Released
Jun 12, 2025
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    🔥 Summer Sale: Vilde is 20% OFF!

    Vilde is 20% OFF for the Steam Summer Sale! + Massive Update Out Now! Hey everyone! The Steam Summer Sale is officially here, and we are thrilled to announce that Vilde is available at a 20% discount! If you’ve been waiting for the perfect time to dive into the world of Vilde, th

  2. Developer post

    The Starfall Update is LIVE!

    Hello everyone! We are thrilled to present a new update bringing a massive amount of changes to the game: from a complete AI overhaul and a brand-new interface to deep global systems like Amulets and Starshards... And of course, optimization! We have done a huge amount of work, a

  3. Developer post

    Vilde — NEW UPDATE JUNE 11

    In this video, we break down all the key changes: new content, balancing, and improvements we are adding to the game. Watch until the end to not miss a single detail! What update feature are you most looking forward to? Write in the comments

  4. Developer post

    VILDE Closed Beta is LIVE! Keys are rolling out and Sign-ups remain OPEN!

    Hey everyone! The moment we have been working towards is finally here. We have just dispatched the first wave of Steam keys to our registered playtesters. If you signed up earlier, please check your inbox (and your spam folder, just in case). But do not worry if you haven't recei

  5. Developer post

    The Starfall Update arrives very SOON! Join the Closed Beta

    The wait is almost over. After 8 months of tearing down systems and rebuilding them from the ground up, we are very close to release of the Starfall Update . We improved the game a lot, from smart, dynamic AI and the migration to Unreal Engine 5.6 to the game-changing Starshard U

  6. Developer post

    We're Cooking a BIG Update

    The goal of the upcoming update is simple: we want every run to offer something new and let you build your setup even before you start the run, more interesting shooting instead of just a regular shooting gallery, and a smoother experience overall. Instead of one massive "feature

  7. Developer post

    VILDE ROADMAP

    Hey everyone. We’ve been reading your feedback seriously, all of it and yeah, we agree: some things need to evolve. So we’re making real changes. Here’s what’s coming soon. Let’s break it down. Vilde 1.1 — STARFALL Charms (Amulets) Every run going to start with a unique charm tha

  8. Developer post

    Rune Update

    Hey everyone! We've made some tweaks and added new runes to freshen up your tactics and offer new approaches to combat. We've also squashed a bunch of bugs—thanks to everyone who helped us track them down! New Runes: Time to Experiment We’ve added 18 new runes. Here are some high

  9. Developer post

    The Sale Stays!

    Let’s be real Vilde launched early. But here’s the good news: your feedback gave us a clear path forward, and we’re already making real progress. The launch discount stays. We're not bumping the price until the game actually deserves it. We’ve already started making changes. We’v

  10. Developer post

    FIXES, FIXES, FIXES!

    🛠 Hey everyone! We’ve seen your feedback — and thank you for being honest with us. Some parts of the game didn’t land the way they should’ve, especially the feel of combat and balance . But we’ve been working non-stop to fix it — and today we’re releasing a big update that tackl

  11. Developer post

    VILDE IS OUT NOW!

    Big thanks for jumping in on day one! We’re still at our desks, smashing bugs and tuning balance. Hit a snag? Post in the steam discussions — don’t rush that refund. A hotfix drops in a few days. We just dropped a brand-new trailer—loud, flashy, and proudly over-the-top. It’s our

  12. Developer post

    Vilde Story Trailer Revealed

    Hey, it's us again! You probably thought Vilde was just chaos, Norse gods, and flashy guns. Well... fair enough. But we do have a story! Seriously. We even made a trailer about it. In case the built-in player doesn't work, here's the link: View game page Launch day is June 12th—w

  13. Developer post

    New Companion, New Bosses, New Chaos

    Hail, adventurers! Grab a mug of mead and gather round the drakkar – the full release of Vilde smashes into Steam on June 12th . Before we tell you more about the game itself – here’s everything we added since the demo launched three months ago. What’s New Since the Demo 3 comple

  14. Developer post

    Vilde - Next Fest Hotfix Update

    Hey everyone, Huge thanks to all of you playing Vilde during Next Fest and sharing your feedback. We’ve been keeping an eye on everything and pushing fixes as fast as possible. If you spot more issues, let us know—we’re listening and will keep improving the game. What’s New &

  15. Developer post

    Vilde Demo – Play Now!

    The wait is over – the Vilde demo is now live and ready to play! ⚡ Step into a mythological world, wield legendary weapons, and fight your way through ever-changing challenges. Available exclusively during Steam Next Fest – so don’t miss your chance! DOWNLOAD THE DEMO

  16. Developer post

    Vilde Live Stream – Exclusive Next Fest Gameplay!

    Tune in to see Vilde in action during Steam Next Fest – epic gameplay, mythological battles, and roguelike chaos await! STREAM LINK Drop by, ask your questions, and let’s have some fun while the demo is still up!

  17. Developer post

    New Gameplay Trailer & Demo Drop Tomorrow – Get Hyped!

    Alright, you've been asking. You've been waiting. Now the madness is finally here. The new gameplay trailer is live—packed with fresh abilities, brutal fights, and way too many fireballs. And guess what? The demo is out NOW. Steam Next Fest. The demo drops. Test your builds, expl

  18. Developer post

    Demo’s Dropping Soon – Get Ready!

    Last year was insane. We sat down, crunched on the game, fixed bugs, reworked mechanics, broke the balance, fixed the balance, then broke it again. Turns out, game dev isn’t just “write code, code works”—it’s “write code, code gains sentience, breaks three other systems, and then

  19. Developer post

    Player's Hub Unveiled

    Hello Warriors! It's time for our first devblog of 2024 and we're super excited to show you what we have been up to and give you a sneak peek of the cool stuff we are making. Player's Hub The Drakkar is getting ready! It’s your Viking hub where all the planning and gearing up hap

  20. Developer post

    First Look at the Misty Forest's Guardian and More

    Greetings, warriors! In this edition of our devblog, we're excited to share with you the latest and greatest from our development journey. From brainstorming sessions to final implementations, every step has been a thrilling adventure, and we can't wait to give you a glimpse into