Fixed level 10 Chapter 1
-Fixed 2D colliders so player can't leave the area of level
-Fixed 2D colliders so player can't leave the area of level

-Fixed 2D colliders so player can't leave the area of level
-Fixed 2D colliders so player can't leave the area of level
Chapter 3 -Added fire and glow for fire decoration -Replaced wrong background textures Chapter 2 -Removed collider from a decoration objects Chapter 4 -Player could jump away thanks by gravity-changer Reverse Realm - Replaced wrong background textures Have fun :)
Chapter 3
-Added fire and glow for fire decoration
-Replaced wrong background textures
Chapter 2
-Removed collider from a decoration objects
Chapter 4
-Player could jump away thanks by gravity-changer
Reverse Realm
- Replaced wrong background textures
Have fun :)
chapter 1: Fixed Boss fight area camera bug (Camera didn't want to get higher) Chapter 2: Fixed decoration bugs - Wooden structure had a collision, chairs were in the texture, wooden barrel always fell down into the void through the texture. Enjoy your game :)
chapter 1:
Fixed Boss fight area camera bug (Camera didn't want to get higher)
Chapter 2:
Fixed decoration bugs - Wooden structure had a collision, chairs were in the texture, wooden barrel always fell down into the void through the texture.
Enjoy your game :)
-Fixed level 10 of RR (Too difficult to get over enemies and changed spikes) -Fixed invisible block in level 1 of RR
-Fixed level 10 of RR (Too difficult to get over enemies and changed spikes)
-Fixed invisible block in level 1 of RR
-Fixed unjumpable jump in level 10 of Reverse realm
-Fixed unjumpable jump in level 10 of Reverse realm
-Fixed bugs in chapter 4 Shooting wall position Background texture Hazards (black mass)
-Fixed bugs in chapter 4
Shooting wall position
Background texture
Hazards (black mass)
-Changed difficulty of overcoming hazards in some levels of chapters 4
-Changed difficulty of overcoming hazards in some levels of chapters 4
-Modified level 2 in Chapter 3 for better enemy functionality.
-Modified level 2 in Chapter 3 for better enemy functionality.
Added more enemies in boss fight level, chapter 3
Added more enemies in boss fight level, chapter 3
- Fixed ladders in boss fight level, chapter 3
- Fixed ladders in boss fight level, chapter 3
-Fixed mushroom out of map -Added platform and more ladders in boss fight level chapter 3
-Fixed mushroom out of map
-Added platform and more ladders in boss fight level chapter 3
Hi! I decided to change most of the levels at least a little bit to make them more fun for you. The game is now easier to beat. Have fun. Creative Seal
Hi!
I decided to change most of the levels at least a little bit to make them more fun for you.
The game is now easier to beat.
Have fun.
Creative Seal
- Added manual death respawn - press R - Small level changes - Fixed a hole, where player can fall and get stucked
- Added manual death respawn - press R
- Small level changes
- Fixed a hole, where player can fall and get stucked
- There was a small red enemy in Enemy Shooter Level 5 that could get to texture - Speed of small red enemy was lowered down little bit
- There was a small red enemy in Enemy Shooter Level 5 that could get to texture
- Speed of small red enemy was lowered down little bit
- Added missing ladders in EnemyShooter 4
- Added missing ladders in EnemyShooter 4
- FOV was modivied - There was an area in EnemyShooter which player couldn't enter - FIXED - Changed jumps in CHAPTER 4 level 4
- FOV was modivied
- There was an area in EnemyShooter which player couldn't enter - FIXED
- Changed jumps in CHAPTER 4 level 4
- EASY LEVELS 7 - There eas an enemy in texture
- EASY LEVELS 7 - There eas an enemy in texture
- Level 9 Chapter 1 bug fix - Enemy was able to leave his path.
- Level 9 Chapter 1 bug fix - Enemy was able to leave his path.
- There was incorrect spawn position in LEVEL4CHAPTER2
- There was incorrect spawn position in LEVEL4CHAPTER2
- Ladder in chapter 2 level 4 wasn't climbable. Now it's fixed.
- Ladder in chapter 2 level 4 wasn't climbable. Now it's fixed.