V1.1.4 Minor Update
1.Delete the incorrectly colliding models in Frost Forest Mountain. 2.Revise the icons and sorting order of newly added monsters in the illustrated book. 3.Improve Japanese and Korean font compatibility to support more text.

Developer posts and news about this game.

1.Delete the incorrectly colliding models in Frost Forest Mountain. 2.Revise the icons and sorting order of newly added monsters in the illustrated book. 3.Improve Japanese and Korean font compatibility to support more text.

1.Fixed the issue where players would get stuck in the Shuanglin Mountain model. 2.Fixed the issue where some monsters in the illustrated guide did not appear in the game.

🎉 New Content Added new area "Frostfall Mountain" with brand-new scenes and exploration content. Added 2 powerful bosses for players to challenge. Added 8 new equipment items, obtainable from bosses in the new area. 🔧 Bug Fixes Completely fixed the character model clipping issu

1. Fix the configuration error of the return portal in the Snowy Trail. (The return teleportation point in the Snowy Trail has been changed from the Cavern Forest to the Frostbitten Forest.) 2. Fix the issue of incorrectly identifying integrated graphics as mid-to-high-end GPUs.

1. Shift the execution damage calculation logic from the attacker to the target, ensuring that the attacker's animations can still process the execution logic even if interrupted. 2. Fixed the issue where the execution animation being interrupted makes monsters invincible (trigge

1.Fixed the issue where players continuously fall during the loading process, resulting in mid-air deaths.

1. Fix the problem of getting stuck in the wall after being repelled by monsters. 2. Fix the problem of getting stuck in the water and entering the bottom. 3. Fix the issue of falling objects from the distorted treasure chest entering the interior of the model. 4. Fix the issue o

1. Fix the issue of lost equipment gain after death. (Spell entity summoned by voice controlled equipment)

1. Fixed the issue where the loading screen occasionally got stuck at 0% progress bar (triggered randomly when switching maps upon death) 2. Fixed the issue where the "Ignite" buff from the Overload Helmet was displayed as a green beneficial effect on monsters. 3. Fixed the Buff

1. Attempt to fix the issue of abnormal continuous selection of items in the backpack. (Currently judged to be caused by small inputs from input controllers or other input devices) 2. Fix the issue where the controller cannot select buttons up and down in the settings interface.

1. Fix text display error when selecting microphone. 2. Added map shortcut key change function. 3. Add game version number display on the initial interface of the game. 4. Add a setting to turn off sunlight. (Feedback from nuclear display players: The sunlight is too dazzling and

1. Fix the issue of characters falling off the map due to execution. 2. Fix the wrong pathfinding grid in the dungeon. 3. Added the function of clearing all Debuffs on players during breaks. 4. Added a feature to remove stuck cards. (On the game character menu interface)

1. Overall performance optimization. 2. Fix the text display error of the pop-up title for selling props. 3. Fixed the issue of abnormal black background display on the game's main menu interface. (Under the ultra wide resolution of the fish screen, the boundary of the black back

1. Add archive data file backup. When a player manually modifies a data file or is damaged by third-party software, the backup file will be automatically read. Players who want to manually modify saved data should not modify the backup file to ensure the normal operation of the g

Fix equipment loss issues caused by game save crashes or computer restarts. Added a 'View Backup Archive' button and added a 'View Backup Archive' button in the 'Select Archive' interface. Previously, the game would save 30 backup saves. If you encounter a problem of losing equip

1. Fix the low probability of hand movement adaptation errors during bow and arrow pulling. 2. Fix the low probability error that occurs when changing keys on the controller. (The controller operation is too fast and the UI has not been generated, resulting in display errors) 3.

1. Fix the lag situation when reading the capacity of the C drive, and put the calculation logic into multithreading. (Currently, 2 players have encountered this issue. If there are bad sectors on the hard drive read, it may cause the process to be suspended.) 2. Performance opti

1. Fix the monster's feigned death state. (During the execution process, an error in the end event frame of other animations triggered the execution end event)

1.When automatically adjusting the screen settings, it will not exceed the recommended maximum screen quality.

1. Add archive fault tolerance handling to ensure correct data writing even when the archive is manually corrupted or damaged by external programs such as antivirus software. 2. Add the General Badge Equipment to the Crab NPC in Crab Island for sale. 3. Add the missing monsters f