Patch 1.2
Minor bugfixes. New cutscene for level 6. Improved parallax effect in the background on some levels.
Minor bugfixes.
New cutscene for level 6.
Improved parallax effect in the background on some levels.

Minor bugfixes. New cutscene for level 6. Improved parallax effect in the background on some levels.
Minor bugfixes.
New cutscene for level 6.
Improved parallax effect in the background on some levels.
New features: --------------- -ROBO VISION: Added an ability to look ahead and see the level (Default key: Y) -STATS: Added end of level screen showing stats (deaths, speed and time) -LEVEL SELECT: Improved the level select screen, adding more information including stats Balance
New features:
---------------
-ROBO VISION: Added an ability to look ahead and see the level (Default key: Y)
-STATS: Added end of level screen showing stats (deaths, speed and time)
-LEVEL SELECT: Improved the level select screen, adding more information including stats
Balance improvements:
-------------------------
-Cave boss on level 10 health nerfed (-300hp)
-Platforms on level 13 and 18 made slower and more forgiving
-Mech on level 35 shield nerfed (-300hp)
-Dr. Fine Albaws on level 53 health and damage nerfed (-200hp)
-Locked the doors on a few boss levels. -Level 12: added a sign to explain the energy recharge mechanic. -Level 13: small change to a slope.
-Locked the doors on a few boss levels.
-Level 12: added a sign to explain the energy recharge mechanic.
-Level 13: small change to a slope.
More fixes to cutscenes. Fixed early game Forest/Cave Dwellers hitbox.
More fixes to cutscenes.
Fixed early game Forest/Cave Dwellers hitbox.
Fixed some minor dialogue issues during cutscenes
Fixed some minor dialogue issues during cutscenes