Most of v1.1 changes/fixes were pushed to v1.0.2.0 because of critical bug Changes: French language added Fixed player's thirdperson model normal texture
Most of v1.1 changes/fixes were pushed to v1.0.2.0 because of critical bug
Changes: Added in-game tip show/hide sounds Fixed occluder in level 18 Fixed level 33 mesh disappearing on some devices Fixed level 49 Improved shader preparation process Improved Rigid Body - Water interactions Improved death/jumpscare FX Improved level 29 FX Improved level 75 l
Changes: Fixed level 4 death overlay not scaling properly Fixed LOD scale of xrj14 Fixed LOD scale of "Gravity Propeller Changed default aspect ratio setting Changed shaders preparation process
Changes: When Lighting Quality is set to less than 80, Dynamic lighting in two main types of light sources gets disabled (performance boost for very low-end GPUs) File size reduction
Changes:
When Lighting Quality is set to less than 80, Dynamic lighting in two main types of light sources gets disabled (performance boost for very low-end GPUs)
We've finally added player model to TAR! Now you'll be able to see your self on the cameras and your shadow. Have fun and be careful! Update for the Demo build is available now! Also join our Discord server to learn more about the game
We've finally added player model to TAR! Now you'll be able to see your self on the cameras and your shadow. Have fun and be careful!
Update for the Demo build is available now!
Also join our Discord server to learn more about the game