Dimenders

Remillepattes · Remillepattes Studio

Released
Feb 13, 2025
Platforms
Last updated
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Updates & announcements

16 posts
  1. Developer post

    v1.0.2 Improvements & Stability Update

    Added Added a second Energy Capsule to the Forest level. Improved visibility while sprinting by making the screen less dark. Increased the brightness of padlocks to make them easier to spot. Fixed Updated the Unity version for improved stability and compatibility. Fixed a rare mu

  2. Developer post

    v1.0.1 Stability Patch

    Fixes Fixed a bug when interacting with the inventory. Resolved issues in the first level where objects were not appearing correctly.

  3. Developer post

    Dimenders Coming Back

    Today, Dimenders leaves Early Access and returns with a major update! What's new? A lot has changed since the last update, and here's a non-exhaustive list: A new possible ending Improved voice chat New features New creatures And much more to explore There are also new Steam achi

  4. Developer post

    DIMENDERS to be Released February 13th

    Thought love was scary? DIMENDERS will make Valentine’s season truly terrifying. Exiting Early Access, the full release launches February 13th, 2025. Important Note: All player progress and achievements from the Early Access version will be reset to ensure a fresh and equal start

  5. Developer post

    Next Update Information #2

    Dimenders next major update is currently in closed beta testing. With this update, the game will officially leave Early Access. I don't have a precise release date yet, but if all goes well, it should be ready in November.

  6. Developer post

    Next Update Information

    I'm currently working on a major update that includes features such as: - New items - New monsters - New levels - New ending - Rework of all existing levels - Improve storyline - Improve voice chat And much more! Expected to be released in the coming months.

  7. Developer post
  8. Developer post

    v0.4.27.1

    Fixes Level 2 error preventing modification of priest behavior

  9. Developer post

    v0.4.27

    Features and changes Green key location changed Panel puzzle location changed for solo level 1 Souls speed changed Reduced possibilities for the first puzzle in level 2 Change location of the end of level 1 Reduced map size for level 1 Level 2 candle puzzle modified Tentacle mons

  10. Developer post

    v0.4.26

    Stability Patch - Update Multiplayer version - Update Engine version

  11. Developer post

    Hotfix#1

    - Fix client interaction with hiding places

  12. Developer post

    v0.4.25

    Features and changes Rework of all mazes Fixes Performance in maze of the first level Hitbox of some items Save the first puzzle of level 2 correctly Balance Change the day/night duration for the first puzzle in level 2 Increased duration for speed potion Minor stamina boost

  13. Developer post

    v0.4.24

    Features and changes Rework first level Fixes Update multiplayer version

  14. Developer post

    Hotfix#2

    - Fix of some interractions for level 2

  15. Developer post

    Hotfix#1

    - Fix interaction with first level padlock

  16. Developer post

    v0.4.23

    Feature and change Add StoneLife HUD next to Flashlight HUD Improve hitbox interaction for small items Add notes for lore and help Add new checkpoint for level3 Defeat cinematic added for level 3 Support chinese translations Fixes Fix some translations in settings Align level tit