Released
Sep 6, 2023
Platforms
Last updated
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Updates & announcements

8 posts
  1. Developer post

    0.0.0.26.1 small patch

    UPDATED: Increased walking speed Increased sprinting speed Increased stamina amount Increased stamina recovery amount Decreased stamina consumption Adjusted playrate for sprinting animation Changed conditions for sprint recovery code Decreased volume multiplier of sprint recovery

  2. Developer post
  3. Developer post

    LOCURA is not abandoned!

    Genre Shift: LOCURA was originally developed as an atmospheric horror, but recently I decided to add other genres as well, thus we get - survival-horror action-adventure with a non-linear gameplay. Demo version: In the near future LOCURA will have a demo version (on a review righ

  4. Developer post
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  6. Developer post

    Major update v.0.0.0.26

    UPDATED: Now the player does not take damage every second from the corrosive fog on the island. The corrosive fog now only increases the player's contagion level. Beartraps now properly react to different NPC’s Birds no more flying as a flock. Birds now could be killed by beartra

  7. Developer post

    0.0.0.25.2 small fixing patch

    UPDATED: 1. Updated behavior of lights draw distance for street_lamps when player is inside the Mansion 2. Updated BP_doors code 3. Changed solar_time for FX_fireflies to appear 4. Changed static mesh of spiral_staircase that leads to the roof_level 5. Revamped conditions checks

  8. Developer post

    0.0.0.25.1

    OTHER_FIXES: 1. Added missing collision on several objects to inspect 2. BP_Gramophone, vinyl disk now correctly rotating around itself while active 3. Some actors from farm_base level were moved to a proper environment_farm level to prevent too sudden pop-ups 4. Changed sound of