaut suit and some features we've built around it. Martian Suit We’ve designed and built a mod

  3. Developer post

    Dev Update 05

    As things slowly return to normal we’d like to talk about our new development timeline and progress. Update 04 touched upon new assets and items. This update will cover our launch timeline, new gear in the works, and weather systems. New Timeline We want to be upfront about delay

  4. Developer post

    Dev Update 04

    Hi folks we hope everyone is safe and well during these unexpected circumstances of the global pandemic. In Update 03 we talked about Rovers and a timeline for our new build. This update is a brief check-in towards that goal. At the moment we’re heads-down and focused on hitting

  5. Developer post

    Dev Update 03

    We hope everyone had a great start to 2020. Post holidays our team hit the ground running with our build-out of Lacuna Passage and we’re excited to share more progress. In Update 02 we talked about new areas like the stunning Chandor Chasma, and our new Habitat design. Let’s star

  6. Developer post

    Dev Update 02

    It’s time for Update 02 and we’re excited to share our progress on Lacuna Passage. In our last update we talked about the switch to Unreal Engine which allows us to create larger landscapes and build accurate maps from terrain data captured by NASA’s Mars Reconnaissance Orbiter.

  7. Developer post

    Candescent Games Dev-Update

    Hi All, Since acquiring Lacuna Passage we’ve been planning out and building our new direction for the game. Today we’d like to share this direction with you and show some of our development progress. The current version of Lacuna Passage (on Steam) captures a glimpse of what it’s

  8. Developer post

    Lacuna Passage Lives

    A couple months ago I had to make a very difficult announcement . Lacuna Passage was being put on ice. That decision was not made lightly and I kept looking for a solution that might allow the game to live on. Well, I’m happy to share that Lacuna Passage has found a new home. Eff

  9. Developer post

    Development Update

    Version 0.65 just went live to add a long requested feature. Mouse input for datapad screens. There are two ways to use the mouse controls. First, you can just hold down the datapad key (E by default) and the UI will switch to fullscreen with mouse input enabled as long as you ha

  10. Developer post

    UI Update Beta

    I was intending for this update to go live to everyone before Christmas, but I ran into some last minute bugs that I didn't have time to fix before I travel. Instead of leaving you all empty handed during the holidays, I figured I would put it out on the public beta branch. To en

  11. Developer post

    Performance Update - v0.64.3

    There have been enough additions to the game that I felt it was time to go back and make some serious performance improvements. So there are fewer feature updates in this release, but it should make a big difference for some players on lower end systems. Check out the full change

  12. Developer post

    Research Achievements - v0.64.2

    This month's update is focused on expanding the research mechanics of the game. You now have a new research bench inside each habitat that lets you track your research progress towards four new achievements. There are lots of other bug fixes as well. Check out the full change log

  13. Developer post

    Research Update - v0.64

    This month I'm introducing the first of many new late-game goal mechanics. No longer will the survival mode be entirely based on survival time. You now have the optional side objective of completing mission research. Much of this update consists of background implementation that

  14. Developer post

    Radiation Storms Update - v0.63

    Radiation storms are a new environmental hazard for Lacuna Passage. They will not occur if you pick the "No Storms" scenario, but otherwise they are randomized low levels of radiation exposure that you can only escape by taking shelter in a habitat. This update is a bit lighter o

  15. Developer post

    Radiation Storms Update - v0.63

    Radiation storms are a new environmental hazard for Lacuna Passage. They will not occur if you pick the "No Storms" scenario, but otherwise they are randomized low levels of radiation exposure that you can only escape by taking shelter in a habitat. This update is a bit lighter o

  16. Developer post

    Driveable Rovers Update - v0.62

    Driveable rovers are finally here! There will be at least one rover guaranteed to spawn in every playthrough. There are two possible areas towards the center of the map where they may spawn randomly, but if you can't find any there you can be sure to find one parked at the third

  17. Developer post

    Driveable Rovers Update - v0.62

    Driveable rovers are finally here! There will be at least one rover guaranteed to spawn in every playthrough. There are two possible areas towards the center of the map where they may spawn randomly, but if you can't find any there you can be sure to find one parked at the third

  18. Developer post

    Power System Rework Update - v0.61

    v0.61 focuses on a complete update of the power management system for exterior habitat modules, but a bunch of bug fixes are included as well. Check the change log below. Change Log Fixed incorrect east hab map marker location. Fixed datapad UI navigation issue that would discard

  19. Developer post

    Power System Rework Update - v0.61

    v0.61 focuses on a complete update of the power management system for exterior habitat modules, but a bunch of bug fixes are included as well. Check the change log below. Change Log Fixed incorrect east hab map marker location. Fixed datapad UI navigation issue that would discard

  20. Developer post

    Controller Support Update - v0.6

    v0.6 focuses on making the control options much more flexible. This required a complete rework of the input system in the game to support most PC-compatible controllers and full key remapping options. This continues my current pattern of alternating major updates between gameplay