Infernal Wave

Veriluxa

Released
Jul 31, 2023
Platforms
Last updated
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Updates & announcements

10 posts
  1. Developer post

    Patch Notes - Weapon Balancing & Upgrade System Update

    Weapon Adjustments: Assault Rifle: Increased accuracy and reduced recoil to improve mid-range combat effectiveness. Sniper Rifle: Slightly reduced fire rate to balance long-range engagements. Pistol: Increased magazine size and reduced reload time to improve usability. Submachine

  2. Developer post

    Parch 1.6

    Added player camera movement: Character movement has been added to the resting pose, sprinting pose, aiming pose, and crouching pose. Added directional compass to character HUD: A directional compass has been added to the character HUD, to better communicate when playing co-op wi

  3. Developer post

    Patch 1.6 Coming soon

    Due to a new first-person horror project we are starting, we have delayed updates for 2 months. Therefore, the next update will come out in March, specifically on the 20th. We will implement a new map and replace it with the NeonCity map, since we are changing maps seasonally to

  4. Developer post

    Parch 1.5

    - New map: "NeonCity" · Set in the streets of Japan, it includes a port, a fishmonger, a food store, a computer store with its warehouse included, a car workshop and a restaurant (all of the places named above, each of them have their interior decorated and carefully detailed). ·

  5. Developer post
  6. Developer post

    Update 1.4.1

    - The switch and fuses have been changed for new models - Now the switch tells you if it needs fuses or not - Doors have been added to all maps to finish the map (once that door is opened you complete the map). - The error that at the beginning of the game a red stripe appeared f

  7. Developer post

    Update 1.4

    - New map implemented in the game: Infinite Room • It is a small room that you will have to survive infinite rounds. Until what rounds will you survive? • Collect as many souls as possible in the soul chest on the map. Although yes, it will be impossible. - New implementation in

  8. Developer post

    Update 1.3

    - We have implemented a new mechanic: Electricity ‧ Interact with the switch to activate or deactivate the power (default is disabled) ‧ Now the advantages are deactivated and cannot be purchased unless you turn on the electricity (a warning will appear with a light that illumina

  9. Developer post

    Update 1.2

    - New 9 random animations on zombies have been implemented. - The "how to play" section has been modified and we have briefly explained the important points to complete the maps. - The sounds have been modified and we have made them 20% less noisy (the sound can be modified in th

  10. Developer post

    Update 1.1

    - The RA-3000 weapon damage has been increased by 5% - Decreased the probability of zombies spawning in close range. - Bugs related to the game interface have been fixed.