Released
Oct 25, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    MGCMCE Ver3.40 Update Notification

    @General ・We have removed the infinite projectile-canceling property, which had been reported to cause unexpected instant-death incidents during matches, etc. ・Added a new character, "Nymph." ・Added a new stage, "Nymph's Nest." @Iroha ・Backstep: Fixed a bug where the landing anim

  2. Developer post

    Announcement of participation in Kyushu Game Island 2026

    We are pleased to announce that MGCMCE will be exhibiting at "Kyushu Game Island 2026," which will be held on June 13th and 14th! We look forward to seeing you at Tenjin Solaria Plaza on Sunday, June 14th! In addition to the Magicami fighting game, you can play many other games,

  3. Developer post

    MGCMCE Ver3.35 Update Notification

    @Overall Adjustment Policy Previously, most projectile attacks had their hurtboxes extended forward to prevent them from becoming too powerful. However, this resulted in a situation where projectiles were difficult to cancel out, giving an advantage to the first attacker, while s

  4. Developer post

    The opening theme song, "Col-Cul e-Night," has been released!

    Thanks to your support through crowdfunding ( ), MGCM Combat Edition will now have an opening theme! It will premiere tonight, April 25th, at 10 PM, so please enjoy the invitation to a heated night battle, sung by the Lustful Demon Lord Luxuria the Lust (CV: Suzufuji Cocoa)! Voca

  5. Developer post

    EVO JAPAN 2026 is just around the corner! Announcement of ver3.30 update.

    @Overall - Due to the upcoming EVO JAPAN tournament, adjustments have been limited to those that do not affect battle balance. - New character "Shinji Tamaki" has been implemented. While he can generally be selected by pressing the D or W button while the cursor is on Hanabi Tama

  6. Developer post

    Exhibition at a side event at EVO JAPAN 2026!

    MGCMCE's side event at EVO JAPAN 2026 , held at Tokyo Big Sight, has been scheduled. The event will begin around 10:00 AM on Friday, May 1st. The first half will be a playtest session, followed by a tournament starting around 1:00 PM. We also have a friendly match scheduled aroun

  7. Developer post

    MGCMCE 2026 Spring Sale

    To celebrate the new implementation of Vivian, MGCMCE will also be holding a special sale on all DLCs except Vivian during the STEAM Spring Sale period from March 20th to March 27th, 2026. This is your chance to get new characters, including the previous DLC Mao & Lynx, and s

  8. Developer post

    MGCMCE Ver 3.20 Update Notification

    @All - Fixed an issue where the cheering continued if the gauge reached 300% when defeating the opponent. - Changed effects and text to display when a Break Fall is successful. Also, adjusted the Break Fall motion. This fixes an issue where the difference between a Break Fall and

  9. Developer post

    ver3.10 update notification

    @Overall - The free release of Mao & Lynx has ended. - In this game, the quick wake-up time and upper-body invincibility granted to 2B from the first frame made it difficult to meaty-attack during wake-up attacks. The rewards for 2B on defense were very high, making it diffic

  10. Developer post

    New Year! Magicami Full Voice Commemoration Tournament!

    To celebrate the full voice acting of MGCMCE, we will be holding a "New Year's Magicami Full Voice Celebration Tournament" on the Magikami Fighting Game Club Discord server at 2026/1/3 21:00! Feel free to join us by clicking the link below! ~Rules~ - Double elimination tournament

  11. Developer post

    Announcement of the ver3.01 update and STEAM winter sale

    @All - Training Mode: The intro can now be skipped. Usable primary debug keys are now displayed. - Fixed the turning motion for all characters. - During the STEAM Winter Sale from December 18th to January 5th, all MGCMCE DLC is also on sale for 33% off! Don't miss this opportunit

  12. Developer post

    MGCMCE ver3.00 major update announcement

    @All - Voice acting has been implemented for all characters. - Voice acting has been implemented for the opening and ending themes. - To celebrate the full voice acting, the new DLC characters "Mao & Lynx" will be available for free for a limited time of approximately one mon

  13. Developer post

    Pre-orders for MGCMCE merchandise have begun!

    We will be selling the illustration book, acrylic cards, stickers, framed illustrations, and other items offered as rewards for our crowdfunding campaign at BOOTH, under the title "Magicami Fighting Game Club Direct Sales Store"! There are many illustrations that were not availab

  14. Developer post

    [MAZIDOU] MGCMCE Update Latest Content Live Broadcast

    Starting at 9:20 PM on Saturday, November 15th, the Magicami Broadcasting Club will be hosting a live broadcast called "How do you like Magica-people? (MAZIDOU)" to announce the latest information on MGCMCE. In addition to introducing the voices and illustrations, we will also be

  15. Developer post

    MGCMCE ver2.99 update contents

    @All - Hot Spring Stage: The rendering layer of the rock in the foreground left has been changed so that it does not obscure the unique gauges at the bottom of the screen. - Adjustments have been made to improve some routes of auto-rush combo. @Iroha - Auto Rush Combo: Route adju

  16. Developer post
  17. Developer post

    MGCMCE ver2.98 Update Contents

    @All - Fixed an issue that Iroha Asobe appears more frequently in Arcade Mode. - Added Nemesis as a playable character. *The story completion illustration is WIP. - Changed the requirement for the hidden boss to appear to a score of 300,000 or higher. - Changed the number of time

  18. Developer post

    MGCMCE ver2.91 Update Contents

    @All -Fixed an issue where the cut-in did not display when Nemesis intruded. @Invi -Various Freikugels: Reduced overall frame from 49F to 45F. Changed guaranteed timing of projectile generation from 22F to 18F. @Hoshina -Command List: Fixed some misprints. -Magica Origin -Shine T

  19. Developer post

    MGCMCE ver2.90 Update Contents

    @All - The common ending has been updated, and you can now see ENVY's new illustration by official illustrator Akoto. The crowdfunding project is also running until July 7th, so please support us. - Changed so that you can continue playing against arcade intrusion characters. - R

  20. Developer post

    Crowdfunding announcement for adding voice and illusts, and "Nemesis" PV

    Starting on May 8th, we will begin crowdfunding to add voice and clear illustrations. We appreciate your support. We've also released a teaser trailer for the new DLC character, Nemesis. Overwhelm your opponents from start to finish with the protagonist's overwhelming maneuvering