Version 0.913 – Taxi & Takeoff Fixes Added missing localized text for several supported languages. Improved aircraft taxi logic to prevent issues when aircraft are close to entering or vacating the runway. Fixed an issue where aircraft could leave the runway during a rejected
Version 0.913 – Taxi & Takeoff Fixes
Added missing localized text for several supported languages.
Improved aircraft taxi logic to prevent issues when aircraft are close to entering or vacating the runway.
Fixed an issue where aircraft could leave the runway during a rejected takeoff caused by excessive tailwind.
Version 0.901 – Worldwide Tower Update 🌍 This update introduces one of the biggest accessibility improvements for V-Air so far: full interface localization and subtitles in 13 languages . For players who already use English, this may seem like a smaller change at first glance. B
Version 0.901 – Worldwide Tower Update 🌍
This update introduces one of the biggest accessibility improvements for V-Air so far: full interface localization and subtitles in 13 languages.
For players who already use English, this may seem like a smaller change at first glance. But for many future controllers around the world, being able to understand menus, tutorials, objectives, and subtitle communications in their own language can completely change the experience.
Making V-Air more accessible to players worldwide has been a major step, and this update opens the tower doors to many more people.
🌐 New: Interface Localization & Subtitles
V-Air now supports:
Portuguese (Brazil)
English
German
Spanish
French
Italian
Japanese
Korean
Dutch
Polish
Russian
Turkish
Chinese (Simplified)
This includes translated:
User interface
Menus
Objectives
Tutorials
Subtitle communications
This is a major milestone for V-Air, and more improvements will continue to arrive as development moves forward.
Thank you to everyone supporting the project and helping bring V-Air to controllers around the world ✈️🌎
✈️ Traffic & ATC Improvements Introduced a new aircraft separation system , now based on the wake turbulence category of the aircraft involved. Improved aircraft generation logic in Nonstop Operations mode. In Nonstop Operations , controllers can now change an aircraft’s park
✈️ Traffic & ATC Improvements
Introduced a new aircraft separation system, now based on the wake turbulence category of the aircraft involved.
Improved aircraft generation logic in Nonstop Operations mode.
In Nonstop Operations, controllers can now change an aircraft’s parking position after it has already been assigned.
Controllers can now decide the parking position for aircraft assigned to the general aviation apron.
Updated aircraft strobe light timing, giving each aircraft its own independent flash interval.
🛣️ Ground Operations & Taxi
Fixed aircraft overlap issues on the apron that could occur without triggering a Game Over.
Fixed multiple bugs related to aircraft taxi behavior after vacating the runway.
🖍️ Interaction & VR
Added the ability to change Marker colors using the “A” button.
Fixed a bug that could cause giant monitors to appear in VR mode.
📝 Fixes
Corrected several spelling and wording issues in the main menu and options menu
Version 0.860 – Major Update: New Menu & Environment Overhaul This update brings a complete overhaul to the menu system , along with major improvements to the environment, usability, and gameplay flow . 🖥️ New Menu & UI Improvements Introduced a completely redesigned men
Version 0.860 – Major Update: New Menu & Environment Overhaul
This update brings a complete overhaul to the menu system, along with major improvements to the environment, usability, and gameplay flow.
🖥️ New Menu & UI Improvements
Introduced a completely redesigned menu system.
Improved clarity when the simulation is paused, including:
Current level name
Completed and pending objectives
Elapsed playtime
Added the ability to save monitor layout configurations in the tower.
Added an option to proceed to the next level directly, without returning to the briefing room.
Added a Settings screen accessible from tower monitors.
Added navigation buttons within the Settings interface.
Updated navigation buttons in the How To Play screen to highlight the selected category.
Added a new Objectives page design.
Added a Statistics page.
Added a Hi-Score page, tracking best time and score per level.
Introduced a star-based rating system for score and completion time.
Added Tutorial completion indicators in the tutorial selection screen.
The Start button is now locked until a level is selected and weather is initialized.
🎮 Quality of Life & Interaction
Monitor function selection can now be accessed with a simple click on standby screens (no need to hold buttons).
Monitors in standby will now dim automatically after a period of inactivity.
