Goblin Camp

Korppi Games Ltd

Released
Jul 12, 2026
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    v1.1 - Patch notes

    Notable changes Made effects of the foliage toggle easier to understand: The toggle is highlighted with a brighter color when it's active, farm plots indicate that crops are not visible when the toggle is active, and the toggle tooltip also mentions that it hides crops. Fixes Gob

  2. Developer post

    Version 1.0

    Sauna Goblins can now build saunas. A sauna will be kept perpetually heated with firewood, and when heated it serves two purposes: healing and relaxing. Wounded goblins will go into the sauna to heal their wounds, while healthy goblins will go to relax in a sauna if there is spar

  3. Developer post

    v0.45.0 - Silt and improved events

    Notable changes The spring flood brings silt in the water. When the water recedes it leaves behind silt, increasing the fertility of the ground it covers. Direct the water to your fields and let the silt deposit to the ground to increase the fertility of the land. Use floodgates

  4. Developer post

    v0.44.0 - Patch notes

    Notable changes Display number of structures built in the build menu Display number of farm plots built sorted by used seeds Various performance improvements Fixes Fixed a handful of crashes Update Unity to fix CVE-2025-59489

  5. Developer post

    v0.43.0 - Patch notes

    Notable changes Flowerbeds: Decorate your settlement with various flowers. Improved clouds. Better visuals, and cloud coverage now matches weather. Maximum cloudiness can be modified in settings. Upgraded Unity engine to 6.0. Log window messages are now animated in instead of app

  6. Developer post

    Nominee for Finnish Game of the Year!

    We're delighted to announce that Goblin Camp has been nominated for Finnish Game of the Year 2024 at the Finnish Game Awards ! The Finnish Game Awards are organized by Neogames, in co-operation with the Finnish Game Developer Studios Association. Their history dates back to 1998,

  7. Developer post

    v0.42.1

    Version 0.42.1 fixes a couple of bugs and adds new sounds to make advanced camps sound a bit different. Added metal clanging sound effects to workshops that work metal. Fixed Väki and Research tooltips when the Sacrificial Tree is at max level. Goblins now realize they are dead i

  8. Developer post

    Earth Update Features

    The Earth Update is out now! Let’s take a look at the new features, especially the new production chains. The Earth Update is the last major update for Goblin Camp in Early Access, and our next step will be moving to full release. ** When you start a new game of Goblin Camp with

  9. Developer post

    v0.42.0 - Earth Update patch notes

    Feature highlights Work areas. Goblins no longer fell trees or harvest flora from anywhere on the map that they can access. Instead they will only work in areas that are considered part of the camp due to proximity to the gateway rock or sacrificial tree, or in areas that are nea

  10. Developer post

    Happy Holidays!

    Happy holidays to all of you, from the three of us at Korppi Games. We'll be back next year with the Earth Update!

  11. Developer post

    Glacial Landforms: The Goblin Camp Map

    Goblin Camp is set in a forest that’s more or less based on the kind of woods we have in Finland and elsewhere in Northern Europe. The reason this kind of terrain looks the way it does is actually quite simple: it’s the ice age. A little over a hundred thousand years ago, the Ear

  12. Developer post

    How to Feed Your Goblins

    Now that the Farming Update is out, it’s a good time to take a comprehensive look at how to feed your goblins. One of the basic facts of Goblin Camp is that your goblins need food. They’ll eat if left to their own devices, but to make sure that your goblins get regular and balanc

  13. Developer post

    v0.41.1 - Further improved farming

    v0.41.1 is a minor patch to the Farming Update. Improved harvest logic and better rye efficiencies allows for large scale rye bread production for camps of 150+ goblins. Improved harvesting: Once Improved Farming is researched, goblins will perform farm harvests in a far more org

  14. Developer post

    More Farming Update Features

    Here are some more new features from our Farming Update ! We’ve made several changes to how your camp operates when it’s under attack. In the Jobs menu, you’ll notice a setting for the military draft. When enemies attack, some goblins will be drafted to help defend the camp. They

  15. Developer post

    v0.41.0 - Farming Update patch notes

    Feature highlights Goblin customization: The New Game Window now gives you control over your goblins' skin and hair color. Advanced Stock Manager controls. By toggling advanced mode on in the Stock Manager, you can set a "Reserve" number for items. This prevents your goblins from

  16. Developer post

    The Farming Update

    In our September roadmap , we said our next big update would be the Farming Update, and it is out now! Here's a look at some of the major features. Full patch notes here . Fertilizer Your goblins can discover fertilizer. This means they can store garbage and other suitable items

  17. Developer post

    The Death-folk

    My son can see the death-folk. He's been a seer ever since he got drunk in Kittilä and took a dead body into his arms. Enontekiö, 1930. SKS Archives We’ve talked about the prominent role that the dead have in Finnish folklore when we met one of the enemies in Goblin Camp, the gra

  18. Developer post

    v0.40.11

    This is a bugfix release with the following changes: Cranes no longer decide to just hover above a farm plot menacingly, now they always land and eat your turnips. Meals are destroyed if a kitchen burns down during a meal. Goblins stop eating if a kitchen burns down around them.

  19. Developer post

    v0.40.9

    v0.40.9 contains fixes to issues that could cause saving huge maps to fail.

  20. Developer post

    The War of the Cranes and Dwarves

    Ancient Finnic people would watch migrating birds flying south for the winter, and imagine - quite correctly! - that they must be headed somewhere warm. Their name for this place in Finnish was lintukoto, literally Bird-home. To this day, the word is used in Finnish to describe a