Added 3 new surface start scenarios.
Added 3 new surface start scenarios.

Developer posts and news about this game.

Added 3 new surface start scenarios.

New wind turbines added. Solar panels now respond to light level changes. Weapons have range limits implemented. Optimized performance overhead for large-scale hull construction.

Basic Surface Ecology Upgrade Complete

Hello everyone! We’ve recently received reports that some players encounter a pop-up window titled "Script Error" (with a URL from nvidia.com ) when the starship lands. After clicking "Yes", models disappear and players have to reload their save. After investigation, this pop-up

In rare cases, Windows Security (the built-in antivirus software of Windows) may falsely flag the game, resulting in a "Failed to launch game process" prompt or preventing the game from starting. If this happens, open Windows Security → Virus & threat protection → Manage sett

The upgrade for our first ecological biome is finished. We will keep adding more biomes in pink, purple and yellow themes, alongside glowing vegetation, in future updates.

Tutorial Optimization

errain Beautification 1: Eliminate tiled texture repetition on terrain, plus terrain undulation lighting and more.

New utility poles and external power ports for the starship have been added. Any outdoor structures that require power must be connected to the power grid via utility poles.

✨ Current Development Focus: Surface power lines and pipe systems We are building the life-support infrastructure for outposts on alien planetary surfaces. ⚡ Power Line System Poles will be placed across the terrain with exposed power cables. Electricity can be routed to mines, w

Transport Mission Completed

Modify the in‑game day duration and quest framework

Item aging and drone build queue optimization

Space station development completed, NPCs have been refreshed.

Option A: Hull wall mounting Containers attach to external hardpoints around the starship's hull. Pros: Containers are independent of one another. There is no vertical stacking or occlusion. When loading for multi-destination runs, you have full flexibility without planning unloa

Detailed combat model polishing

Added 3D mineral column charts. Available now in test branch (Password: 123456123456)

Surface environment upgrade is complete. In addition, issues with terrain grid processing previously caused some data corruption, which has now been fixed. However, this change may result in certain buildings going missing. If you encounter errors when loading a save file, starti

Added water bodies to the terrain.

Terrain undulations have been updated to the main branch. Water bodies will be added in the next step.