Added an option to reset achievements, settings, scores, and progress.
Hidden VR/Non-VR specific options depending on the current mode.
Added an option to disable the tower glass effect.
Added MSAA anti-aliasing option.
Render scale can now be changed without restarting the game.
🎥 VR & Display Enhancements
Enhanced VR mirror system:
In addition to the corrected ATCO perspective, you can now choose the source of the mirrored view:
ATCO (controller view)
Binocular view
CCTV camera view
Fixed synchronization of the power button on CCTV monitors.
🌍 Environment & Visual Updates
Updated terrain textures and distant mountain models.
Replaced houses with small buildings to improve scenery consistency.
Trees remain in the same positions.
Runway, taxiway, and aerodrome beacon lights now automatically activate based on time of day.
Added lighting control functionality to tower monitors.
✈️ Gameplay & ATC Improvements
Fixed an issue where takeoff clearance time was not always communicated to the pilot.
After takeoff, controllers must now wait for the aircraft to gain altitude before issuing the next command.
Aircraft will now abort takeoff if tailwind exceeds safe performance limits.
Fixed an issue where aircraft could depart from an unintended runway after a runway change.
🛣️ Progression & Features
Added an Achievements system(currently in testing, not yet tied to Steam achievements).
Taxi Command Fixes Fixed an issue where some aircraft, after vacating the runway, would stop on a taxiway and no longer have available taxi command options. The “GoAhead” option is no longer shown if the aircraft has not previously received a taxi instruction. Fixed a bug where t
Taxi Command Fixes
Fixed an issue where some aircraft, after vacating the runway, would stop on a taxiway and no longer have available taxi command options.
The “GoAhead” option is no longer shown if the aircraft has not previously received a taxi instruction.
Fixed a bug where the taxi command list could become empty when an aircraft vacated via Taxiway B and proceeded toward the hangar area.
Realease notes: Improved the visual appearance of airport and aircraft lighting . Fixed aircraft landing lights being visible through walls and other objects. Fixed aircraft landing lights so they turn on and off at the correct phases of flight. Fixed an issue where aircraft ligh
Realease notes:
Improved the visual appearance of airport and aircraft lighting.
Fixed aircraft landing lights being visible through walls and other objects.
Fixed aircraft landing lights so they turn on and off at the correct phases of flight.
Fixed an issue where aircraft lights were not visible on CCTV camera views.
Added lights to ground vehicles in the scenery.
Fixed the control tower shadow.
Updated the Ground Radar map, removing references to the old boarding system.
Updated the terminal radar map with the correct fix names.
Updated the approach charts (IAC) for Runways 13 and 31.
Version 0.820 – Missed Approach Flow & VR View Improvements IFR aircraft will now execute a Missed Approach instead of a Go-Around. If the controller does not transfer the aircraft after a Missed Approach, the pilot will request a frequency change. After a Missed Approach, pi
Version 0.820 – Missed Approach Flow & VR View Improvements
IFR aircraft will now execute a Missed Approach instead of a Go-Around.
If the controller does not transfer the aircraft after a Missed Approach, the pilot will request a frequency change.
After a Missed Approach, pilots are now instructed to contact Approach Control instead of Departure Control for a new approach.
VFR aircraft instructed to join the traffic circuit will now display the received instruction directly on the flight progress strip.
Updated aeronautical charts: ADC, PDC, and SIDs.
Added an enhanced VR mirror view on the desktop monitor, with adjustable field of view.
Fixed VFR aircraft takeoff behavior from Runway 13 via Taxiway A.
Fixed a continuity issue in VFR approach routing when aircraft are instructed to join a long base leg.
Corrected a spelling issue in pilot subtitles when cleared for takeoff from an intersection.
Fixed an issue where some VFR aircraft in missions would not rejoin the traffic circuit after a missed approach.
Added a “Simulation Paused” message when opening the hand menu.
Added UI sound effects to the main menu and the hand menu.
Small Fixes & Tweaks Fixed IFR aircraft speed after a missed approach. Fixed weather loading when accessing the Nonstop Operations options screen. Improved the spawning of IFR arrivals in Nonstop Operations mode. Added an option to choose the render scale. (If you’re already
Small Fixes & Tweaks
Fixed IFR aircraft speed after a missed approach.
