Grab The Goblins!

nobones

Released
Jun 27, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

13 posts
  1. Developer post

    Bug Fix + Bonk The Goblins!

    Kia ora! I fixed a bug that was stopping some players from receiving the Garden Time Trail achievement and I also extended the time required from under 100 seconds to 110. Also my Goblin themed whackamole game Bonk The Goblins! is now out! Please check it out and be sure to leave

  2. Developer post

    BONK THE GOBLIN! Released!

    Do you love these little goblins but tire of just grabbing them?? Don't you wish you could BONK them instead?! Then you should get Bonk The Goblins! Bonk The Goblins! has just launched today and is whackamole with goblins and microgames! Microgames you ask? Of course there are mi

  3. Developer post

    Bonk The Goblins! - Coming Soon

    My third game is Bonk The Goblins! It is a mix of Whackamole, Microgames from series like WarioWare, with visual style similar to Pizza Tower, and of course bursting with goblins! Bonk The Goblins! it is coming very soon! Click here and wishlist Bonk The Goblins!

  4. Developer post

    Fireplace stage added + Sale!

    As promised the fireplace stage is now released! Not to mention the game is on sale, so it is a great time to buy a friend a copy or get one for yourself! I've been wanting to do a bonus stage for ages so I am glad to finally get one out :) Thanks for playing! Jack // nobones

  5. Developer post

    FREE new stage coming next week! :)

    Kia ora! A free new stage will be coming to Grab the Goblins! at the start of next week. The stage is the Fireplace, and is the same size as the Desk, but with some much harder to find goblins! To unlock the Fireplace you just need to finish the Desk. When this launches the game

  6. Developer post

    Bundle discount on my new game!

    I've added a button to the main menu that links to this bundle: With it you can get my new game, The Wizard Party, for a discount for owning Grab The Goblins! I'll also be adding all my future games to it :)

  7. Developer post

    THE WIZARD PARTY, my second game, is coming very soon!

    THE WIZARD PARTY is a whimsical point and click adventure with physics based objects and hand animated characters! I've put a lot of effort into this game and would really appreciate if you wishlisted and bought it when it comes out! The store page is here! If you enjoyed the per

  8. Developer post

    Sit Back and Relax with Grab the Goblins! + Secret

    Kia ora! The Steam Awards are underway. If you felt so inclined, you could nominate Grab The Goblins! for the Sit back and Relax award. Grab The Goblins! was made as a way to chill out, click some little goblins and destress from your daily life. If it helped you do that then I a

  9. Developer post

    Sneaky Goblin Quest + New Achievement!

    After completing the 4 stages the Sneaky Goblin will now appear in the desk stage! Upon finding them there they will sneak off to somewhere else in the game. Upon finding them in all of their locations you will get a new achievement! Keep in mind the sneaky goblin won't appear in

  10. Developer post

    Achievements are now in Grab The Goblins!

    Kia ora! I've added nine achievements for you to hunt down in the game! There is also one more coming soon that'll require hunting down a new unique goblin... Leaving a positive review for the game helps immensely by the way! If we can get 10 then steam gives the game a boost in

  11. Developer post

    The game is live! Please review it and share with your friends and dogs!

    I'm really excited to have the game out there and in people's hands! ːsteamhappyː If you find any bugs feel free to reply here or email me at [email protected] Also if you could positively review the game that'd help out immensely! I'm really proud of what I have made and r

  12. Developer post
  13. Developer post

    More Juice, Polish and Bug fixes for the Demo!

    All the stages and content for the game are nearly done! So I spent a bit of time today adding a bit of juice! We have some buttons that wiggle or spin and counters that bounce! I also changed the way the HUD is set so it hopefully shouldn't run into issues on widescreen monitors