Vivid World

Asobism.Co.,Ltd

Released
Nov 4, 2025
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    💎Ver. 1.1.1 Update💎

    Hello everyone! This update mainly focuses on bug fixes! Bug Fixes Fixed an issue in multiplayer where repeatedly pressing the button when entering a dungeon could cause the game to become unprogressable. Fixed an issue in multiplayer where, if a player remained waiting in a cert

  2. Developer post

    Update: Controller Support joins the party!🎮✨

    Hello everyone! We have some exciting news that many of you have been waiting for☺️ We’ve heard your requests loud and clear, and we are thrilled to announce that Vivid World now officially supports controllers🎮🎉 Now we can dive into the underworld with our favorite gamepad! Wh

  3. Developer post

    💎Ver. 1.1.0 Update💎

    Hello everyone! In ver.1.1.0, we have released an update that adds controller support! In addition to the existing mouse and keyboard controls, you can now enjoy Vivid World using a controller as well. Simply launch the game with a controller connected and press any button to swi

  4. Developer post

    🦉Vivid World joins Turn-Based Thursday!💎

    Hello everyone! The Turn-Based Thursday fest is officially underway on Steam, and Vivid World is a part of it! View game page We wanted to give a huge shout-out to all of you who have already started building your gem-infused parties and exploring the underworld. Even if you’ve c

  5. Developer post

    🧧Lunar New Year Sale🧧

    Hi everyone! We're thrilled to announce that Vivid World is a part of Lunar New Year Sale Event! Sale Ends: February 22nd 3:00 AM (PST) View game page Don’t miss out on great deals for other Asobism titles too! Check out the details right here! Follow 👉 Other Asobism games on sa

  6. Developer post

    💎We're participating in an event in Shibuya, Tokyo!💎

    Vivid World is being featured at SHIBUYA GAMES WEEK 2026: Ekimae Game Park starting this Friday, February 6th, in Ja pan! There’s more: The event is also hosting a special Developer Talk Stage, and one of our devs will be live playing Vivid World, while sharing some of the dev ep

  7. Developer post

    💎Happy New Year 2026!✨

    Here we are, welcoming 2026! 💎✨ We hope this year brings you warmth, luck, and kindness in all the little ways that matter! We would like to take a moment to express our heartfelt thanks for your amazing support over the past year. We are always building, learning, and striving

  8. Developer post

    🎄Happy Holidays from Vivid World🎁

    🎄Merry Christmas, everyone!🎁 To everyone who traveled through Vivid World this year, and to everyone who sent messages, thoughts, and feedback... thank you so much 🎅💫 2025 has been a truly special year for Vivid World. The places you discovered, the screenshots you shared, an

  9. Developer post

    💎Ver. 1.0.20 Update💎

    Hello everyone! This update includes balance adjustments and bug fixes! Changes Adjusted the final boss of "———— Day 9." Doppel: Removed the effect that copied enemy buffs and changed it to self-apply instead. Eased the excessive countering of builds focused on normal attacks. Th

  10. Developer post

    💎Ver. 1.0.19 Update💎

    Hello everyone! This update includes balance adjustments and bug fixes! Changes Adjusted the final bosses of "———— Day 7" and "———— Day 8." "———— Day 7": Slightly eased the boss’s strong defensive actions against physical attacks. Made minor adjustments to certain skill effects.

  11. Developer post

    Winter Sale 15% discount💎⛄️

    Hello everyone! We're pleased to announce that Vivid World is a part of Steam Winnter Sale 2025 startinng today! Sale ends: January 6th, 2026 10:00am PT Be sure not to miss the 15% discount !

  12. Developer post

    💎Ver. 1.0.18 Update💎

    Hello everyone! This update includes balance adjustments and bug fixes! Changes Adjusted the final bosses of "———— Day 5" and "———— Day 6." "———— Day 5": Eased the enemy’s evasion and HP recovery actions. Greatly reduced the amount of applied. Slightly increased the AP of certain

  13. Developer post

    💎Ver. 1.0.17 Update💎

    Hello everyone! This update includes balance adjustments, several gameplay changes, and various bug fixes! Changes Changed so that materials can now be obtained even after retiring from a dungeon. Increased the bonus rate of the Sticker “Radiant Drop” from 35% to 50%. Adjusted th

  14. Developer post

    💎Ver. 1.0.16 Update💎

    Hello everyone! This update mainly focuses on bug fixes! Bug Fixes Fixed an issue where Materials could be obtained at unintended times when wearing the Eco Earrings. If you encounter any issues or bugs, please report them on the official Vivid World Discord ! Thank you for your

  15. Developer post

    💎Ver. 1.0.15 Update💎

    Hello everyone! This update mainly focuses on bug fixes! Bug Fixes Fixed an issue where the Unit icons displayed in the Symbol window were sometimes incorrect. If you encounter any issues or bugs, please report them on the official Vivid World Discord ! Thank you for your continu

  16. Developer post

    💎Ver. 1.0.14 Update💎

    Hello everyone! This update focuses on improving controls, making several gameplay adjustments, and fixing various bugs! Changes Adjusted the final bosses of "———— Day 2" and "———— Day 3." "———— Day 2": Reduced the amount of debuffs inflicted and increased the boss’s AP instead.

  17. Developer post

    💎Ver. 1.0.13 Update💎

    Hello everyone! This update focuses on improving controls, making several gameplay adjustments, and fixing various bugs! Changes For dungeons starting from "———— Day 1", you can now view more detailed information about the final boss from the Select Dungeon screen and the Dungeon

  18. Developer post

    💎Ver. 1.0.12 Update💎

    Hello everyone! This update focuses on improving controls and fixing various bugs! Changes Made partial changes to the title screen. Something might happen once you’ve progressed far enough in the game… Added a new tab to the Grimoire. This tab becomes available once you’ve reach

  19. Developer post

    💎Ver. 1.0.11 Update💎

    Hello everyone! This update focuses on improving controls and fixing various bugs! Changes Changed so that Units and other elements no longer move vertically when hovered over with the cursor. This was to prevent accidentally pressing the Upgrade button. Bug Fixes Fixed an issue

  20. Developer post

    💎Ver. 1.0.10 Update💎

    Hello everyone! This update focuses on improving controls, adjusting certain bosses, and fixing various bugs! Changes When performing an Upgrade involving Metamor Amoeba, a confirmation window will now appear. This feature can be toggled ON/OFF in the options menu and is ON by de