The Russian translation has been completely overhauled to be much more accurate. Fixes within this update are as follows: Complete overhaul of Russian translation Fixed overlapping text on the Japanese Bonefish card Once again messed with the values of the lights in darker areas
The Russian translation has been completely overhauled to be much more accurate. Fixes within this update are as follows:
Complete overhaul of Russian translation
Fixed overlapping text on the Japanese Bonefish card
Once again messed with the values of the lights in darker areas
Reduced fog cave density in certain areas.
This will be the final update unless I get more translations for Manny's. Thank you all for your support over the last two years! There will be more Manny's content to come! <3
Hello everyone! I hope you have all been enjoying Manny's! I recently logged back into my other computer and decided to make the cave sections of the game much, much brighter . There shouldn't be any need for turning up your own monitor brightness, as now the game should be a rel
Hello everyone! I hope you have all been enjoying Manny's! I recently logged back into my other computer and decided to make the cave sections of the game much, much brighter. There shouldn't be any need for turning up your own monitor brightness, as now the game should be a relatively good level of brightness all the way through. I hope you are all having a great summer and hopefully I will have more news to share with you about Manny's 2 soon! Byebye!
Hello everyone~! I hope after all these months that you are still enjoying Manny's! As an update, I am hard at work on the second game. I just wanted to make a small patch, as some Chinese fans have recently revealed some glitches involving items that can be collected. Though the
Hello everyone~!
I hope after all these months that you are still enjoying Manny's! As an update, I am hard at work on the second game. I just wanted to make a small patch, as some Chinese fans have recently revealed some glitches involving items that can be collected. Though these players are collecting the amount of items needed to progress the levels, sometimes this isn't happening. I have added some code that should rectify this error.
Hello everyone~! Hope you are all having a wonderful weekend so far! Ovendonkey and I have been hard at work squashing bugs and we are proud to present the 9th language for Manny's! We have a few other fixes in store for you as well: Full Indonesian translation of Manny's! Bright
Hello everyone~!
Hope you are all having a wonderful weekend so far! Ovendonkey and I have been hard at work squashing bugs and we are proud to present the 9th language for Manny's! We have a few other fixes in store for you as well:
Full Indonesian translation of Manny's!
Brighter flashlight, as per the user reviews
Fixed some of the player text appearing in the wrong place
Various other small UI fixes
Thank you Indonesia for being so patient. I hope you have a terrific weekend and enjoy the game. A very special thank you to Ryuuzuki & Albert Wijaya for the prompt translation. Terima kasih!
Many thanks to Eueeeeeeeek for bringing to my attention that the Korean translation was not up to standard. Borrowing from their fan translation, the Korean version of Manny's should be up to everyone's expectations now. Enjoy!
Many thanks to Eueeeeeeeek for bringing to my attention that the Korean translation was not up to standard. Borrowing from their fan translation, the Korean version of Manny's should be up to everyone's expectations now. Enjoy!
Hello everyone~! I hope you had a very Merry Christmas! It is almost the New Year, and with it I have brought the gift of language! There are now 6 new translations for Manny's! No more external patches! No more translating for your chats! It's finally here! Version 1.2.2! 6 NEW
Hello everyone~! I hope you had a very Merry Christmas! It is almost the New Year, and with it I have brought the gift of language! There are now 6 new translations for Manny's! No more external patches! No more translating for your chats! It's finally here! Version 1.2.2!
6 NEW translations, including Simplified Chinese, Korean, French, Spanish, Brazilian Portuguese, and Russian!
Changed Tyler's high resolution Employee of the Month photo to have more accurate hair
Fixed a spelling error on Mr. Petrovsky's name in one of the cutscenes
Made the flashlight brighter for all dark sections
Slightly improved Japanese translation
Split up a few of the cutscenes, as people were accidentally skipping important sections
That's about it for updates for Manny's for a while! I am exhausted. I will however be providing controller functionality at some point, probably in the new year, as well as any other translations that may come my way. Enjoy! I'm off for a well deserved rest...
Hello everyone! I have received an improved Japanese translation of Manny's from the wonderful Keita Yamaguchi, who graciously offered his time and expertise to improve upon the existing localized text, including the store page and the achievements. Some other things have been ad
Hello everyone! I have received an improved Japanese translation of Manny's from the wonderful Keita Yamaguchi, who graciously offered his time and expertise to improve upon the existing localized text, including the store page and the achievements. Some other things have been added as well! Thank you Keita for all of your hard work!
Improved Japanese localization throughout the entire game!
Revised fish cards
Disabled 'disoriented' gradient until the proper time in the good ending cutscene
Fixed boss music oversight where the first part of the song would play if that section of the final boss cutscene was skipped.
Hello everyone~! I am very pleased to announced that Japanese localization is LIVE! There is a new "Languages" option in the options menu! More languages are on the way! This patch also fixes some minor cosmetic things as well as adding to the overall QoL! The entire game has bee
Hello everyone~! I am very pleased to announced that Japanese localization is LIVE! There is a new "Languages" option in the options menu! More languages are on the way! This patch also fixes some minor cosmetic things as well as adding to the overall QoL!
The entire game has been translated and is now completely playable in Japanese!
