
100 recorded observations · Latest sample
Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 62 | |
| 60 | |
| 39 | |
| 28 | |
| 49 | |
| 58 | |
| 82 | |
| 93 | |
| 74 | |
| 52 | |
| 47 | |
| 42 | |
| 35 | |
| 50 | |
| 0 | |
| 89 | |
| 73 | |
| 54 | |
| 49 | |
| 49 | |
| 40 | |
| 28 | |
| 65 | |
| 74 | |
| 63 | |
| 59 | |
| 36 | |
| 34 | |
| 50 | |
| 36 |
Peak and average use recorded samples · UTC. Months may have partial coverage. Swipe to see gains and averages.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| October 2026 | 93 | −12 | −11.4% | 52 | −20.0% |
GaugeDB’s latest recorded Steam player count for Only Climb: Better Together is 62 concurrent players (). Its recorded 24-hour peak is 93 players. The highest count in GaugeDB’s collected history is 105 concurrent players on .
Concurrent Steam players, not daily or monthly active users. Console and other launchers are excluded. Peaks cover GaugeDB’s recorded history.
| September 2026 | 105 | — | — | 65 | — |