Fixed weather loading when accessing the Nonstop Operations options screen.
Improved the spawning of IFR arrivals in Nonstop Operations mode.
Added an option to choose the render scale. (If you’re already using SteamVR’s own render scaling, you can leave this set to 1x.)
Version 0.810 ATC Phraseology & Operations Updated phraseology for holding position . Improved IFR traffic clearance phraseology , including: Airport names New SIDs Transition fixes Added the option (with corresponding phraseology) to line up or depart from runway intersectio
V-Air – Update v0.807 Quality of Life Improvements Game Speed Control : You can now adjust the game speed via the hand menu , reducing idle time during low traffic periods. SDD Aircraft Selection : Clicking an aircraft icon on the Situation Data Display (SDD) now automatically se
V-Air – Update v0.807
Quality of Life Improvements
Game Speed Control: You can now adjust the game speed via the hand menu, reducing idle time during low traffic periods.
SDD Aircraft Selection: Clicking an aircraft icon on the Situation Data Display (SDD) now automatically selects its corresponding flight strip.
Other Changes
Reworked the phraseology structure for landing and take-off clearances.
Replaced the “Handoff” button with “Transfer”, aligning terminology with ICAO standards.
Fixes & Improvements Fixed an issue where 3D Clouds were not loading correctly in Career Mode scenarios. Added Night Vision mode to the Surveillance Camera Display , improving visibility during night operations.
Fixes & Improvements
Fixed an issue where 3D Clouds were not loading correctly in Career Mode scenarios.
Added Night Vision mode to the Surveillance Camera Display, improving visibility during night operations.
Reduced the probability of rain in random weather generation in Nonstop Operations mode. Updated the Game Over message to state that the aircraft left the visual range of the tower , instead of leaving the control area.
Reduced the probability of rain in random weather generation in Nonstop Operations mode.
Updated the Game Over message to state that the aircraft left the visual range of the tower, instead of leaving the control area.
3D Clouds & Advanced Weather Control This update brings a major visual and gameplay upgrade to V-Air, with the introduction of 3D Clouds and expanded control over weather and traffic in Nonstop Operations mode. New Feature: 3D Clouds Added 3D Clouds , significantly improving
3D Clouds & Advanced Weather Control
This update brings a major visual and gameplay upgrade to V-Air, with the introduction of 3D Clouds and expanded control over weather and traffic in Nonstop Operations mode.
New Feature: 3D Clouds
Added 3D Clouds, significantly improving depth, atmosphere, and realism.
Enhanced the overall look of the existing 2D cloud layers, improving blending and visual consistency.
Weather Selection – Nonstop Operations
You can now fully control the weather setup in Nonstop Operations:
Choose from weather presets or create your own custom weather.
Adjustable parameters include:
Time of day
Wind
Cloud coverage
Visibility
Rain
After selecting the initial weather, the system will automatically generate random weather transitions over time.
You can define:
How long each weather condition lasts
The transition time between weather changes
This creates a more dynamic and unpredictable operational environment.
Traffic Configuration – Nonstop Operations
Expanded control over traffic generation:
Set the initial number of IFR and VFR aircraft.
Define the maximum number of simultaneous traffic.
Customize spawn intervals for IFR and VFR traffic.
Choose from traffic density presets for quicker setup.
V-Air continues to evolve in Early Access, and this update is a big step toward more dynamic weather, deeper immersion, and better replayability. As always, community feedback plays a key role — thanks for flying with us!
This update introduces a brand-new feature requested by the community, along with several quality-of-life and visual improvements. 🎶 New Feature: MP3 Player You can now bring your own soundtrack to the control tower! The new MP3 Player allows you to listen to custom music while
This update introduces a brand-new feature requested by the community, along with several quality-of-life and visual improvements.
🎶 New Feature: MP3 Player You can now bring your own soundtrack to the control tower! The new MP3 Player allows you to listen to custom music while managing traffic, adding a more personal and relaxed atmosphere during operations.
