Hello Knights, We've dropped our second major update with loads of improvements. Have fun! Updates: New effects New animations New trees Optimizations Bug fixes Visual overhaul Improved codebase to support new platforms
Hello Knights, We've dropped our second major update with loads of improvements. Have fun!
Hello Knights, We've just dropped our first major update with two epic new Campaign levels and loads of improvements – get ready to level up your gaming experience! 🚀🎮 In Game Updates: Added selection animations to build cards. Improve tutorial tile highlighting Added alert clo
Hello Knights, We've just dropped our first major update with two epic new Campaign levels and loads of improvements – get ready to level up your gaming experience! 🚀🎮
In Game Updates:
Added selection animations to build cards.
Improve tutorial tile highlighting
Added alert cloud for starving units
Added UI shortcut hints
Implemented new animations for unit selection and info clouds
Introduced new tile hover highlight
Improved region border visual
Campaign Updates:
Added Chapter 9 and Chapter 10 which finalizes the story.
Implemented restart and continue options for the last played campaign chapter.
Greetings, Noble Knights! Embark on an epic adventure as we proudly unveil Politon: Prologue, the captivating free prologue version of Politon , now available on Steam! Immerse yourself in a world of strategy and intrigue, where every decision shapes your destiny. Unleash your ta
Greetings, Noble Knights!
Embark on an epic adventure as we proudly unveil Politon: Prologue, the captivating free prologue version of Politon, now available on Steam!
Immerse yourself in a world of strategy and intrigue, where every decision shapes your destiny.
Unleash your tactical prowess and explore the thrilling depths of Politon: Prologue, a prelude to the grand tale that awaits.
For all the strategy enthusiasts out there, this is your moment to shine!
Join us on this thrilling journey and let the games begin!
Hello Knights, We are happy to announce our newest patch including improvements in Tutorial and Campaign modes. Have fun! Language Updates: Added French and Polish localizations Tutorial Updates: Fixed Tutorial map paddings Improved order animations in Step 3 Fixed zoom-out probl
Hello Knights, We are happy to announce our newest patch including improvements in Tutorial and Campaign modes. Have fun!
Language Updates:
Added French and Polish localizations
Tutorial Updates:
Fixed Tutorial map paddings
Improved order animations in Step 3
Fixed zoom-out problem in Step 4
Enhanced pointer hand animation
Updated various translations
Campaign Updates:
Improved Skip One and Skip All Dialog functionalities
Hello Knight, We are here with another update with some bug fixes and general improvements. Have fun! Bug fixes Fixed units returning to trees in desert maps Fixed UI problems happening after playing tutorial games Fixed units shown as tired on undo after merge Improvements Added
Hello Knight, We are here with another update with some bug fixes and general improvements. Have fun!
Bug fixes
Fixed units returning to trees in desert maps
Fixed UI problems happening after playing tutorial games
Fixed units shown as tired on undo after merge
Improvements
Added skip all Campaign dialog option on ESC hold
Updated tutorial translations
Fixed various UI text sizing problems on different localizations
Hello Knights, We are happy to announce our second patch notes including improvements in localization and gameplay. Have fun! Localization Updates Added support to match game language to Steam language on first open. Added German language support Added missing title and in-game t
Hello Knights, We are happy to announce our second patch notes including improvements in localization and gameplay. Have fun!
Localization Updates
Added support to match game language to Steam language on first open.
Added German language support
Added missing title and in-game text translations
Updated incorrect translations
Gameplay Improvements
Fixed various problems caused by real-time order animation
Hello Knights, We just released our first regular update for Politon. Have fun! New Languages Turkish Russian Chinese New Characters Captain Frederik Wallace Bug fixes and UX improvements Added new campaign dialog screen Balanced Story Chapters for easier and more fair gameplay A
Hello Knights, We just released our first regular update for Politon. Have fun!
New Languages
Turkish
Russian
Chinese
New Characters
Captain
Frederik
Wallace
Bug fixes and UX improvements
Added new campaign dialog screen
Balanced Story Chapters for easier and more fair gameplay
Adjusted unit animation durations
Fixed issues in games with turn limit enabled
Fixed camera movement issues
Added deselect action to mouse right click
Added confirmation panel to clear data option
Enhanced backend performance
Improved camera focus for Standart turn mechanics games
Fixed the issue causing some panels to now close with ESC
Hello Knights! We are so excited to announce that *Politon, our new turn-based strategy game, is out now!* "Defeat your friends online by employing new strategies or enjoy single-player game modes, Politon offers a variety of hex-based maps with different terrains and stories.” D
Hello Knights!
We are so excited to announce that *Politon, our new turn-based strategy game, is out now!*
"Defeat your friends online by employing new strategies or enjoy single-player game modes, Politon offers a variety of hex-based maps with different terrains and stories.”
During the long development process, our whole team knew that Politon was going to be a game that we will play with pleasure. Today, we see that all our teammates play Politon with passion and relish. Achieving this creates various deep emotions in us. This is the day we release our first game on Steam, so we are very excited!
Many thanks to our team and those who supported us during this period, we love Pinq!
Why Early Access? Player feedback is crucial for us to make Politon the best it can be. Although we are very close to the full version, we want to see our shortcomings based on player opinions and continue our development accordingly. Throughout this process, we will be adding mo
Why Early Access?
Player feedback is crucial for us to make Politon the best it can be. Although we are very close to the full version, we want to see our shortcomings based on player opinions and continue our development accordingly. Throughout this process, we will be adding more content, improvements, and visual enhancements to all planned game modes. Joining us early will allow you to express your ideas for the full version and enjoy early good experiences in the world of Politon.
Features available in Early Access
Online Multiplayer (Play with Steam friends) Single Player Scenario Online Challenges Single Player Skirmish