You can now view the fish collection from the fishing game instead of through the pause menu only
Pressing esc on any of the right hand menus during fishing will exit the menu
Removed some cosmetic planes from the water of the extra level
Fixed an oversight where the music on the second day was not continuing into the first Manny's exploration level on the itch version of the game
Fixed a cosmetic error with the neon Manny's title on the night version of the main menu
Fixed an oversight with the beach sound effects not carrying over into the night version of the main menu
Changed the layout of the options menu on the night version of the main menu to be consistent with the rest of the other options menus throughout the game
Fixed an overly complicated sound trigger that was playing the event sound effect in the first cutscene more than once
Gave Tyler earrings :3
Fixed the quit button highlights on the night version of the main menu being too dark to see
Fixed the fishing box not being interactable on the dad fight
Turned down the intensity and improved the quality of the flashlight
Stopped the skip cutscene timer from appearing during the boss fight while pressing Esc
Fixed the UV texturing on Manny's thumb and joined the geometry in his mouth
Hello~! There has been more constructive criticism over the size of the crank interaction box in the cave entrance. So now, it is even bigger! Crank interaction box is now bigger, without losing the puzzle element of the section. There is now a recommendation to get the "good end
Hello~! There has been more constructive criticism over the size of the crank interaction box in the cave entrance. So now, it is even bigger!
Crank interaction box is now bigger, without losing the puzzle element of the section.
There is now a recommendation to get the "good ending" if the player gets the "bad ending" to the game, as the good ending is VASTLY superior to the bad ending in even way.
Hello everybody~! Another patch to supplement the major one was did previously! AI can now no longer see you through walls AI now has footstep sounds edited the credits to include Dreadnought9999 as an AI programmer added fishing accessibility options where you can hold space bar
Hello everybody~! Another patch to supplement the major one was did previously!
AI can now no longer see you through walls
AI now has footstep sounds
edited the credits to include Dreadnought9999 as an AI programmer
added fishing accessibility options where you can hold space bar to reel in fish (thanks Paul!)
cosmetic fix to the Manny's neon signs
added automatic healing to the dad fight
beating the game sets a flag that will allow you get to the fish ending whenever you happen to catch all the fish, even after selecting new game after beating the game
increased weapon range in final boss
further increased damage to final boss
decreased damage needed to parry the final boss
raised the seals to prevent players from getting stuck underneath them when they spawn in
fixed a problem with coconuts and fish not changing the level
split up cutscene 12 in case of accidental skipping
Welcome back to Manny's! Customer satisfaction is very important to us. We've heard your constructive criticism and now present you with a wonderful patch to make your experience at Manny's even better! removed the ability to crouch jump through the cave gate lowered the volume o
Welcome back to Manny's! Customer satisfaction is very important to us. We've heard your constructive criticism and now present you with a wonderful patch to make your experience at Manny's even better!
removed the ability to crouch jump through the cave gate
lowered the volume of the water in the fish end
fixed Tyler's "HEY!" text not showing up in the good ending cutscene
fixed the fishing info button not pausing the game
fixed the M logo not showing up in cutscene cave 2 anim 7
prevented the hatch freezer door opening on the dad fight
the fish level will not increment automatically after catching a fish once the player reaches level 11
the fish level will not increment if you choose a fish level below the highest level fish you've caught
blocked the player from entering the kitchen at the start of the second night (thanks ShiaBun)
disabled the doors in the kitchen at the start of the second night
fixed the weird shadows on the ball pit in cutscene 5
added helpful text when hovering over main menu buttons
block the player from getting stuck in some barrels in the cave
renamed the place where you put the crank in the cave to avoid confusion
increased the amount of damage you do to Manny
fixed the amount of coconuts, palm fronds and seals not resetting to 0 if you save/load out of their respective levels
made the crank handle interact area bigger
got rid of the main menu load button
changed the layout of the controls page on the day main menu
improved footstep sound triggers in the cave entrance
added a new friend to the donation board
added a controls section to the pause menu
added the current mission objective to the top of the pause menu
added photosensitivity accessibility options
fixed all loading screens that were not displaying
fixed a glitch where skipping cutscenes was loading multiple instances of the next level
player must now hold down escape for 3 seconds to skip a cutscene
reset the cave items if the player saves/loads out
added an inventory to the pause screen
fixed a glitch where the interact text would stay on the screen perpetually if you paused while it was being displayed
THE BURGER BRYAN EATS IS NOW ACTUALLY A DOUBLE MANNY BURGER!! :D (thanks ShiaBun)
added collision to Tyler and the employees at the end of the cave
resized the fish level buttons to be smaller thereby fitting into most resolutions
changed the Manny's title to the neon version on the night main menu
changed the Manny's title to the neon version in the first cutscene
fixed a bug where the fishing buttons weren't displaying during fishing after beating the game
fixed a massive bug where the interact text would disappear upon save/loading the game
split the knife scene in cutscene 10 as people were skipping the best part accidentally
reduced the heaviness of the doors so you can open them easier!
added a new clue for the crank puzzle in the cave entrance (you're welcome XeroSigmaPrime lol)
fixed a bug where colliders for interactable items would reappear upon pausing/unpausing the game even if the player collected them
added an exit button to the main screen of the fishing minigame
fixed a bug with the fish ending options menu resetting both the frame limit and volume sliders and producing an invalid parsed integer - it was picking up the wrong label
Please continue to enjoy Manny's! We look forward to serving you again!