To use it, simply place your MP3 files in the following folder:
*Restart the game after adding new tracks so they can be detected properly.
Improvements & Fixes
Fixed the texture and functionality of the analog barometer.
Improved visibility of the extended runway centerline by changing its color.
Renamed “Radar Screen” to “Situational Data Display (SDD)” for more accurate and professional terminology.
The Game Options window now closes automatically after saving settings.
Added a Fog Type option to the Game Options screen.
V-Air is still in active Early Access, and features like this MP3 Player are a direct result of community feedback. Thanks for supporting development — more improvements are on the way!
Thanks to community feedback, this update focuses on improving radar usability and ground operations. What’s new: Fixed jetway docking issues for more reliable aircraft coupling. Updated radar option saving: each radar screen now has its own independent view settings. Added a Res
Thanks to community feedback, this update focuses on improving radar usability and ground operations.
What’s new:
Fixed jetway docking issues for more reliable aircraft coupling.
Updated radar option saving: each radar screen now has its own independent view settings.
Added a Reset button to the radar screen for quick restoration of default settings.
V-Air is still evolving in Early Access, and your feedback continues to shape every update. Thanks for helping improve the experience!
Update Notes Added a new How To Play section with short video snippets to guide new and returning players. Fixed the runway light intensity transition , making changes smoother and more consistent during operations.
Update Notes
Added a new How To Play section with short video snippets to guide new and returning players.
Fixed the runway light intensity transition, making changes smoother and more consistent during operations.
Update Notes Fixed duplicated aircraft issue Resolved a problem where duplicate aircraft (same callsign/flight number) could be generated. New traffic configuration interface Added a new interface allowing players to configure: Initial number of aircraft Traffic generation time i
Update Notes
Fixed duplicated aircraft issue Resolved a problem where duplicate aircraft (same callsign/flight number) could be generated.
New traffic configuration interface Added a new interface allowing players to configure:
Initial number of aircraft
Traffic generation time intervals
This gives better control over traffic density and pacing in Nonstop mode.
This update focuses on stability and usability improvements. We’ve fixed an issue with the Start Level button when the game was paused, resolved a problem where saved options were not correctly loaded on first launch , and improved the behavior of the CCTV (surveillance camera) i
This update focuses on stability and usability improvements.
We’ve fixed an issue with the Start Level button when the game was paused,
resolved a problem where saved options were not correctly loaded on first launch,
and improved the behavior of the CCTV (surveillance camera) interface to make it more consistent and reliable.
As always, thanks for the continued feedback and support—it really helps guide these refinements.
What’s New in the v0.7 Update After a long development period, I’m happy to finally share what’s included in this update. There are still some known bugs, but I didn’t want to keep you waiting any longer. With this internal restructuring, future updates should be more frequent an
What’s New in the v0.7 Update
After a long development period, I’m happy to finally share what’s included in this update. There are still some known bugs, but I didn’t want to keep you waiting any longer. With this internal restructuring, future updates should be more frequent and easier to deliver. In addition to many bug fixes and system improvements, here are some of the main highlights of this release:
Interface & User Experience
Completely redesigned main menu
Improved visuals for all tower interaction screens
Screens are now interchangeable, allowing you to assign different functions to each display
Added an extra radar screen with independent views to improve situational awareness
New surveillance camera system to monitor multiple airport areas
New dedicated screen for controlling the tower’s interior lighting
Audio & Visual Settings
New sound adjustment controls
Added antialiasing options
Environment & Atmosphere
Dynamic daylight system and interior tower lighting
Brand-new weather system
Note: 3D clouds will be introduced in the next update
New airport model and surrounding environment, now with night lighting
Illuminated taxiway signage
Animated environment elements, including:
Street traffic
Fuel trucks
Radar antenna
Hangar doors
Aircraft & Traffic Improvements
Adjusted aircraft taxi speeds for more dynamic ground operations
Reduced waiting times for:
Engine start
ATC clearances
Pushback
Taxi operations
New aircraft added
Updated airline operators
Gameplay & Progression
10 brand-new stages replacing the previous ones
New score ranking system
Airport Operations
Animated jet bridges
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