Hey all, Just a quick bug fix update. Bugs fixed: Fixed a bug where levels would sometimes spawn with the wrong starting friend units. Thanks to Benj0vi for the bug report.
Hey all,
Just a quick bug fix update.
Bugs fixed:
Fixed a bug where levels would sometimes spawn with the wrong starting friend units.
Hey all, I've added controller support as that seemed to be the most prescient accessibility feature to add first. Hopefully it works out of the box with whatever controllers you have, if it doesn't, please let me know what you've got and I'll see about fixing it up. I got about
Hey all,
I've added controller support as that seemed to be the most prescient accessibility feature to add first. Hopefully it works out of the box with whatever controllers you have, if it doesn't, please let me know what you've got and I'll see about fixing it up.
I got about halfway through improving the AI before I realized the speed improvements were introducing minor bugs. So I decided to bench that for now to get a working controller version working. Depending on how my dev time goes, I might fix this up first, otherwise I'm leaning towards adding language support, and input remapping.
If there's enough interest, I might look into adding a puzzle editor and a way to play user generated levels, but that would likely be a further goal.
Thanks for the support so far.
PS: I was aiming to have this update done at the start of the Spring Sale, but life got in the way. It's on sale for less than a dollar for the next 24 hours or so, if you know anyone who might enjoy it, I'd appreciate you sharing it with those people.
As Of March 1st, Stress Chess is changing to a one-off purchase model. The goal with this is to cover adding some accessibility features. The cost will be as low as possible to manage the new features. Anyone who has already played the game by the end of February will get to keep
As Of March 1st, Stress Chess is changing to a one-off purchase model.
The goal with this is to cover adding some accessibility features. The cost will be as low as possible to manage the new features.
Anyone who has already played the game by the end of February will get to keep their copy as a thanks for playing it. So if you have any friends who haven't played it yet, now is the time to remind them.
If there are any concerns or queries, please let me know.
Decided to update the version to 1.0.0 to celebrate the first official release. And fixed a few minor bugs from the soft launch. Changes: Fixed an audio bug, a bug with the leaderboards, and updated the version to 1.0.0
Decided to update the version to 1.0.0 to celebrate the first official release. And fixed a few minor bugs from the soft launch. Changes: Fixed an audio bug, a bug with the leaderboards, and updated the version to 1.0.0